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Everything posted by LJ26

  1. AoS Narrative event organizer vs AoS tournament organizer!! Don't let em confuse you, the whole event was dope.
  2. LJ26

    AoS 2 - Legion of Blood Discussion

    To my understanding that's correct
  3. Here is the rubric for the painting. Like @sal4m4nd3rsaid earlier most players averaged 15 pts with fully painted and based armies. I think NOVA is being absolutely mischaracterized by a couple people on this chat. The whole event had a good atmosphere. I never once heard rumors of cheating and the painting minimums produced beautiful armies. The armies that achieved max painting scores really deserved them. It sounds like they lost your painting scores or something which really does suck because i did see your army and it at the VERY least deserved the second tier in all the painting scores@Black_Fortress_Immortal. No one was even really upset when all the winners were announced. They released their rubric far in advance. I do believe 6 - 0 should definitely be rewarded though. I just think there's better ways of achieving that then getting on the internet and blowing things out of proportion...... The loud really minor minority....
  4. LJ26

    Nagash wins nova

    I honestly don't think reapers are a problem. the problem may be that everything else is slightly over costed. They die relatively quickly and are great against hordes but not very good without their re rolls.
  5. LJ26

    Lord Executioner?

    Is the lord Executioner ever worth fitting in a competitive list? He's 80 pts and since everyone and they mama seems to be bringing a beat stick monster the - 1 to hit could be very useful
  6. LJ26

    Even in Death

    Curious how u did the rusted weapons? they look great!
  7. LJ26

    Arkhan first of the mortarch

    Can't extend an endless spells way in any shape or form, some faq said it. Other spells yes, it does stack
  8. LJ26

    LoS 2k list critique

    Got a major GT coming up in about 3 weeks and I wanted to get the communities opinion on a sacrament list and if it can go the distance 6-0. (obviously player ability has the most to do with it but that aside this is mostly to see if I can optimize anything). The extra cp will be for Arkhan command ability stacking for soul harvest through portal if the opportunity arises but mostly for inspiring presence and endless legions bc those 2 are huge cp drains. I don't max out on reapers bc I find that 20 is all I can usually fit in combat at any given time and they are susceptible to battleshock. I've chosen to go rasps over more skeletons bc I didn't want to paint more skeletons and the rasps look dope. They've also been competent as volume of attacks dealers. I wonder if I should split the 30 group in to 3*10 tho since they are mainly super durable objective campers. Maybe even drop 10 for cogs and shackles? I've also been back and forth on the Ethereal Amulet or the Doppelganger cloak. 2 missions are duality of death and places of arcane power so I will need a durable hero to camp. All advice and critique is appreciated Allegiance: Legion of SacramentMortal Realm: UlguLeadersArkhan The Black Mortarch of Sacrament (320)- General- Lore of the Dead: Soul Harvest (Deathmages)Vampire Lord On Zombie Dragon(440)- Deathlance & Shield & Chalice- Artefact: Doppelganger Cloak - Lore of the Vampires: Amethystine PinionsNecromancer (110)- Lore of the Deathmages: Overwhelming DreadNecromancer (110)- Lore of the Deathmages: Fading VigourBattleline40 x Skeleton Warriors (280)- Ancient Spears30 x Chainrasp Horde (240)5 x Dire Wolves (60)Units20 x Grimghast Reapers (280)Endless SpellsUmbral Spellportal (60)Total: 1900 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 135
  9. LJ26

    LoS 2k list critique

    Ok after some play testing and your guys advice I've modified a bit. Still not sure which is the better defensive artifact though, ethereal amulet or doppelganger cloak. Still worried I won't be able to push a tough unit off objectives though.... Maybe drop 10 rasps for geminids and pendulum? Allegiance: Legion of SacramentMortal Realm: UlguLeadersArkhan The Black Mortarch of Sacrament (320)- General- Lore of the Dead: Vile Transference (Vampires)Vampire Lord On Zombie Dragon(440)- Deathlance & Shield & Chalice- Artefact: Doppelganger Cloak - Lore of the Vampires: Amethystine PinionsNecromancer (110)- Lore of the Deathmages: Overwhelming DreadGuardian of Souls with Nightmare Lantern (140)Battleline40 x Skeleton Warriors (280)- Ancient Spears30 x Chainrasp Horde (240)5 x Dire Wolves (60)Units30 x Grimghast Reapers (360)Total: 1950 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 145
  10. LJ26

    LoS 2k list critique

    I'll definitely have to test the portal out a lot more but I kind of like it bc even if Arkhan moves away I can still cast van hels or dread from one of my necros hanging back. They wont have to worry about keeping up with the army. I can't fit in the guardian of souls bc I already have 4 hereos and the spell lores are to good to pass up. There's enough healing between gravesites and invocation in my experience. Vile transference is awsome but speed is everything in this game. If Arkhan didn't have soul Harvest he'd certainly have vile transference
  11. LJ26

