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Kaylethia

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22 Lord Celestant

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  1. Kaylethia

    Let's Chat Sylvaneth

    I think they meant free summoning in matched play rules in general or in tournament packs.
  2. Kaylethia

    Let's Chat Sylvaneth

    I don't know if I'd go for cavalry, but I'd like to see Treekin make a comeback, even if it's a different small unit with 2-3 wounds per model. I'd like a unit that would fit between our one-wound infantry and hero-unit hunters. Maybe a more combat-oriented non-caster hero?
  3. Kaylethia

    Let's Chat Sylvaneth

    @Craze You have other options as well then, as you have 890 points left over after requirements. Minimum (I bumped dryads up to 20 each, because they get so much from being more than 10, although you could fill your battleline with either kinds of revenants) 2000 point list: Allegiance: SylvanethTreelord Ancient (300)Branchwych (80)5 x Tree-Revenants (80)20 x Dryads (200)20 x Dryads (200)Household (70)Gnarlroot Wargrove (180)Total: 1110 / 2000Allies: 0 / 400Wounds: 62 Other favorites are Celestial Hurricanum and Battlemage. I prefer the Loremaster for some shooting resistance and buffs on whatever model you need it at the time. Durthu nead a wyldwood with this on is insane, and so is angry Drycha (12 + 2d6 attacks in melee, rerolling hits and wounds) or a Kurnoth Hunter huntmaster in a pinch. This still leaves you enough points to ally in something silly to round out your list with, like a unit of Glade Guard (sorry, I don't use allies at all, so that's the first thing that came to mind since I have a handful of their old models) to get a gunline as well.
  4. Kaylethia

    Let's Chat Sylvaneth

    At 1000 points, Loremaster with TLA is still good, especially if your dice hate the words "I shoot x unit with TLA's Doom Tendril Staff". I swear, I've dealt damage with it twice in 20 shots. Ah! That's what I get for posting about something I haven't played before I have my coffee. I suppose it comes down to what you use your last 110 points on, one hero and no 20+ count units can bite you hard. For fun (up to certain definitions of fun :P) games, sure. Anything even remotely serious would leave you weaker that your opponent. I've tried Household and Gnarlroot in 1000 point games, and I've been thinking that it's not very feasible currently. Putting 20% of your list into small bonuses for some units in your army while your opponent gets more bodies and power. I've been skipping them even in 1500 point lists simply due to the fact that that's getting a unit of hunters, a treelord variation, another 20+ unit of dryads, Drycha or a powerful ally unit I could be fielding instead even if I don't out-drop my opponent.
  5. Kaylethia

    Let's Chat Sylvaneth

    Hey, and welcome to (maybe) playing angry demon trees! Getting right into it: GHB 2017 wasn't kind to the hunters, and I've left them off my lists more often than not. They're getting some kind of discount though, looking forward to that. Tree-Revenants (assuming you don't mean Spite-Revenants) are cool, but I'm not sure you need 15 of them. Most lists floating around have one unit of 5-10 or 2x5. Spite-Revenants (not on your list, but it'd be fair to mention them) are mostly used for one battalion (Outcasts), and you need four units for that. It's a very specialized list so don't sweat it. Drycha. I will swear by her. She's currently great with a bit of planning. Will get a bit harder to use her if the new edition sees people playing MSU or a mix of MSU and hordes. Alarielle. I don't have the model, so I can't comment. From what I've heard she's either great or dies to DISTRACTION ALARIELLE before having a big effect. Probably on my buylist once the new edition is out. SC boxes. Oh god yes. You can build two of the three treelord variations, so I'd advise you to magnetize. These boxes are always full of value. Last, but not least, Wyldwoods. I've been playing with three Wyldwoods (one Citadel Wood base each) in all of my games and I get by. Probably adding one or two over the summer for more flexibility. I usually play on more cluttered boards where getting a fourth wood on the table would be difficult, so YMMV. I'd advise you to start with three woods though. Sylvaneth are in a bit of a weird spot. Gunline armies (Freeguild, Disposessed, Wanderersm etc.) shoot more/better. Duardin of any kind take a hit better. Seraphon cast magic better. Many armies can punch better. But Sylvaneth can aggravate an opponent like to other army can, because we do all those things to an acceptable level with good mobility. We have an overwhelming weakness to mortal wounds though, and fold to most armies that can put them out well. In closing, you should probably skim a few things from your list unless your aim is to build an almost full collection. Look around, build some lists on Warscrollbuilder and probably wait for the new edition.
  6. Kaylethia

