Honk Posted November 9, 2018 Share Posted November 9, 2018 21 minutes ago, Jaxler said: if corpse carts were less squishy. And faster... how are they supposed to keep up within wolves XD but they are only 80 points and bring a bunch of buffs (zombers +1 to hit, wolves +1 save and around reroll invocation) so pretty useful and a cheap distraction for shooting Link to comment Share on other sites More sharing options...
Cursed Posted November 9, 2018 Share Posted November 9, 2018 1 hour ago, Honk said: And faster... how are they supposed to keep up within wolves XD but they are only 80 points and bring a bunch of buffs (zombers +1 to hit, wolves +1 save and around reroll invocation) so pretty useful and a cheap distraction for shooting you forgot about +1 to cast! the other version is useless lol when I want the corpse cart to help the wolves, I'm using 30 wolves as a big anvil. So they don't go as fast as when I run a squad of 5. I want them to receive the charges and hold the line! they have the same amount of wounds than zombies, move faster, battleshock is way less damaging and they have a 4+ save! This is the true anvil zombies were suppose to be! The only advantages I could see about zombies is that they are easier to heal (corpse cart help the wolves for that) and a tad killier but not by much! Link to comment Share on other sites More sharing options...
Jaxler Posted November 10, 2018 Share Posted November 10, 2018 How about 30 grave guard with danse macabre, +1 attack from lord of nagashtown, and an extra 6+ from the other relic, plus +1 attack from a wight king, and rerolling everything from a mounted vampire on dragon? That's two CP, but your gonna start blending. 120 3+ rerolling, 3 to wound attacks that go twice is kinda nice. If you've 3 cp, dont care about banking for summoning, then toss a vampire lord's buff on them to make it 150 attacks. (You know, if you really feel like being crazy) Link to comment Share on other sites More sharing options...
Honk Posted November 10, 2018 Share Posted November 10, 2018 7 hours ago, Jaxler said: That's two CP, but your gonna start blending. 120 3+ rerolling, 3 to wound attacks that go twice is kinda nice. Did that with a .60cal zomber mob, not as blendy, but buffed by a coven throne and a vamp lord with van hels, they really started to do some work on the poor opponent. trouble is target choice and positioning... Link to comment Share on other sites More sharing options...
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