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RaritanAnon

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11 Prosecutor

About RaritanAnon

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  1. Best Fyreslayer Allies

    Ironweld is best. Gyrocopters with Brimstone guns are good objective cappers and herohunters at 80pts a piece. Helblasters can do some good damage with the +1 to hit within half range rule, as theyre gonna be moving up with berserkers. Other than that, Fyreslayers are pretty good on their own.
  2. Choosing a Dorf Army

    So I decided to go with Tempest's Eye because it has Dispossessed and Ironweld in it, and gives a bonus to my Copters and survivability in the first round. Plus its kinda cool to have a color scheme to follow. I kept making regular Dispossessed lists and just finding myself really unhappy with it every time because they dont have any real heavy hitters, and ally points don't allow me both war machines and Gyros. Plus, this leaves a lot of room for growth in the form of Steam Tanks, Organ Guns, more engineers, and other junk from Tempest's Eye if i want. I could even take some KO if I wanted to. Allegiance: Tempest's Eye Gunmaster (80) Knight-Azyros (80) - General - Trait: Inspiring - Artefact: Relic Blade 20 x Warriors (160) - Double-handed Duardin Axes & Shields 10 x Longbeards (120) - Great Axes & Shields 10 x Irondrakes (200) Gyrocopters (80) - Gun: Brimstone Gun Gyrocopters (80) - Gun: Brimstone Gun Cannon (180) Total: 980 / 1000 Allies: 0 / 200 Wounds: 62 The Knight provides a beacon of +1 to hit for everyone while he makes it up the board with the dwarf block, while the copters make for the flanks and take potshots at characters. Gunmaster sticks close to the Cannon and makes sure it can do its job. If I do run this list, and I might, I'll probably convert some models into the Gunmaster and the Knight as Dwarfs, and fluff the Tempest's Eye as my own Engineering Hold. It offers a lot more growth than standard Dorfs, and I still get the re-rolling battleshock from GA:Order if i'm so worried about it. Edit: Made another list that may or may not be better, at the very least it's more dorfy? Let me know. Allegiance: Tempest's EyeKnight-Azyros (80)Warden King (120)- General- Trait: Legendary Fighter- Artefact: Relic Blade20 x Warriors (160)- Double-handed Duardin Axes & Shields10 x Longbeards (120)- Axes or Hammers20 x Thunderers (240)Gyrocopters (80)- Gun: Brimstone GunGyrocopters (80)- Gun: Brimstone GunHelblaster Volley Gun (120)Total: 1000 / 1000Allies: 0 / 200Wounds: 72
  3. Legion Of Azgorh Mega-Thread

    Where is the rule that says Ironsworn aren't battleline? AFAIK the only thing that changed is that Fireglaives are no longer battleline in a chaos Allegiance and that's it. And yeah, I definitely need a skullcracker and another magma Cannon for sure. Allegiance: ChaosInfernal Guard Castellan (120)- General- Darkforged Great Weapon- Trait: Cunning Deceiver- Artefact: Chaos RunebladeDaemonsmith (100)- Darkforged WeaponTzaangor Shaman (160)- Lore of Fate: Bolt of Tzeentch- Lore of Change: Fold Reality20 x Infernal Guard Fireglaives (200)20 x Infernal Guard Ironsworn (200)10 x Pink Horrors Of Tzeentch (120)10 x Pink Horrors Of Tzeentch (120)6 x Tzaangor Enlightened on Disc(320)Iron Daemon War Engine (180)Magma Cannon (140)Skullcracker War Engine (200)Magma Cannon (140)Total: 2000 / 2000Allies: 0 / 400Wounds: NaN It's a good start either way you look at it. I'm only working towards the 1000pts right now. Though I wonder if I'd be better getting more daemon bodies in horrors and/or flamers instead of the Tzaangors. Hmm. I love theoryhammer.
  4. Legion Of Azgorh Mega-Thread

    I like where you're going but that's way too many siege engines. After looking at horrors, I kinda want to include them purely for aesthetics, now. A small tzeentch Warband amidst the dwarfs. How does this look? Granted, that's a ****** load of Ironsworn, but they're reasonably good, too. Allegiance: ChaosInfernal Guard Castellan (120)- General- Darkforged Great Weapon- Trait: Cunning Deceiver- Artefact: Chaos RunebladeDaemonsmith (100)- Darkforged WeaponTzaangor Shaman (160)- Lore of Fate: Bolt of Tzeentch- Lore of Change: Fold Reality20 x Infernal Guard Fireglaives (200)30 x Infernal Guard Ironsworn (240)30 x Infernal Guard Ironsworn (240)30 x Pink Horrors Of Tzeentch (300)6 x Tzaangor Enlightened on Disc(320)Iron Daemon War Engine (180)Magma Cannon (140)Total: 2000 / 2000Allies: 0 / 400Wounds: NaN
  5. Legion Of Azgorh Mega-Thread

