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Found 3 results

  1. Hello all, After the drop of the latest General's Handbook it's nigh time I started looking towards the forces of destruction and alas, I have set my eyes of the various monsters of the Mortal Realms. Currently, I am aiming more for a fun list, with I guess the odd few competitive elements but the dilemma I have run into is whether or not I should aim for THREE Magma Dragons or just TWO and ONE Dread Maw. If I run the three Magma Dragons my battleline consists of 3x 10 man Orruk units at 80 points each and and Orruk Warboss for 140 points. With the Dread Maw instead of a third Magma Dragon I have the space for a Madcap Shaman at 80 points. I was just wondering what you guys & gals think would prove to have more impact on a game? Regards, Jack.
  2. Hello all, here I have 2 lists themed around the Monstrous Arcanum, thus using the Grand Alliance: Destruction rules. I know I should play for what I enjoy, but I like the sound of them both equally and cannot decide, so I'm putting it forward to you people and with being relatively new to AoS I was hoping to get some criticisms on the lists relating to competitive play and how they would perform. List 1: Allegiance: Destruction | Realms of Battle: Hysh Leaders: Grot Shaman = 80 points - General | Artefact: Aetherquartz Brooch | Command Trait: Ravager Battleline: 20x Grots /w Jabbin’ Spears and shields = 100 points 20x Grots /w Grot Bow = 100 points 20x Grots /w Grot Bow = 100 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a pack, or individually if required and roast anything within range Grots: Hold objectives and pick off any stranglers that may be lurking too close for comfort to the Magma Dragons with their bows. The ones with spears and shields are simply a screen Grot Shaman: A source of magic, be it for defence, offence or something else. ——————————————————————— Now, the next list is more themed and probably less competitive but here it is. List 2: Allegiance: Destruction | Realms of Battle: Ghur Leader: Fimirach Noble = 140 points - General | Artefact: Gryph-feather Charm | Command Trait: Wild Fury Madcap Shaman = 80 points Battleline: Fimir Warriors x6 = 280 points Fimir Warriors x6 = 280 points Fimir Warriors x3 = 140 points Behemoths: Magma Dragon = 540 points Magma Dragon = 540 points Total = 2000 points Game plan: Magma Dragons: Fly around as a duo, or individually if required and roast anything within range. Fimir Warriors: To hold objectives/ provide support for the Magma Dragons or pose a threat, since in comparison to the Grots they hit a lot harder, and are a lot harder to get rid of. Fimirach Noble: Sit around the Fimir Warriors and use his command ability buff all the Fimir Warriors.
  3. Hello all, I was just looking at getting into destruction, but wanted a more 'mythical monsters' themed list and opted for Fimir. I vaguely remember a pdf saying that if you had the Fimirach Noble as general, then the Fimir Warriors became battleline. Using the Azyr app though, when I select the Fimirach Noble as a general the Fimir Warriors are not a battleline option. So I was just wondering if I could get any clarification on this at all. If they are battleline, this is the list i was looking at going for: Play Type: Matched Play | Game Type: Battlehost | Grand Alliance: Destruction | Allegiance: Destruction Realm of Battle: GHUR, The Realm of BEASTS Leaders: - Fimirach Noble = 140 points - General: Gryph-feather Charm & Wild Fury - Madcap Shaman = 80 points Battleline: - Fimir Warriors x 6 = 280 points - Fimir Warriors x 6 = 280 points - Fimir Warriors x 3 = 140 points Behemoths: - Magma Dragon = 540 points - Magma Dragon = 540 points Total = 2000 points
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