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Neverchosen

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Posts posted by Neverchosen

  1. I have been missing in action for the past few weeks, but just popping on to say I am excited to see that the new cities Spearhead will compliment my current little collection well. Now I just need to get the Potifex, Command Corps, and Callis and Toll. 

    It won't be a balanced force by any means but it will get me a number of my most wanted models. 

    • Like 5
  2. 12 minutes ago, Tonhel said:

    @Neverchosen AoS already has mixed units. Various Chaos Warcry warbands with AoS rules. I.e the dwarf included with the Iron Golems has the same speed as the rest of the group. So faster than i.e fyrslayer dwarfs. 

    I guess 5" will the speed for mixed units.

    I liked the Blacktalons and I like this group. The miniatures are amazing. I am not 100% certain if this is the way to go for units with AoS rule wise.

    I will certainly buy this unit.

    It is funny, I have a number of Warcry units and it didn't even occur to me to consider them as an example. Still I am hoping that we get some cool new units featuring more model diversity like a Royal Guard featuring Duardin and Aelves, a Naval Unit with a Duardin hero, a Human firstmate and an Aelven Helmsmen, and a roving band of primarily Halfling higwaymen lead by an Ogor. Also if we get a new Steamtank having multiple options for the Commander would be perfect.

    Also more gargoylians in every unit. 

    • Like 3
  3. 3 hours ago, Ejecutor said:

    An aelf. Based on a chat from whatsapp both the females of the group are aelvens.

    2 hours ago, madmac said:

    None of the added characters in the warband are from the novels. Silver Shard did have an elven rogue character but her name was Shev and seem unrelated to the new girl. Basically it's like what they did with Blacktalon, everything except the titular character(s) are a retcon. In any case it looks like all the newbies are associated with Hammerhall specifically while Callis and Toll are from Excelcis so it kinda makes sense that there's no overlap.

    That is exciting news as it means that we have a number of new characters to look forward to, and also further evidence for how the various Races of Cities will have a more unified cultural aesthetic as seen with Lyssa, Verentia, Brutogg Corpse-Eater and the Ogor Warhulk.
    Dawnbringer-Callis-and-Toll-Saviours-of-
    CRIj33zrqhIKbQ04.jpg
    Brutogg_M01.jpg
    With Cursed Cities featuring a Khardron Duardin and a Kurnothi Aelf, I was thinking they'd only include varied races through allied armies. So the idea of truly integrated units or armies have me very excited, although I am curious how Duardin might impact unit movement speeds if they were to make integrated units. But of course these characters might be unique and not representative of future Cities releases but still they have provided me with an inkling of hope. 

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  4. Anyone more familiar with the Callis and Toll series can you let me know is Lyssa Revenya a regular human or is she an Aelf? The fact that the model has her hood covering her ears and my desire to see more integration in Cities has me hopeful but doubtful.  

  5. 4 minutes ago, Jagged Red Lines said:

    HWG said the kroot were about half of what is coming for them.

    I'm not a 40k person, but these could tempt me.

    Yeah I keep thinking in my head if I got a Tau army and built it 50/50 between Tau and Kroot I could have them face off for smaller pick up games with friends or join forces for full 2000 point battles. Plus between Kroot and Commander Farsight all my favourite Tau are getting updated.  

  6. I realized Callis and Toll can make a nice Free Guild Command Corps so long as your opponent is not overly concerned with base sizes.

    Callis: Great Herald - An inspiring hero?
    Toll: War Surgeon - His faith letting others recover from their wounds?
    Lyssa Revenya: Whisper Blade - Rogue archtypes?
    Mistress Verentia: Soul Shepherd - Cat replaces spirit?
    Valius: Arch Knight - Big armoured knight?
    Balthas - Gargoylian?

    Okay, maybe if I knew more about Callis and Toll and their companions I could make this less of a stretch, but still a kind of cool option for these awesome models. Okay they might work better proxied as heroes but I am just really happy with how this unit turned out.

    • Like 2
  7. Initial Thoughts: This felt tailor made to my tastes and I really enjoyed all the reveals, but it is making me really wonder what to do in terms of collecting. But I know after the hype dies down that Callis and Toll are likely the only purchase I will make and I think they were my favourites of the evening.

    Kill Team Nightmare:
    The Mandrakes are spectacular and make me so excited to see Malerion as well as the future of Dark Eldar. The Chaos Side is neat, I will be excited to see them in another colour scheme as I don’t love the Nightlord paint scheme for some reason, (I don’t hate it either just indifferent). The terrain piece is pretty nice and I love the current Kill Team setting, but I think I will probably skip out on this set as I would be far too tempted to start both CSM and Dark Eldar.

    Warcry:
    Both sides are unbelievable, the Lumineth are really fantastically posed and have some cool aesthetics but those Nighthaunt are next level. The terrain piece is great but I also feel like it is not as interactive as I would like for Warcry. But a great addition to the Warcry season and the models are terrific.

