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@aosbatrep

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Everything posted by @aosbatrep

  1. until
    2 days, 2k pts Day 1- 3 Games using open war deployments and objectives with North Isles weather effects. Day 2 - 2 Games straight from the Handbook. Matched play force composition. See thread for more information.
  2. Would love to make this but fear my commitment to Agom will scupper it ☹️ Keen for for the next one though!
  3. I’ll try and put a brief video summary together later this week and will link it through here ?
  4. Our final standings for Northern Invasion 2017. Thanks for making it a great day and we hope to see you next year!
  5. The final video - ‘How to win Northern Invasion’:
  6. Some information on Ruse cards at Northern Invasion:
  7. Scenario 3 details and clarity on how to claim a major/minor victory...
  8. Some clarity during the draw. Final draw on Monday night then some tips on how to win the event on Tuesday and Wednesday.
  9. Thanks. I’m Looking forward to it but really wish I were playing. Hopefully everyone gets into the spirit, embracing the randomness, and has a good day ?
  10. The first round scenario is now available on Twitter feed! @aosbatrep
  11. We have plenty of new players coming along so it should be fun and relaxed for everyone. We have just held the draw on Twitter so you can learn a little about your opponent’s list by looking at my account @aosbatrep. Here’s the short version with names only:
  12. final list below with names of general for each. Draw announced tonight at 2130 via Twitter - @aosbatrep 1. Sir John Harper (Anderos Coldblade) 2. Graeme Davidson (The Lantern) 3. Paul Whitehead (Alexander) 4. Lyndon Sinclair (Alderic Alebeard) 5. Garry Marshall (High Priest Axolottol) 6. Scott Smith (Lord Spleen Sucker) 7. Richard W. Strachan (Gul’nir the Desolate) 8. Liam Watt (Smurfett the Chicken Strangler) 9. Iain Hunter (Torbrex the Timid) 10. Leigh Martin (Tzarkan) 11. Adam Martin (Porky) 12. Nathan Watson (Cluc’knor’ris) 13. Michael Hanns (Silas poxspeaker) 14. Shane Kingston (Frostlord Burnson) 15. Ross Joyce (Almukhtar) 16. Adam Rawson (Drycha) 17. Adam Turner (Ed Winchester) 18. Dave Sweeting (Duke Mortain) 19. Martin Johnstone (Drago Kurgan) 20. Captain Currie (Doc van Puffer) 21. Krzysiek Witkowski (Spaleniak) 22. Christian White (Skull Muncher) 23. Kev Low (Mighty Noobsplitta) 24. Sam Pett (Stettin) 25. Brian Convery (Varandryn) 26. Steven Bell (Foecrusher) 27. Ed Bennet (Swishy McSwishface) 28. Luke Garside (Lukas the Cunning) 29. Gary Pollock (Helmenich Thriceborn) 30. Will Pollock (Warlord Rotfang) 31. Stu Gibson (The Red Lord) 32. Steven McCormick. (Rexxar) 33. David Nemeth (the Twiceborn) 34. K Fekete (Scar Blackbeard) 35. Grant Mudie (Pistolet d’amour) 36. Niall Campbell (Sleekit Beastreaver) 37. Thane Jamie (Connavar) 38. Mike Callaghan (Morgrim Skulltaker) 39. Lukas Wdowiak (Ragnar Skyforge) 40. Ellis Priestly (Gumby Grokstork) 41. Nicky Myland (Doug the Zugg Zugg) 42. Neil Peckett (Erasmus Stormbound) 43. Trev Moffat (Rursus the Returned) 44. John Craig (Thorc Thorcinson the third) 45. Riyathe Al Janabi (Filthius Maximus) 46. Yahia Al Janabi (Headbanger Numnutz)
  13. Some stats on faction choices this year.
  14. All of the lists are in and are undergoing evaluation. Some stats will be coming to Twitter via @aosbatrep shortly and the draw for round 1 will follow once we get all of the generals names in. Scenarios will be drawn at the onset of the week! for those coming along on Friday night, we will be meeting from 7 and there’ll be pick up games and gryphon-hound racing. If you’re coming, let me know.
  15. Lists due by midnight folks. Don’t forget to name your general! if we get them all in, we’ll have the round 1 draw this weekend!
  16. Only 3 days to finalise your lists and get them in to avoid the 10pt penalty!
  17. Good questions sir. First off, all ranks can fire in the same unit as per rules (I suppose they duck). Providing an opponent ‘s missile troops aren’t bigger than your screen, and the screened unit isn’t taller than the screen, it cannot be targeted for line of sight attacks. Eg my grot screen is rubbish at screening an orruk shaman as he’s bigger and needs orruks or bigger to do the job. If a tree lord is attacking he can see over the screen of grots or orruks so my poor shaman is a Gonner. Same goes for any line of sight attacks or effects. It’s therefore a good move to leave a small gap to allow spells to be cast through your screen which is small enough to minimise the number of enemies that can shoot back through the gap... secondly, only line of sight effects and attacks are affected - if you could normally hide behind terrain and pick a target/point without los then this can take place in the mist. My grots are great at guessing where the enemy is by sound alone and often attack from behind buildings where they are safe - they still always miss but can attack. In the ha, it is the same. As ever, the badge will be awarded by an independent 3rd party against anonymised lists. Competition is fierce for the badge but you’ll be in with a shout I reckon ? i’ll update The faq.
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