    Let's Chat Sylvaneth

    Hey peeps. I've been trying out a new 1k list for about a week, and it's pretty sweet. Based around my current collection, and meant for a tournament coming up in two weeks. Allegiance: SylvanethDrycha Hamadreth (280)- Deepwood Spell: RegrowthTreelord Ancient (300)- General- Trait: Gnarled Warrior - Artefact: Briarsheath - Deepwood Spell: Regrowth20 x Dryads (200)20 x Dryads (200)Total: 980 / 1000Allies: 0 / 200Wounds: 62 The previous iteration had a unit of sword Hunters and a Branchwych instead of Drycha, but that played very poorly. The one before that had Durthu and double Branchwych, which had powerful offensive capabilities but folded if the opponent had mortal wounds to direct at Durthu. Unit choices: TLA: The good old previous edition almost unkillable beast. Nothing much to be said about this, it should survive most everything outside of mortal wound spam. Drycha: Fast and offensive in more ways than one. AoE profile because most of my local meta at 1k isn't hordes outside of Death. At 2k I'll take the other shooting profile every time. Dryads: So good. You can steal objectives in some battleplans, they do not fold in wyldwood, and are all around great infantry. I haven't had the greatest variety in opponents, but I've out-dropped my opponents in every game so far, opting to give them the first turn and trying to get a double turn in the fourth or fifth round. So far, none of my opponents have been willing to give me an early double turn to take that choice away from me.
  7. Can't argue with that. Interacting with others in a positive, neutral or negative manner is a choice however.
  8. Incoming anecdote. I have a friend who plays Ironjawz. His reaction to everything every other army can do is a sarcastic "wow, that's fair". Sylvaneth Wyldwoods? OP killing machines. 3 Kurnoth Hunters with bows in a 2000 point list? Obscene immortal killing machines. Models in his own army are conversely underpowered, underperforming and overcosted, missing critical abilities like shooting, actual good magic and defense against shooting and magic. His opinion of the new edition is currently that he's getting shafted again, because everything else gets to summon everything, shoot everything, everything is getting cheaper, and at least they're pulling back some of these OP things his army can't handle. I rarely play against him any more, because being around these kind of people is draining. It's whiny, it isn't constructive and it doesn't help any of these issues. As long as his attitude is "this sucks" instead of "how do I get around or minimize these issues", there isn't a discussion that can be had. This is what I took away from Ben's post.
  9. Kaylethia

    Let's Chat Sylvaneth

    By all accounts, they should, as they're models on the table, and all of our wyldwood deployment references a distance from models.
  10. Kaylethia

    Age of Sigmar: Second Edition

    It's been said already, that the core rules (currently four pages) will go up a bit in page count, but will still be available for free online.
  11. Kaylethia

    Age of Sigmar: Second Edition

    My LGS owner stated as much with "I just got them in!" earlier this week, when he got his GW newsletter.
  12. Kaylethia

    Let's Chat Sylvaneth

    I'll try the second one out against Ironjaws later today and see how it goes. I do worry a bit over losing a hero in my lineup as a backup scorer in some battleplans. The triumph I usually get is a great asset as well, reroll failed hits being the one I usually hope for. I still need to work on my game, I've lost too many games to bad wyldwood deployment.
  13. Kaylethia

    Let's Chat Sylvaneth

    I'm in a bit of a pickle. There's a small local 1k tournament coming up a month, and I'm having a hard time settling on a list. I've been testing with this: Allegiance: SylvanethSpirit of Durthu (400)- General- Trait: Gnarled Warrior - Artefact: Briarsheath Branchwych (80)- Deepwood Spell: RegrowthBranchwych (80)- Deepwood Spell: Verdant Blessing20 x Dryads (200)20 x Dryads (200)Total: 960 / 1000Allies: 0 / 200Wounds: 62 I like it for the most part, but tend to fold against concentrated mortal wounds, which leads me to believe that spreading my offensive power out a bit more could be an improvement. I struggle with Duality of Death and do okay on other plans. Allegiance: SylvanethTreelord Ancient (300)- General- Trait: Gnarled Warrior - Artefact: Briarsheath - Deepwood Spell: RegrowthBranchwych (80)- Deepwood Spell: Verdant Blessing20 x Dryads (200)20 x Dryads (200)3 x Kurnoth Hunters (220)- GreatswordsTotal: 1000 / 1000Allies: 0 / 200Wounds: 72 This one is currently untested, going to field this next week. I'm starting to lean toward this one to get rerolling ones on armour saves and the option to blow up wyldwoods across the table if my opponent decides to camp one of them. Having two heroes available for scoring is tough, but I think the TLA is a pretty good self-sufficient addition. Swords on the hunters because I have horrid luck with d3 damage and nobody else is playing 2+ reroll 1's durable things at the moment, plus I've only built one unit with swords and one with bows. Am I missing something? Is there any glaring weakness in my lists other than the fact that certain amounts of mortal wounds will outpace my ability to heal them? Any alternative 1k lists you've used and like?
  14. Kaylethia

    Let's Chat Sylvaneth

    Hey and welcome to playing angry trees! In my experience, sylvaneth aren't viewed as competitive due to mortal wounds and synergies. We lack protection from the former, so anything that can throw out say 3d6 mortal wounds (a buddy has a very angry Khorne list that can do that with three models of d6 mortal wounds each) is going to take something off the table. On the other hand, our synergies tie into wyldwoods (durthu, dryads, etc.), or have shorter range (tla command ability, although you can push it further with hunters). Our dryads are very efficient when buffed with mystic shield, in cover inside a wyldwood and above 11 models. Outside of all that, they're rather inefficient. I also feel that our unit choices are somewhat limiting. Dryads or revenants as regular infantry, followed by the very elite hunters, with nothing inbetween. Edited to add: I still find the faction fun to play, and it supports multiple playstyles rather well, I've had a list with durthu, tla and drycha do relatively well against a very good death player both pre- and post-LoN; there's a dreadwood wargrove player (I am so sorry for forgetting your name, Mirage maybe?) who does weird and awesome alpha strikes; some pages ago, there was a discussion on alpha bunkering (I'm slowly building up to an Ironbark list). In closing, we aren't top tier, but we aren't in a bad place either.
  15. Hmm. Very good points there. I got tripped up by the phrase "assigned", which I was unsure of.
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