    Somehow, someway, that fit exactly into my list. How in the wo- Tzeentch. Big block of Ironsworn, two units of Fireglaives, some cute horrors to grab objectives (and for battleline), hard hitting enlightened+shaman to threaten the back line, and supported by Daemonsmiths in the back with Warmachines. Wish I could have taken 6 enlightened, though. Would make the regenerating spells more useful. Allegiance: Chaos Infernal Guard Castellan (120) - General - Darkforged Great Weapon - Trait: Cunning Deceiver - Artefact: Chaos Runeblade Daemonsmith (100) - Darkforged Weapon Daemonsmith (100) - Darkforged Weapon Tzaangor Shaman (160) - Lore of Fate: Bolt of Tzeentch - Lore of Change: Fold Reality 20 x Infernal Guard Fireglaives (200) 30 x Infernal Guard Ironsworn (240) 20 x Infernal Guard Fireglaives (200) 10 x Pink Horrors Of Tzeentch (120) - Lore of Change: Treason of Tzeentch 10 x Pink Horrors Of Tzeentch (120) - Lore of Change: Fold Reality 3 x Tzaangor Enlightened on Disc (160) Iron Daemon War Engine (180) Magma Cannon (140) Deathshrieker Rocket Launcher (120) Total: 1960 / 2000 Allies: 0 / 400 Wounds: NaN
  6. Legion Of Azgorh Mega-Thread

    Oh no doubt yeah, they have fantastic stats. That's not what I dislike. I just don't care for the models. Same reason I never touched Beastmen. They're just not very pretty, you know? Plus, I'm working on fluff about a Dwarf throng gone way too greedy so much as to give themselves over to the dark gods in exchange for Allegiance, prisoners and souls. With an extra complement of Daemons for safekeeping. Fluffily, I think Slaanesh would work best, but I honestly love the Tzeentch models more. Blue and gold for tzeentch, or purple and silver for slaanesh. 🤔
  7. Legion Of Azgorh Mega-Thread

    Oh yeah I forgot about the iron daemon towing thing. That's really nifty. So since I was going Chaos Allegiance after 1000pts anyway, after adding more bodies and whatnot, I kinda wanted to add in some Daemons instead of playing around with bull centaurs. What do you think would be the best idea? Some dedicated close Combat monsters, more ranged/wizards, or some cavalry to speed up the flank? I was considering either Slaanesh or Tzeentch primarily. Looking at daemonettes and Seekers or flamers and Screamers, or even a herald on disc. Wouldn't be too hard to put a Dwarf on a disc, too.
  8. Legion Of Azgorh Mega-Thread

    How do Chaos Dwarfs play, generally? Iron Daemons and Magma Cannons have short range, 14-18" range. Place the Iron Daemon down first and then put the rest of your army around it, basically using it as the point-man for the rest of the army? I imagine Fireglaives just take potshots at whatever they can see, and prioritize big guys. Snipe stuff and scary things with the magma cannon. Does that sound about right? I think for a 1500pt list I would add another daemonsmith on a balewind, more fireglaives, and a deathshrieker, but I doubt I'll go beyond 1500. Chaos Dwarfs are easily like, double the cost of other armies unless I get them second hand. But they're looking better and better than the Dispossessed lists I keep theoryhammering.
  9. Legion Of Azgorh Mega-Thread

    I like it. That's a solid block of hard-to-kill dwarfs for sure. It definitely looks good. Why Cunning Deceiver for the warlord trait? Looking more and more like I should start AoS with Chaos Dwarfs over regular Dwarfs.
  10. Legion Of Azgorh Mega-Thread

