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The Cyclop Owl

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  1. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    Well now you have neither the Ogroid nor the Magister, who are your only two ways of tying up units turn 1, nor do you have the Soulsnare Shackles. As a result, fast armies like Ironjawz and Nighthaunt cavalry will kill you almost instantly. Why are you so intent on keeping Fateweaver?
  2. The Cyclop Owl

    Everchosen Battalions and Blades of K., Disciples of T. etc

    I'd argue it's not that clear yet for the Everchosen battalions, but it will be pretty soon apparently:
  3. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    Ogroid has been updated, it makes brimstones. You need to get the FAQ, errata and updated warscrolls for an army like Tzeentch, because quite a few things have changed since the battletome. Considering your army's style, I would recommend dropping Fateweaver and the Skyfires (they're not that good when in units of 3) and bringing in a Magister, a Curseling and the Blue Scribes. Litterally all your units will be wizards for a nice total of 12 spells a turn, 13 with the cogs. That should also leave you a little room for more endless spells, and I'd recommend quickly summoning a herald of Tzeentch on disk to guarantee good summoning spaces.
  4. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    30 Tzaangors is a very, very powerful unit.
  5. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    Tried to give you the best angle possible to see the connection, other poses can be made more dynamic. As you can see it’s going to require a bit of clean up but it’s completely possible.
  6. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    Actually I fully built the Skyfires previously, and so I had to start from there. I cut the lances of the Enlightened from the sprues and made them all one handed. From there I figured how to connect the Skyfires bow arms with the lances, used heat on a blade to get a decent clean cut and started drilling very small holes before I went bigger. The magnets I have are 3x2mm, and they sometimes protrude from the arms, so I might have to come up with a greenstuff patch to hide them properly. I hid the connection in the wrists and elbows, so that it doesn't matter if there's a slight imbalance in the alignment. To keep the Skyfire build clean, I've cut the engaged arrow at the feather, very close to the hand with a heated blade. As for accessories, so far I've left the quivers, I don't know that I'll go crazy and fully magnetise every piece of kit. Timewise, it's taken me 3 hours to do 3 of them last night. To be honest, the result is quite satisfactory.
  7. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    The awesome thing about that box is that if you magnetise your Skyfires/enlightened, the amount of combinations and battalions possible in there is huge. At this point, literally nothing is bad in that box. As for the list, Tzaangors tend to underperform when you only play 10, as they get bonus attacks the bigger the unit becomes. I played a 1k point version of that list for a while, I was too new to have success with it but I remember Alter-Kin being very underwhelming.
  8. The Cyclop Owl

    Nighthaunt Army List

    I think it'll be very hard to make Deathriders + Olynder work, because you have to stretch your two principle mechanics too thin (resurrecting spirit hosts vs) being generally crazy fast and slippery. Also, you have zero anti-horde mechanic there. My deathrider wishlist looks like this: Heros - Reikenor the Grimhailer 180 - Spirit Drain - Knight of Shroud on Steed 140 - General - Ruler of the Spirit Host - Guardian of Souls 140 - Shademist - Lantern of Nagashizzar - Dreadblade Harrow 100 - Midnight Tome - Soul Cage Battleline - 30 Grimghast Reapers 360 - 10 Hexwraiths 320 - 10 Hexwraiths 320 Others - Black Coach 280 Battalion - Deathriders 130 Endless Spells - Prismatic Palisade 30 Total: 2000 points Wounds: 105
  9. The Cyclop Owl

    AoS 2 - Nighthaunt Discussion

    I believe you can't deep strike your general. As for the spells and artefacts, I would say Soul Cage, Shademist and Lifestealer as well as Midnight Tome, Beacon of Nagashizzar and Pendant of the Fell Wind.
  10. The Cyclop Owl

    6 Nations lists discussion

    BTW does anybody know how Chris Caves Jnr’s list perform? Talking about being radical with the Enlightened...
  11. The Cyclop Owl

    6 Nations lists discussion

    Well the enlightened wouldn’t be battlelines, and if my calculation’s right you’d be 20 points short for a unit of Acolytes. Though again, 30 more Tzaangors sound really appealing
  12. The Cyclop Owl

    6 Nations lists discussion

    I'm trying to figure out what you might go for next time then. Are you saying you'd be willing to drop the Skyfires, drop the Balewind Vortex, add more Enlightened and/or Acolytes and use a Witchfyre Coven instead? Or you'll stick to the Tzaangor Coven and use your 3 Skyfires differently? I have to admit, 3 sets of attacks from 30 Tzaangors per round sounds incredibly appealing...
  13. The Cyclop Owl

    AoS 2 - Disciples of Tzeentch Discussion

    Actually I got him to comment on the 6 Nations list thread, and I think the list might be rather solid. The Skyfires are only giving support and they’ll be somewhat unreliable, but the list itself is quite appealing to me because of the 30 murderous tzaangors running and charging through the field. If you want more in-depth analysis, head to that thread.
  14. The Cyclop Owl

    6 Nations lists discussion

    No problem, I'm just looking for info on how this list performed. Do you remember who competed against Oskar? I've been check the tournament's account as well as the Swedish account, but it's mostly general information about the rounds and jokes flying around.
  15. The Cyclop Owl

    6 Nations lists discussion

    Considering the 6 Nations thread that was open yesterday descended into a messy argument about the balance of AoS 2, I’m opening this one to discuss the lists themselves - they can all be found here. The homepage of the event can be found here. My first question is, how did Oskar Carlefred’s list perform in the middle of all this alleged imbalance? I’m super curious about the Tzaangor Coven, primarily because I love the idea of a 30 Tzaangor blob murdering their way through the field while the rest of the army deals MWs left and right. @Solaris, can you give us a little detail, ask Oskar to drop in or direct us towards batreps? For more specific questions: - Were there any strange moves involved, or does it play as it reads ? (Tzaangor occupying the center with Enlightened and Shaman, LoC on the second line casting MWs away and Acolytes grabbing objectives while Curseling dispells and Skyfires attempt to snipe) - How did the LoC perform, considering how pricy it has become? Was there any conversation about dropping it and using the points for a Gaunt Summoner, a Herald and an other unit of Acolytes? - What were his go-to summons? - I’m assuming the plan is Vortex for the Curseling and Spellportal for the LoC? PS: @AaronWIlson, you seem to have followed the entire thing live. Maybe you know where I can find answers to some of these questions?
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