Recently I've been inspired by GoT the Bolton's phalanx wall of death. And been interested to replicate something like that in AoS. Which led me to the Stormcast with two units required for this trick:
First unit the Liberators. They will be the literal shield protecting the second unit from attacks from the enemy, seeing how most melee weapons tend to be 1" or sometimes 2" long.
The second unit would be the Protectors with their 3" glaives. If these guys were right behind the Liberators then their weapons should be able to reach the enemy past the shield wall of the liberators.
This is the general idea. Though I have some doubts if this can work due to how movement works in AoS.
While the liberators can charge and get into combat, the protectors would need to move up to the enemy, if they want to avoid getting hit back by the enemy. Now the charge phase is after the movement phase, meaning there will need to be gaps among the protectors for the liberators to charge through towards the enemy. And here comes the tricky part:
You may not move within 3" of any enemy models.
Does this mean past the 3" like 2,9" would be within for sure, but is 3" itself within this movement limit? Because if that's the case then the 3" weapons will have little use for this idea, since it won't work.
Among my local group we have come to the consensus that it would not work this tactic, though I'd like a second opinion of the internet on this idea. Also I've made a crude paint picture of the general idea to help you guys visualize my ramblings
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DioRa
Hey all,
Recently I've been inspired by GoT the Bolton's phalanx wall of death. And been interested to replicate something like that in AoS. Which led me to the Stormcast with two units required for this trick:
First unit the Liberators. They will be the literal shield protecting the second unit from attacks from the enemy, seeing how most melee weapons tend to be 1" or sometimes 2" long.
The second unit would be the Protectors with their 3" glaives. If these guys were right behind the Liberators then their weapons should be able to reach the enemy past the shield wall of the liberators.
This is the general idea. Though I have some doubts if this can work due to how movement works in AoS.
While the liberators can charge and get into combat, the protectors would need to move up to the enemy, if they want to avoid getting hit back by the enemy. Now the charge phase is after the movement phase, meaning there will need to be gaps among the protectors for the liberators to charge through towards the enemy. And here comes the tricky part:
You may not move within 3" of any enemy models.
Does this mean past the 3" like 2,9" would be within for sure, but is 3" itself within this movement limit? Because if that's the case then the 3" weapons will have little use for this idea, since it won't work.
Among my local group we have come to the consensus that it would not work this tactic, though I'd like a second opinion of the internet on this idea. Also I've made a crude paint picture of the general idea to help you guys visualize my ramblings
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