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Holy_Diver

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Everything posted by Holy_Diver

  1. I think all the death heroes remaining and an hint of the last dawnbringer.
  2. Happy New Year, gamers! What do you think will be the next event where there will be previews for AoS? Old World interests me so little that I find it much more interesting to follow the silent cinema.
  3. Dawnbringers V: new lord on Manticore. Change my mind.
  4. You mean in the recent times of the third edition? Well, maw grunta, Brodd and Eternus. Others I can't think of.
  5. As usual, I want to think big: chaos lord on corrupted spawn of Dracothion. Double kit, including the Lady of Ruin. BANG.
  6. Can I buy a wish? Chaos: Morghur Death: Ushoran Order: Kurnoth Fine, now I can go back to the warp.... 😂
  7. Is it possible? Because the heroic action don't talk about "slain models", but "add models to the unit".
  8. Yeah, but the question remains: how I raise 6 models, when allegiance ability gives me maximum 3+1? Maybe I must "trick the hero phase", doing Rally before, see how many 6's i roll, then choose the Battle Tactic?
  9. Noob question of our battle tactics: in a Vyrkos list with no skeletons, how do I complete the "Endless Nightmare" tactic?
  10. Give us a fun (and maybe useful) way to survive, dear Gorkamorka 😅 Other than... Opponent: "Ok, so it's 32 mortal wounds and 15 saves with -1. What's the save of these orruks?" Me:
  11. No one has yet wondered what Gorkamorka has to do with Shysh and Ghyran? (the two runes on the photo)
  12. Hi gut people! Is possible to manage a list with only two heroes in beastclaw raiders? Cause I wanna try this: Frostlord on stonehorn Butcher 4x Stonehorn raiders 20x gnoblars Boulderhead and one drop deploy. I'm no so skilled in ogors, but I like them.
  13. For posterity, in case anyone has vision problems. This is a game of deployment and zoning: as absurd as it is, it is possible to "win the game" already in retrospect, in case one of the two has deployed in the wrong way. Some types of errors are unrecoverable, especially with elite armies. One thing you have to sculpt in your head, always assuming we're talking about a competitive level is that "being able to do something doesn't mean being forced to do it". Knights of the Empty Throne is the most mobile sub-faction, even without stoker, but this does not mean that it it doesn't need expendable units. Playing all games thinking of charging in the first round means automatically losing against shrewd players. When I played that sub faction I never charged in the first turn, on the contrary, I always preferred to take the field with varanguards and cavalry, behind mounted marauders and chariots. It always worked.
  14. https://www.youtube.com/watch?v=skl6N3zGv-s 😥...
  15. Instead I'm testing this list of Ravagers: WARLORD: Daemon Prince Warqueen Secrator Corvus BATTLE REGIMENT: Manticore Lord Sorcerer 20x Splintered 20x Splintered 5x Marauder riders 5x Marauder riders 10x Knights As soon as I have interesting data, I post them. One thing is certain: being able to spawn destroyed screens in the opponent's turn is very strong.
  16. So gentlemen...have you had a look at the previews of the new GH? Are you studying new solutions?
  17. Unfortunately it is not possible to talk about the tome inside a soap bubble, we also have to deal with this GH (which we don't know if it will abandon us in December). I've heard a lot about the Archaon+cultists spam list, both on youtube and here. Do you know what the problem with that list is? Roar. And the current meta is well stocked with monsters. I've been playing around with a similar list lately, each testing adjusting a unit here and there, to see what performs best. Of one thing I am absolutely certain: slaves to darkness need not go first. So the drop shouldn't concern us, as it's much stronger to have 9-9 corvus cabal worth 27-27 on obj anywhere on the battlefield. The bounty hunters, on the other hand, have a lower weight in terms of potential, so it may be okay not to play them (I always use them). You say screens are a problem? Yesterday against a list of NH Scarlet doom my opponent screened his 20-20 bladegheists, I went ahead with everything, evaporated the screens and took the field. If he didn't win the priority roll the game would have ended there, but he won. I lost? No, I still won, because 60+ wounds armor 3+ 4/5+ vs mortals make you ****** bricks before you take them off (there were 6 khorne varanguard and 10 nurgle banner knights). In my second turn every ghost returned to Nagash crying 😄 And that's pretty this. Let's begin to think that games are won in sustained DPS, you don't necessarily need to do 100 damage in a turn and then die badly from a counter-charge. Better to do 50 a turn, but do it for the whole ****** 5 turns.
