Acker Posted August 6, 2018 Share Posted August 6, 2018 Are vargheists Death's most cost efficient infantry hero killers? 3 vargheists will likely kill most infantry heroes in one turn, even tankier ones with 6 wounds and 4+ saves. They are very mobile with fly and 12" move, increasing the likelihood of them connecting (with several additional options like Ageless Cunning, Mastery of Death or Aristocracy of Blood that are good in themselves). I cant find any other unit doing the same job just as well pr. point cost. Their blood maddening frenzy ability suggests they should be used against fragile infantry regiments like archers but i think Black Knights are way better at that job. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted August 6, 2018 Share Posted August 6, 2018 They are indeed a kind of light cavalry but heavier. I like them: I just finished this week end to build 3 of them along side the VLoZD (in the FEC SC box). I want to play them: the problem is to find them some room in the list where we have so many good (even better?) choice to pick up. I'll definitly play them: may be with some boost (or to deep strike artillery/archers/heros/wizzards). Quote Link to comment Share on other sites More sharing options...
Nullius Posted August 7, 2018 Share Posted August 7, 2018 Love them, and love the models. I really wish they got a buff from Soul Blight or Legion of Blood. I would run three units of three. (Or at least that they could still count as battle line for soul blight) Quote Link to comment Share on other sites More sharing options...
Nevvermore Posted August 7, 2018 Share Posted August 7, 2018 My problem is I want to use Morghasts and these two units seem too similar to use in the same list. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted August 7, 2018 Share Posted August 7, 2018 I too preferably use the morghasts. But I don't think that they are similar. I'm using the harbinger for fast long range chages and super heavy hitters. The vargheist are not super heavy hitters. I think that 3 can do the ligh cavalry job with better impact. What I didn't test is a unit of 6. At 320p it seems that it is a nice unit. But atm I only have 3. Need another FEC SC box maybe... which leads me to another problem: will I do another VLoZD or a terrorgheist... Quote Link to comment Share on other sites More sharing options...
Acker Posted August 7, 2018 Author Share Posted August 7, 2018 The morghasts cost a fair bit more though but they are probably always better with grand host allegiance. Quote Link to comment Share on other sites More sharing options...
Honk Posted August 7, 2018 Share Posted August 7, 2018 3 Vargheist (160 points): 12 wounds, 5+ save, 12" move, 10 attacks, 3+/3+/ -1/ 2dmg 4,44 wounding hits with 8,88 dmg if save >5 2 Morghast (220 points): 12 wounds, 4+ save, 9" move, 8 Attacks, 3+/3+/ -2/ 3dmg 3,55 wounding hits with 10,66 dmg if save >4 12 attacks, 3+/3+/ -1/ 2dmg 5,33 wounding hits with 10,66 dmg if save >5 So Vargheist are faster, but squishier, Morghast hit harder, have a better save... it worth 60 points? unsupported probably not... but against a low save opponent, sure. If you´re running them with a vamp with vile transference Morghast suddenly won´t loose a model as quick as the vargheist and survive longer. Suddenly I´d take them over the Vargheist... Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted August 7, 2018 Share Posted August 7, 2018 That's why I told Morghast are heavy hitters and vargeist aren't. Their roles aren't the same. If I use vargheist unit of 3 it'll be for a fast harasment unit light cavalry type of role with more impact and versatility (fly) 1 Quote Link to comment Share on other sites More sharing options...
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