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kahadin

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Everything posted by kahadin

  1. I might have to dust off my blood warriors then. People around me love making out units for damage. I've got to try to find out if I can weasel some way to reroll saves. The math will probably show that the return damage is not worth the 100 points, but I'll try it anyway.
  2. So I asked on reddit: If a blood warrior is wounded 100 times do you make 100 saves or roll saves individually until he is dead. It looks like you roll 100 saves. Page 7 of the rule pdf states that you allocate damage after all the units attacks are resolved. This may be news to no one, but it seems to make a good case for msu gorefists. Is there something I'm missing or a rule I got wrong? Seems like we could run some blood warriors into a death star and deal a good amount of ortal wounds back if this is right.
  3. The wording is different. The book ones say something like a priest in your arms can chant this, while the warscroll ones say this model can chant one of the following. So you can spam bb, but not frenzy
  4. I would delete this post if I could, but i mistakenly thought mongers had a three inch range and went down. I feel foolish they have always been 2!
  5. It looked like the locus was an allegiance ability... So the rule does something if you ally him in I guess.
  6. I had a way I liked to play and a new book came out and made it impossible to play that way. I know we need to adapt to a new environment, but I really enjoyed playing my army. Even when losing I still enjoyed playing the game, but I'm not excited about this stuff and really lost me spark for it. I think some things got better, so maybe I'm just being "special needs." For example I havn't run the numbers, but I think skullreapers might be better unbuffed than they were before. I refuse to beleive they are near their strenth with a killing frenzy without seeing the hard numbers, but not requiring a buff is probably a good thing. I also ironically hate the new skullcrushers. I used to use them as a blocking unit. 15 4+4++ wounds with a huge footprint. Their charge is amped up now, so you would be stupid to leave them stationary to try to control the play area... You lose a lot by not charging with them and their points appear to have gone up quite a bit. I also know their save got better, but I'm afraid I will miss those shields. Perhaps we will have magic locked down so hard they won't need their shields anymore, so who knows. Bloodbind makes me want to cry. Like really 4 real. My favorite psychic power was lash of slaanesh, or that spell in fantasy that moved a unit the way you wanted. I think you can still do great things with it, but 4-6" will make it tough. I think in some ways it can be an improvement. Put a unit within 4 inches of a stretched out line and they will move only a few models in contact and be stuck piling in all game if they don't retreat... Ah hell. I'll probably like the new book alright, but complaining about it sure relieves my feelings. Edit: I'm already feeling better. I only ever took gorepilgrims for the reroll prayers. Now that our batallions are (you know what)I just gained 180 points I din't have before.
  7. The opportunity cost of losing the other blood blessings seems too high to me. 300 points and 3 heroes for a chance at 3 BT per turn. You also have all your SPs clustered up in one place. Incidentally I would probably sacrifice chaos warriors with shields. They get a save against it and are only a few more points than reavers. They can also do something besides just die a bit better.
  8. You pay more for throw away units than you would buying the real deal and a proper screen. I really think you can only use summoning as a bonus. I'm not sure there is an effective way to build around it.
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