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Asbestress

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Everything posted by Asbestress

  1. Yeah, as others have already said, we started seeing Tomb King memes and non-human faction symbols on the map at the very beginning, and the TK Dragon would have probably already been in at least the concept phase. 4 person team would be bonkers, and pretty unrealistic for even a relatively small/mid-sized project. Here are the people who have gotten mentioned on WarCom articles as working on TOW (at least 10 currently active?): "Rob" (Project Lead) "Giorgio" (Miniature Designer) "Alastair" (Miniature Designer?) "Jonathan" (Graphic Design?) Holly Goodwin (Graphic Design) "Rowan" ('Eavy Metal) "Dan" (Lore Writer?) "Other Dan" (Miniature Designer?) "Kieran" ('Eavy Metal) Owen Barnes (BL Writer, Lore Writer? Mentioned in Cathay article) This is without rules writers (who afaik haven't been mentioned by name), and without Stephen May (sculptor of the TK Dragon) and Louise Sugden (made a start on the big world map) who have left GW, and Andy Hoare (former project lead) who has seemingly been replaced by "Rob". Most of them aren't "100% just TOW team", but I think the Specialist Games team would have a fair bit of overlap with people working on multiple things. I'm still hoping that we might see Kislev and/or Cathay content in the next 2-5 years, like with an "Armies of The East" supplement with Kislev, Cathay, Norsca and maybe some Ogre expansions to Orcs and Goblins and more daemons for WoC or something. Norsca only really needs the old FW stuff rereleased, and a brand new faction (maybe with 2-5 plastic kits and a lot of resin) could be in the release plans as a sorta mid edition sales booster. Main hope for this is the separate sections for them in the Core Book and the "yeah Cathay is 100% definitely coming to the tabletop" mention in their WarCom article.
  2. Maybe we could get some unreleased Warhammer Forge minis down the line? Dwarf airship would be incredible. And maybe the Fimir Matriarch/Dirach for WoC? Hope the files/masters still exist.
  3. Not sure if it's different for direct orders, but a LFGS posted today that GW is having some serious stock problems right now and actually just straight up disabled the option to order a lot of stuff that they currently don't have physically in the store, and for everything Warhammer, since they just don't know when shipments will finally start coming in to the regional distributor. So seems like at least the continental European supply situation is real bad even past the immediately vanished TOW launch.
  4. IIRC they said this is just "half" of the kroot stuff. Also, YES YES YES YES YES THEY ARE BEAUTIFUL AND I'M SO GLAD THESE HAVE SOME OF THAT ORIGINAL CITIES AESTHETIC!!! And the River Temple stuff would be a great start to my Cities Lumineth allies contingent. And the Solar Auxilia are incredible! And the kroot would fit well with my hypothetical T'au project I've been planning for like 4 years... Oh no.
  5. Would love a lot of the Empire stuff to come back, but jeez, that demigryph Theodore Bruckner is riding is legit terrifying. I mean, it's like weirdly unsettling to me. Really glad they went with more "lion" instead of bird for the plastic kit. I still like it, and certain features would look great on the knights (sharper beak/claws), but somehow the FW one just looks "wrong", like it's more a creature of Chaos than a noble beast. Still like it though.
  6. Ah, the famous Games Workshop Ltd. living room TV roadmap, a classic!
  7. Agreed on the flagellants (🥲), but IIRC we only know that the warband's name is "Sondaras Grabräuber", which could still be quite a lot of different things. Not to mention that their cat teased a week ago doesn't seem to be too dead.
  8. Maybe we have another case of "RE revealed the same week as it appeared" syndrome for Water Temple? Anyway, saw some people doing guesses for Friday reveals, so...
  9. If I read the article correctly, this is (probably) not a MTO mini, but a permanent addition to the Bretonnia range. Could work as an alternate Marshal with Relic-Envoy or Arch-Knight, and, uhh, Mascot-Gargoylian? (he even has the same paper seals as Cities!) And seems like I'll soon know what new/old Dispossessed/Gits I will be able to add to my Cities/Gloomspite collection...
  10. Pretty sure only Ynnead, Cegorach and Khaine (in shard form) are still "alive" from the aeldari pantheon. And we've had this DoK inner conflict between Morathi and some crone prophets setup already.
  11. Considering that the warband will likely include River Temple guys on different levels (e.g.: Alarith Stoneguard, Stonemage equivalents) and probably some small water elementals, maybe it could be split up into several different units for the main game, like "River Temple Warriors" unit, "River Temple Mage/High Warrior" leader, and "River Elemental Mini-horde" special unit?
  12. Halfway through the month already, but I need some motivation. Some modest goals to start off with; paint at least 4 more Steelhelms, a Cavalier and then an Alchemite or Battlemage as a break to my new standard.
  13. Yeah. Maxime Pastourel is one of our very talented miniature designers here at Games Workshop, most recently working on the Death Guard from the Dark Imperium boxed set.
  14. On the subject of how to make them stand out, being just "normal" dwarves could actually work. Lumineth-ify them a bit (some unique Khazalid Empire history, wacky Realm-crafting shenanigans, ancestor-spirit-walker things, war machines that are also mining equipment, 4-6 kinds of blacksmith/forger/runesmith heroes ala Scinari), and now you have some "traditional" duardin to go with the "berserker honorable mercenaries" of the Fyreslayers and "capitalist innovator sky pirates" of the Kharadron. And make a huge Grungni center-piece mini of him posing stoically on some elite demi-god ancestor shieldbearers.