    The Day I Broke Maths

    A few things I noticed, u cannot get curse of years of twice in the same turn. Not sure how u did it but the most common mistake is by rolling 9+ (locus of Shyish) but it only works for lore spells, not spells on warscrolls. Secondly if he blocks a mortal wound with deathless minions the curse of years sequence ends bc it says to keep rolling until you have no more dice or you don't inflict a wound. Anytime you curse of years something with a mortal wound save u have to roll each mortal individually bc if he blocks it the sequence ends. Not sure if that would have changed anything or not but yea,vmoat of the time curse of years only does about 1 or 2 wounds
  12. LJ26

    Deathly invocation

    Can you pick the same unit? I'm inclined to say yes because it says "up to x many units"
  13. LJ26

    AoS 2 - Legion of Sacrament Discussion

    Lol well played sir
  14. LJ26

    AoS 2 - Legion of Sacrament Discussion

    It absolutely can, they are summonable and legions of Nagash, NOT solely nighthaunt. Therefore recieve all benefits of alliance abilities
  15. I'm trying to pick a hammer unit in legion of night /sacrament. So it's 15 bladeghiest vs 20 grimghast. What are people's thoughts? To get re rolls for bladeghiest I have to include, at cheapest, a unit of 80pt chainghast which isnt horrible and they get +1 attack on the charge which is great. Grimghast are natively legions of Nagash so don't take up allied pts. But can't retreat and charge. A minus one to hit would also hamper them quite a bit. They are so close in profile I'm leaning towards bladeghiest. What are people's thoughts?
  16. LJ26

    Grimghast reapers vs blade ghiest

    Sorry for the double post
  17. LJ26

    Grimghast reapers vs blade ghiest

    Here is variation of a list I'm thinking to take to NOVA gt. Heavy spellcasting. Vhordrai is there as a mortal wound / high rend hammer/ carnifex distraction. 30 rasp as anvil /objective holder. 40 skellies as anvil /hammer/objective holder. Wolves as screen /objective grabber. And lastly bladeghiest&chains as another faster hammer. Yes I have been playing the allies as getting benefit from all summon able unit stuffs so if that is faqd for sure Its the reapers
  18. LJ26

    Grimghast reapers vs blade ghiest

    Damn yall made such good arguments it made the decision harder. Since they're so close in what they do I'll Probably go bladeghiest just because their model is even more dope than the reapers.
  19. It's also been said in the lore that archaon tricked sigmar into believing Nagash left the pantheon. Sigmar got mad and rampaged through Shyish which in turn left it weak enough for archaon to defeat Nagash. Sigmar betrayed Nagash 1st......
  20. LJ26

    Mourngul in or out

    Has anyone seen anything referring to the mourngul. Wanna know if I can throw this model out or not
  21. Ever since Legions came out I've been playing deathly invocation and invigorating aura as: you restore d3 models to a unit if it already is at full health (single wound and multi wound models). Recently I was told that I had been playing it wrong and that the roll tells me how many "wounds" I can restore e.g. I roll a 6 on a d3 so I can restore 1 model with up to 3 wounds. So a 1 or 2 roll does nothing for multi wound models and spirit hosts can only be regenerated back with a 5 or 6. Am I getting this right?
  22. LJ26

    Who´s better option now: VLoZB or Vhordrai?

    It definitely works for the dragon aswell. It's very specific Command traits and artifacts don't affect mounts, everything else does
  23. LJ26

    Who´s better option now: VLoZB or Vhordrai?

    I've used the VLoZD a lot and he can be very choppy when you use his command ability to reroll all hits on himself, with out it he flops about half the time in combat (I don't run numbers, I just go by what I've played). He has minimal rend and a minus 1 to hit (which nearly every army has access to) pretty much negates the dragon attacks. The breath attack is nice with rend 3 but it's d6 damage while vhordrais breath attack is a flat 6 mortal wounds. Rend 3 is nice but with Idoneth coming out and storm cast 2up rerolling 1 armor saves mortal wounds are essential. They both have the exact same defensive capabilities (which is great bc they're tanks) so there is no compromise there. I also don't run LoB bc it doesn't seem very competitive to me, perhaps in fun lists. The out flanking in LoN is dope. So is the +1 to cast in LoS. I don't have nagash so haven't tried the 1st cohort.
  24. LJ26

    Who´s better option now: VLoZB or Vhordrai?

    I take vhordrai every time but I also don't run LoB or run him as the general. The 6 mortals from the breath attack is awsome, so is the - 2 rend on the Lance and his +1 to hit and wound on all the attacks is great. He is a mortal wound/rend hammer that death lists need, the VLoZD is never a reliable damage dealer for me. I'll pay the 40pts extra so I can be assured that vhordrai will do what I always want the VLoZD to do(but usually doesn't)
  25. LJ26

    Optimizing Lords of Sacrament

    Don't forget that in a pinch Arkhan can use vhordrais signature spell for +1 to hit and wound making him much scarier in combat.