    So in my quest to make 1000pts of every dwarf army, I kinda forgot that Chaos Dwarfs got rules for AoS a little bit ago. Are their warscrolls/costs up to date by the way? Anyway I was thinking about it and they seem to be some kind of mishmash of how Dispossessed SHOULD play and just good rules. Which is odd for FW. From what I'm seeing, on the outside looking in, they're a mostly stationary gunline with really decent melee and very good war machines? That sounds like 7E Dwarfs lol. Plus, I love the look of Ironsworn/Fireglaives. I'm glad there's a split in the faction of Bull-taurs and Dwarfs though, because I am not a fan of them really. Allegiance: Legion of AzgorhInfernal Guard Castellan (120)- General- Darkforged Great Weapon- Trait: Lord of War- Artefact: Chaos RunebladeDaemonsmith (100)- Darkforged Weapon10 x Infernal Guard Ironsworn (100)20 x Infernal Guard Fireglaives (200)3 x K'Daai Fireborn (160)Iron Daemon War Engine (180)Magma Cannon (140)Total: 1000 / 1000Allies: 0 / 200Wounds: 66 How does this look for a 'getting started' army for Chorfs? I really like the idea of taking the Fireborne but the models are a little ugly. It's really hard to model fire. 1000pts seems a little low for this army, but i think it'll work out. I was thinking of taking some daemons for allies when/if I get up to 2000pts. Maybe something Tzeentchian or Slaaneshi, since Khorne and Nurgle get way too much love imo. We're still Allegiance: Chaos, right? There's nothing Azgorh specific beyond Fireglaive battleline? Do you think I should have more Ironsword or Fireglaives in my list, for now?
  11. Let's Chat Dispossessed

    Well my idea behind hammerers is that I have two slightly defensive units in the Longbeards, and Irondrakes for offense. So I'd need another offensive unit, and Hammerers are a good counter-charge unit or I can use the Pickaxe on them and catch someone by surprise. They seem like a unit easily underestimated. Plus I really like em. Lol.
  12. Let's Chat Dispossessed

    Well, out of the three Dwarf types, I'm not a huge fan of the Overlords, but I can admit they're pretty strong. Especially the Skywardens. I could take 30x hammerers if I wanted to, that'd put me at 1000 if I dropped both bombers, but then I don't have anything to really capture objectives with really. So then I can throw in some Fyreslayers, maybe? I kinda eventually want to do 1000pts of them, as well. How's this look? At least then I have Hammerers and Aurics coming on the board wherever I want. Allegiance: OrderRunelord (80)- Artefact: Ancestral Pickaxe Warden King (120)- General- Trait: RecklessAuric Runesmiter (80)- Forge Key- Allies10 x Hammerers (180)10 x Longbeards (120)- Great Axes & Shields10 x Longbeards (120)- Great Axes & Shields10 x Irondrakes (200)5 x Auric Hearthguard (100)- AlliesTotal: 1000 / 1000Allies: 180 / 200Wounds: 60
  13. Let's Chat Dispossessed

    So I was considering doing a small dwarf force just for fun, but I'm not a big fan of the Warriors or Thunderers models. Knowing that, I still have two battleline I can choose. How's this list look? I don't imagine it will be very competitive. Allegiance: Dispossessed Runelord (80)- Artefact: Ancestral Pickaxe Warden King (120)- General- Trait: Grudgebearer 10 x Hammerers (180)20 x Longbeards (240)- Great Axes & Shields10 x Irondrakes (200)Gyrobombers (80)- AlliesGyrobombers (80)- AlliesTotal: 980 / 1000Allies: 160 / 200Wounds: 60
  14. Choosing a Dorf Army

    I double checked. It would have made a lot of sense for them to be in the artillery city, but they're not. Living City and Tempest's Eye seem to be the only two. Hm. Yeah, I think at the end of the day I would have rather been able to pick and choose both Fyreslayers and Dispossessed. I still don't quite understand why they had to split off and make them their own faction, and then only give them a handful of choices. It's a shame but they don't lend a lot of synergy to one another. For example, Ironbreakers and Hearthguard sort of fulfill the same roles. Same with Aurics and Irondrakes. I guess a good summary is that Fyreslayers are more offensively minded while Dispossessed and defensively minded.I think that I have no idea which ones I like more. Would it be an awful idea to run Grand Alliance:Order and mix the factions? Maybe a couple gyrobombers too? Honestly it's for my love of the models and dwarfs in general. I've never been a competitive try hard, but the Dispossessed Allegiance abilities are 100x weaker than Fyreslayers' rules and artifacts. It's just a damn shame.
  15. Choosing a Dorf Army

    Wait Dispossessed can go into Greywater Fastness?
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