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Tizianolol

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Posts posted by Tizianolol

  1. Prob i have a game in tts with a friend im 2 days.  My first tzeentch game!! Im Loving this book so mutch. I think there are many combos amd feel like its pretty competitive too!

    Guys you speak many times about kairos belakor combo. What combo do you mean?:) i know you summon spawns with kairos spell. But why enemy cant retreat from them?

  2. Ye , so basically with my mod and yours suggestions  list should be

    Add :

    fatemaster and 1 CP

    Remove :

    orgroid. And  arcane suggestions on tz shaman seems 100 % better then bolt! 

    tot 1990

    @RUNCMD fatemaster CA is 9" range and tz unit must be "wholly within". Seems hard buff 30 acolytes with only 9" range.  Am i missing something? Im new to TZ !

  3. What do you think about remove:

    - fatemaster

    - changecaster 

    - balewind and additional CP

    Add :

    -ogroid thaumaturge with power infusion 

    - tzaangor shaman with bolt of tzeentch 

    tot 1980

    Tz shaman buff its a good way to make tz on disc damage output better , with bold he can be very scary. Ogroid can tank in melee, he dont die very easy with his spell , with PI he can be more scary in close combat!! What do you think @Gwendar and guys about that?:)

     

  4. On 8/1/2020 at 1:02 PM, JackStreicher said:

    No.

    Units that can‘t see through are affected by the rule. A model does not have to be affected by the rule in order to not be seen by units being affected by the rule.

    You are suggesting that the demon prince somehow un-effects affected units :P

    Guys i have a question. If my DP is into a forest   and in front of him (3") there is an enemy unit wholly within that forest . Can that unit shoot or Charge DP? Thx all!! :)

  5. Thx a lot @Sapcaafter thats its more clear. so special bow judicator on 6 is 1d6 +1 hits on d1 plus 1 hit more on damage 2 right? Anyway vanguard wings seems not so bad at all. If you play like 10 liberators with paired weapons you dont need prayer on them.  Just give prayer to judicators. In vanguard wings your liberator can do their job. Im pretty curious to test that in tts. On paper seems that 10 sequitors without battalions are stronger than 10 liberators in vang wing! 

  6. 5 hours ago, Sapca said:

    Well, yes each hit of 6 with bless on will also explode and deal extra hit so d2 + d1.

    In normal scenario where Liberators do not have prayer on (there are better targets), Vanguard Wing doubles their damage on 6's. That's quite good, for Liberators ;)

    Paired weapons on liberators give you reroll of 1 for that extra bit of consistency without use of CP. Can be ok if you can ensure/improve charge without actually targeting them (Gav Bomb, Hallowed Knights, Vexxilor,... ) since it's unlikely those Liberators will get any defensive bonuses. Also makes them bit immune to roll 1 hit triggers (DoK Medusai - Temple Nest - hitting them with 1s is 1 MW suffered).

    In Vanguard Wing, 5 libs should do ~4 damage to 4+ save target (1 more than their average) which is actually huge passive increase. But really, you want to shove them into 6+/- save target where they would draw some gazes with ~8 damage.

    Paired wepons is like the prayer right, its not a reroll, am i wrong?

  7. Oh, so my liberators with 2 hammers on 6s to hit i cant have 2 attacks with d2? Only 1? If thats true vanguard wings is usless imo.

    And about Judicators,  basically a 6 for normal guys score 1 hit d2+ 1hit d1. Shockbow seems usless in that battalion so. I think we need FAQ here, anyone played that battalion in tournament?

  8. Sorry for doblepost, im planning to test that in a week on tts:

    Hammers of sigmar

    Lord Castellant 120

    -general

    -talisman of endurance 

    - trait : we cannot fail

     

    Lord Arcanum on Tauralion 280

    - god forged blade

    - keen klawed mount trait

    - spell: chain lighting 

     

    Celastant Prime 300

     

    Lord Relictor 100

    - Bless Weapons

     

    10 liberators 180

    - 2 hammers 

     

    5 liberators 90

    -Hammer and shelds

     

    15 judicators 420

    - bows 

     

    3 x3 Prosecutors 270

    - javellins and shields

     

    Vangard Wings 140

     

    Endless spell: comet

    Tot 2000

     

    What do you think guys?:) ty all

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