  15. Counterpoint: why remove Wanderers/remaining High Elves from Cities, but leave Dispossessed and the Steam Tank/Gyros (all of which will be able to be bought and used in TOW) alongside Dark Elves (who will not be available for TOW)? It'd be easier to just rip the bandaid off and wipe it all out now (or a few months ago 😛) and go with "they are still in the Cities, but the tabletop range mainly focuses on the Crusades, which are mainly human" or something. I think if we get a second wave for Cities it'll mainly be Ironweld and Devoted focused, as the Battletome still commonly mentions advanced steam vehicles (which would be nice to have AoS specific minis for), and of course we are yet to explore what the other Cults Unberogen on the transfer sheet are. And maybe we would finally get the long yearned for duardin artillery crew member
  16. Genuinely impressed by my quick look at some faction articles, but hands down my favourite has to be this one: https://ageofsigmar.fandom.com/es/wiki/Humanos
  17. Ohhhh, that could work! So far I thought the cat was undead, but looking through the Soulblight range, nothing has red eyes (apart from full actual vampires), and the cat does seem to be a pretty average looking (and very much alive) sphinx cat otherwise. IIRC the original German name for the warband was "sondaras grabräuber", so probably something like "Sondara's Graverobbers" in English, and thinking about it now, why would vampires be robbing their own (or their undead servants') graves? Not to mention that Sondara doesn't really sound like a regal/unregal vampire name. Blue gem on the collar reminds me of Stormcast, but the brown boot and walking cane don't really make sense for that. Going off of the theory that they are Cities, they could actually be a fit for these two REs: Maybe a flagellant looking guy who joined the "not Indiana Jones noble guy" to cleanse the graves from Nagash's taint?
  18. Legions of Hashut? (Most likely name maybe) Since the unthinkable army release seems to maybe actually be happening, I thought a thread collecting all our current info on Chorfs would be a good point to begin the long hype-daemon train to, 2025? 2026? Somewhere there. I'd like to clarify that the only books I have mentioning them are the 3.0 Corebook and the little booklet that came with Dominion, so I will mainly be relying on Lexicanum for this one. Hobgrots Let's start with Hobgrots. A race between orruks and grots, but still kinda outsiders to them, trading with Chorfs Their equipment is made by Chorfs, although it's the "lowest of the low" in terms of quality More independent mercenaries than slaves Horns of Hashut Next up, Horns of Hashut, who give us some of the more "concrete" info on AoS Chorfs Peoples who "willingly" joined the Chorf empire (when given the choice of that or brutal subjugation into slavery) Live at the heartlands/together with Chorfs, sharing their mentality and worship of Hashut Rising in the ranks earns them better equipment Hashutaar helmets signify rank (bigger hat = higher rank) "Cleanse" areas before Chorfs arrive (destroy forests/rivers, clear ground, set up basic infrastructure) Chorfs described as "producing daemon-engines and weapons of mass destruction" and using "foundries and smoke-belching forges" and "infernal industries" Misc. And finally, the rest! Forge Anathema: Chorf stronghold in the Salamander's Spine in Aqshy (homeland of the Fyreslayers, now seemingly mostly Chorf holds) (Soulbound) Zharr Vyxa: soul-oil rig in Shyish (NOT Ulgu) protected by black armoured gargants and hundreds of duardian artillerymen (2.0, 3.0 Core Book, BT: SoB) Based on these I feel like at least some things from Fantasy Chorfs will stay largely similar (Mesopotamian-ish aesthetics, big industry, daemon-machines), while some have some clues (Hashut is never 100% confirmed to be a god (some in-universe "theories" include being an actual Chaos god, a great "almost Chaos god" daemonic deity (maybe like 40k Vashtorr?), and a Daemon Prince)), while we still have quite a lot up in the air. Fair to say, I think this release should hopefully prove really interesting!
  19. I swear if we get more diversity in Chorfs than Cities... Anyway, back to big hats! Both the hobgrot squad leader and Ruinator Alpha have (maybe arguably) big hats. Hobgrot less so, but they don't deserve it anyway 😛
  20. Current Chaos faction full names are: Slaves to Darkness Beasts of Chaos Skaven Blades of Khorne Disciples of Tzeentch Maggotkin of Nurgle Hedonites of Slaanesh So my tips would be: Beards to Lava Duardin of Chaos Chorfs (official full name) Axes of Hashut Acolytes of Hashut Bull Centaurkin of Hashut Industrialites of Hashut
  21. Whitefang did drop the "This" on a post partly mentioning the Ulgu Chorf magic-oil-rig.
  22. CHORFS CONFIRMED?????!?!4?!?!?!?!?! (Please be true Please be true Please be true Please be truePlease be truePlease be truePlease be truePlease be truePlease be truePlease be truePlease be true)
  23. The "we eventually sometime in the not now but soon future will get to the Siege of Praag" kinda rekindles my hopes of a Kislev release. And oh my, my Cities might be getting even more Dispossessed soon (which I'm most likely also going to use for Old World as well if I can figure out a movement tray solution).
  24. I wouldn't worry too much about Beasts, since they have already gotten some AoS team designed stuff (scenery, endless spells, Beastlord). Dispossessed and the Steam Tank are also staying (for now) in Cities while also being used for Old World.
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