Let me first state that I realize that warscroll rules take precedence over core rules, but hear me out. Archaon forces hit rolls of 6 against him to be re-rolled: "Re-roll hit rolls of 6 for attacks made by enemy units that target this model."
AoS put in a rule to ensure that no matter how debuffed a unit is, it always has a chance to hit: "A hit roll of 1 before modification always fails to hit the target, and a hit roll of 6 before modification always hits the target."
Two questions. Firstly, since Archaon's ability does not specify whether the hit rolls of 6 are specifically natural or not - but the core rules state that natural 6s go through "always" - does that mean that Archaon's ability may only work against a modified 6 roll, or would natural 6s still fail to go through?
Second question is to do with re-rolls. The re-roll section of the core rules limits you to only 1 re-roll of a dice, period. However, these rule limitations are in context of phrases as if "getting" to do a re-roll is beneficial:
"RE-ROLLS Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again."
So if Archaon re-rolls your 6 to a failed dice roll, does that still count as your 1 allowed re-roll?
If the answer to both questions is yes, does that mean it is okay that there are circumstances in which some units will literally never be able to land a successful hit against Archaon?
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Zanzou
Let me first state that I realize that warscroll rules take precedence over core rules, but hear me out. Archaon forces hit rolls of 6 against him to be re-rolled: "Re-roll hit rolls of 6 for attacks made by enemy units that target this model."
AoS put in a rule to ensure that no matter how debuffed a unit is, it always has a chance to hit: "A hit roll of 1 before modification always fails to hit the target, and a hit roll of 6 before modification always hits the target."
Two questions. Firstly, since Archaon's ability does not specify whether the hit rolls of 6 are specifically natural or not - but the core rules state that natural 6s go through "always" - does that mean that Archaon's ability may only work against a modified 6 roll, or would natural 6s still fail to go through?
Second question is to do with re-rolls. The re-roll section of the core rules limits you to only 1 re-roll of a dice, period. However, these rule limitations are in context of phrases as if "getting" to do a re-roll is beneficial:
"RE-ROLLS Some rules allow you to re-roll a dice roll, which means you get to roll some or all of the dice again."
So if Archaon re-rolls your 6 to a failed dice roll, does that still count as your 1 allowed re-roll?
If the answer to both questions is yes, does that mean it is okay that there are circumstances in which some units will literally never be able to land a successful hit against Archaon?
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