T e e t h p a s t e Posted April 29, 2019 Share Posted April 29, 2019 Hello all, here I have 2 lists themed around the Monstrous Arcanum, thus using the Grand Alliance: Destruction rules. I know I should play for what I enjoy, but I like the sound of them both equally and cannot decide, so I'm putting it forward to you people and with being relatively new to AoS I was hoping to get some criticisms on the lists relating to competitive play and how they would perform. List 1: Allegiance: Destruction | Realms of Battle: Hysh Leaders: Grot Shaman = 80 points - General | Artefact: Aetherquartz Brooch | Command Trait: Ravager Battleline: 20x Grots /w Jabbin’ Spears and shields = 100 points 20x Grots /w Grot Bow = 100 points 20x Grots /w Grot Bow = 100 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a pack, or individually if required and roast anything within range Grots: Hold objectives and pick off any stranglers that may be lurking too close for comfort to the Magma Dragons with their bows. The ones with spears and shields are simply a screen Grot Shaman: A source of magic, be it for defence, offence or something else. ——————————————————————— Now, the next list is more themed and probably less competitive but here it is. List 2: Allegiance: Destruction | Realms of Battle: Ghur Leader: Fimirach Noble = 140 points - General | Artefact: Gryph-feather Charm | Command Trait: Wild Fury Madcap Shaman = 80 points Battleline: Fimir Warriors x6 = 280 points Fimir Warriors x6 = 280 points Fimir Warriors x3 = 140 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a duo, or individually if required and roast anything within range. Fimir Warriors: To hold objectives/ provide support for the Magma Dragons or pose a threat, since in comparison to the Grots they hit a lot harder, and are a lot harder to get rid of. Fimirach Noble: Sit around the Fimir Warriors and use his command ability buff all the Fimir Warriors. Quote Link to comment Share on other sites More sharing options...
DestructionFranz Posted April 30, 2019 Share Posted April 30, 2019 On 4/29/2019 at 3:26 PM, T e e t h p a s t e said: Hello all, here I have 2 lists themed around the Monstrous Arcanum, thus using the Grand Alliance: Destruction rules. I know I should play for what I enjoy, but I like the sound of them both equally and cannot decide, so I'm putting it forward to you people and with being relatively new to AoS I was hoping to get some criticisms on the lists relating to competitive play and how they would perform. List 1: Allegiance: Destruction | Realms of Battle: Hysh Leaders: Grot Shaman = 80 points - General | Artefact: Aetherquartz Brooch | Command Trait: Ravager Battleline: 20x Grots /w Jabbin’ Spears and shields = 100 points 20x Grots /w Grot Bow = 100 points 20x Grots /w Grot Bow = 100 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a pack, or individually if required and roast anything within range Grots: Hold objectives and pick off any stranglers that may be lurking too close for comfort to the Magma Dragons with their bows. The ones with spears and shields are simply a screen Grot Shaman: A source of magic, be it for defence, offence or something else. ——————————————————————— Now, the next list is more themed and probably less competitive but here it is. List 2: Allegiance: Destruction | Realms of Battle: Ghur Leader: Fimirach Noble = 140 points - General | Artefact: Gryph-feather Charm | Command Trait: Wild Fury Madcap Shaman = 80 points Battleline: Fimir Warriors x6 = 280 points Fimir Warriors x6 = 280 points Fimir Warriors x3 = 140 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a duo, or individually if required and roast anything within range. Fimir Warriors: To hold objectives/ provide support for the Magma Dragons or pose a threat, since in comparison to the Grots they hit a lot harder, and are a lot harder to get rid of. Fimirach Noble: Sit around the Fimir Warriors and use his command ability buff all the Fimir Warriors. I'm my humble opinion, I think that using 3 Magma Dragons (I own 2 of them) is too much because of their cost and the fact that in some Battleplans you need heroes or wizards to keep objectives. My list with them: Fungoid Cave Shaman 90 Fungoid Cave Shaman 90 Fungoid Cave Shaman 90 Grot Shaman 80 60x grots with bows 270 20 grots with spears 100 20 grots with spears 100 Magma Dragon 540 Magma Dragon 540 Mork's Mighty Mushroom 80 tot: 1980 1 Quote Link to comment Share on other sites More sharing options...
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