  18. ...And this without considering the current GH. Being galletian veteran warriors take +1 damage from bounty hunters, while knights don't (and maintain higher output than warriors even without khorne/slaanesh mark). That's why the question might seem simple, but it wasn't. The answer imho is: it depends on the list. So, this is an argument that I would actually leave open, because we are at the dawn of the new tome and the necessary data should be collected to bring convincing arguments. However, mine was a question more about impressions, rather than actual statistics. My last test was with a KoTET too and was: Horse lord Sorcerer Stoker 20 Splintered 9 corvus 9 corvus 6 varanguard 10 knights 1 horse chariot 1 horse chariot The feeling is that of excellent competitive potential (I can deploy on the sidelines to avoid the alpha strike and then counter-load with everything, but I need more tests).
  19. Outsider's question: has anyone ever dealt with Karazai/Krondys together with preators build?
  20. So, I've been playing about 10 games with the StD and I want to bring a couple more thoughts here: 1) Which unit to use as an anvil (mark of nurgle and banner)? 20 Warriors: 40 wounds in midfield, unfortunately suffering +1 damage. 10 Knights: 30 Very Mobile Wounds, unable to contest x3 on obj. 2) In what kind of game do the StDs shine? Field Control: With the number of battlines, both low cost and armored, certainly the number of models needed on targets is often there. The problem results in the central units, which subtract many points from the list (460/480/580). Damage per round: activating at least 3 charging units in a row is very strong, however I could see that these units fear counter-charges a lot (30 wounds on 3+ seems rocky, but with current dps they last a combat phase). What do you think?
  21. Excellent review of the outputs, but I would like to raise a reflection on the best DPS unit of the tome, which is not so obvious to find. Speaking competitively, the current meta shows us increased weapon rend and damage, but... also a game built on zoning and completing as many battle tactics as possible. For this reason I believe that the optimal choice is a unit capable of developing a sustained, non-explosive, DPS: the most striking example is 20 splintered vs 10 chosen, where they shine in charge to switch off later, while the seconds each turn they remain in melee (even without double pile in) produce noteworthy output. note: yesterday for example 20 Khorne splinterds didn't exterminate 6 Spiterider Lancers (without all out defense). Event that made me lose the game.
  22. +1 on this. This tome is capable of competing with any of the top tiers at the moment (I am a tournament player in my country and speak from experience). It should be studied like all things and in such a GH the solutions are never immediate.
  23. Good analysis, but you're missing a couple of points: - the undivided mark is only useful for the battle tactic "Lust for Power", feasible only with a hero (so no cultists). - the tzeentch mark instead could have a value by inserting two wizards or a magician + a unit of expert conquerors to regain lost objectives. As for the playtests I tried a version of host of everchosen (mainly 20 nurgle warriors + 10 khorne knights + 6 khorne ogroids) with the blue scribes allies and I must say that I liked them quite a lot, as a sort of joker capable to confuse the opponent (2+ arcane suggestion against missile units that are going to charge is pretty dangerous).
  24. First test: 6 Khorne Fellspear Varanguard and a Lord on Karkadrak evaporated 4 stormdrake guard in All out Defence with 5+ ward (the player in defence ws pretty lucky saving the first pile in, otherwise it wouldn't have been necessary to pile up twice) ...And next week we will have the complete tome in our hands.
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