    40K
    This is all I ever wanted in 40k! I love Tau, and Kroot are the main reason why! These sculpts update them in such a wonderful way and this could easily see me joining the greater good.

    Aos:
    Croneseer, that feels like such an iconographic representation of why I love AOS. A high fantasy being that feels somehow dark and also heroically mythological. Daughters of Khaine are the coolest Order army and this model gives a lot of variation that will open them up thematically.

    Callis and Toll have helped convince me to focus my City on Cultists and this set will be the basis of my Five Leagues from Borderlands Warband. Plus it gives me a new Stormcast hero so it clearly is a good investment. 

    Underworlds:
    Gravebreakers are fantastic sculpts, the one leaning on the shovel is such a mood that I can feel in my bones. The lore behind these models is also pretty cool.

    Horus Heresy:
    Wait, isn’t this the Space Marine game? These are unbelievably fantastic models and are way more interesting to me than anything else i have seen for HH and I like more than either Imperial Guard or Space Marines. Love the retro-futuristic look and would love to see them Chaosified or Genestealered up

    Overall: I think that this honestly felt like it could have been directed towards me personally but I need to be more focused with my purchases going forward. I think that my big question is wether I sell my unbuilt Chaos Knights in order to fund a Kroot/Tau army?

    • Like 4
  8. 25 minutes ago, flying_dutchman said:

    It's at midnight here and supposed to snow all night so I need to wake up early I'm just going to play catch up in the morning

    Yes, Midnight on a cold day is much too late to be watching a preview about toy soldiers.
    xirbx1rd1p171.png?width=680&format=png&a

    • Haha 10
  9. I have just started Cities of Sigmar and work has been inconsistent lately. So I really, really hope that they don't reveal anything I want...

    Considering that we have rumours and silhouettes for Lady of Ruin, Callis and Toll, Warcy, Dark Oath Cavalry, Kroot Riders and a potential Custodes Box I think that the Lady of Ruin is focused on financial ruin. 

    • Thanks 1
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  10. 12 minutes ago, MitGas said:

    Thankfully he's just Jesus and not Muhammad cause else I couldn't fix the model! 🤙

     

    image.png.7361feb24e9a54cfc7487d3e86391ee9.png

    e893d4455bf3704161b173cfe3f8fae5.jpg
    Might need to get him for my Cities army now! Might need to paint that grailhelm as a Folgers tin for Donny. 

    • Like 1
  11. 4 hours ago, RyantheFett said:

    They do have a floating jellyfish race, but there is a small chance it can be kroot as well.

    Kroot have to ability to evolve on what they eat so they could look like anything. They also ride kroot like animals that also could look like anything.

    Think a safer bet would be one of the AoS elfs since the rumors for kroot are apes and that raptor looking thing.

    So I absolutely love Idoneth, I even bought the Battleforce and realized I couldn't do them justice and traded them for Ogors... which I can do justice as a method painter. I have always wanted to see their range grow and would love further integration of deep sea monsters... but Floating Jellyfish with rail guns might be my favourite hypothetical unit of all time. Especially if after every shot they had to move backwards D3 inches due to recoil. 

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  12. 2 hours ago, Ejecutor said:

    RE for my bday. Yay!

    The Rumour Engine – 9th January 2024 - Warhammer Community (warhammer-community.com)

    QPEjrnvL63Mlwdp6.jpg

    Idoneth/ Seraphon pet of some kind?

    There is a bit of texture towards the bottom suction cups/suckers? Maybe a tentacle/cephalopod limb? It does not look chaos-like to me, something about the flattened fin like portion towards the end and if they are suction cups it would likely rule out Seraphon. Maybe a new critter from an Idoneth warcry warband? It doesn't quite match up with what we have seen so far from the cephalopod inspired AOS designs. But it does have a bit of the vibe of the Deep Mare's tale though the ending fin is shaped very differently
    99120219006_IdonethLotann01.jpg?fm=webp&
    lj0k8sx0rclb1.png
    99120219004_Volturnos02.jpg?fm=webp&w=12
     Do any Tau auxiliaries have tentacles? It feels like that side of Tau are finally being fleshed out. 

    Hope you have a great birthday and your pile of shame grows some more today!

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  13. 3 minutes ago, Gitzdee said:

    Just want to say that i love mechs. Give me these but more chorfsified

    image.png.65771671489d382f2aa2bdb9837d6502.png.

     

    As a fellow Mecha Geek I am calling Mazinger Z as the best Chorf Mecha Design... The right colour scheme, nice hat and the all important Rocket Punch!

     

    4 minutes ago, Thalassic Monstrosity said:

    I wonder if the Horns of Hashut would move to being Chaos Dwarf unit or be split with StD?

    Between Horns of Hashut and Hobgrots I feel like Chaos Dwarfs will have a little more of robust army than other new faction releases. I think that Chaos Dwarves will of course be allied with Slaves to Darkness so they will still be able to run Horns of Hashut. I also feel like Ogorids being bull like mercenaries might have some cross factional ties to the Chaos Dwarfs in the long run? I hope to not split too many models from S2D so I do not expect to see Ogroids join Chaos Dwarfs but I still think they could make that transition. 

