Izikail Posted July 7, 2018 Share Posted July 7, 2018 Hi. I dont post this with an answer as i genuinly dont know. I realy want it to work as i like magic, but. You dont get a mega betalion (to expensive) If the weirdnob dies your betalion dose nothing The wizard wants either casting cogs or balewind both of witch plant him. Were the rest of your force wants to run of Thoughts? Link to comment Share on other sites More sharing options...
Malakree Posted July 7, 2018 Share Posted July 7, 2018 Yes, it changes how the army plays. You end up with a more defensive game trying to turtle up and foot of gork the opponent into oblivion. Link to comment Share on other sites More sharing options...
Izikail Posted July 7, 2018 Author Share Posted July 7, 2018 And can that work with our total of 0 ranged backup units? I guess you could allie in some rock lobbers Link to comment Share on other sites More sharing options...
broche Posted July 7, 2018 Share Posted July 7, 2018 My plan is to play half-combo half-Beta strike. Play defensive early and try to snipe character from opponent using Bolt or Foot. Then from turn 3 use stacked command point to finish off the units with waaghhh. Still reading the new stuff. Link to comment Share on other sites More sharing options...
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