    • Haha 1
  14. 2 hours ago, DD-Lord said:

    I've also had similar thoughts, but I am also conflicted because the ungulate look has been part of their identity for so long. And we've already had god-specific beastmen models, so suddenly dropping them for something completely new would probably feel a bit off.

     

    I don't know; maybe keep the ungulate beastmen and introduce the other animal beastmen as a result of some new large chaos-related event and break them up into categories.

    I feel like that would be the primary atavistic base that the majority (though not all) would deviate. I assume each unit would have a few goat horns, and cloven hooves. But they'd be interspersed with additional forms of bestial creatures.

    In other words the Gors would have been the dominate order of Beasts, but not the sole order. They'd still take the place of basic infantry incorporating some slightly more exotic humanoid shaped beasts into their ranks. But with the faction writ large placing further importance on the less human aspects of the current range.
    99810299001_MoCCockatrice01.jpg?fm=webp&
    99120201077_WarhoundsofChaos01.jpg?fm=we
    99810216003_BoCJabberslythe01.jpg?fm=web
    I really think in the setting of AOS they could truly make these sorts of sculpts feel unique and terrifying. Giving a sense of uncanny dread when contrasted with Kurnothi, Melussai or Seraphon. 

    Of course my wish listing and internal logic will sadly not will the faction into existence. I lack the Baudrillardian superpowers of @KingBrodd and @Public Universal Duardin to manifest my Warhammer desires into reality.

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  15. 6 minutes ago, Tonhel said:

    You have a point with how to make them different between Kharadron and Fyrseslayers. The one has technology advanced weapons and the other is close combat. I guess Chaos Dwarfs will probably combine those elements. Weaker shooting than Kharadron, but better close combat and worse close combat than Fyrselayers, but better shooting + a big one is that Chaos Dwarfs are excellent wizards. Which is something big for dwarfs.

    The problem with having an elf torso / dwarf torso and etc. in the same kit means that you have less options than before as almost each elf in the unit would have the same body. While when keeping it focussed on the same race you have more different bodies. This only works if they add 5 human bodies, 5 elf bodies and etc;.. But that's not how GW does their kits.

    Personal I would love to see BoC for AoS being removed from Chaos and placed in destruction and than they should go wild with mixing different animals together. Gorillaesque body with a lion head and etc... But if they want do again mutating stuff than I prefer that each Chaos faction gets a god specific supplement with Pestigors, Khorngors and etc.. . I think both of my idea's will not happen.  with BoC in 4th :).

    I was thinking of a units more in line with the Accursed Cultistsin 40k, a mixture of mutated creatures that may have a shared characteristic, but are more related by how 'gifted' they are by the chaos gods.
    99120102147_AccursedCultistsLead.jpg?fm=
    So there wouldn't be much concern if there were a mixture of different fantasy races. In the end they'd have a shared profile based on the form and degree of their mutant blessings. 

    Maybe it wouldn't work but I still think it would make a fantastic looking army. 

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  16. 30 minutes ago, Jetlife said:

    When looking at the core faction list for TOW it appears that GW has innovated and reimagined a lot of previous designs into something new. 

    AOS 1 took on a lot of these armies and models for use early in the game. AOS 2 saw us lose Tomb Kings and classic orcs. AOS 3 saw the removal of classic COS units like Wanderers and other empire things.

    Most of these things were reincarnated into something else. Tomb Kings led way for OBR transformation. Ironjawz and Kruleboyz have replace classic Orc tribes. High Elves into Lumineth, Wood elves into Sylvaneth, Empire of man into new human Cities…etc.

    Following this trend, it would seem likely that we would get beastmen/beasts of chaos into a complete reimagining. What that means I’m not sure. But is kind of exciting at the same time. 

    I really hope they lean into Morghur styled body horror/mutant abominations:
    Warhammer_Beastmen_Morghur.png
    Let this be the ordinary and have some weird hybrids not just with humans. Equine cavalry with the mandibles and wings of Formicidae, Hulking Ursine with the lower half of a cephalopod, scaled bipedial vulpine archers, and it is a fantasy setting we should see fantasy races and species mixed into the lot... A Duardin with a lion's head and Scorpion Claws or an Aelf with Draconic claws and goat head. 

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  17. 38 minutes ago, zamerion said:

    Some clue about tomorrow "Next week"?

    At the rate we are going it is obviously the Chaos Dwarf/Malerion Dual Box with an announcement of 4.0 with re-sculpted Skaven versus Vampirates. Tune in the following week for the first teaser of the next edition of Warcry featuring our first look at Silent People fighting the Children of Morghur. Don't worry 40k fans there will be plenty of Space Marines to keep you occupied, like the new unit of Assault Cyclists and their Horus Heresy equivalents Penny-Fathering Astartes.  

    In all seriousness I really hope we get a look at the next campaign book and I am still hopeful that we get a Cities Combat Patrol that is a great add onto the Army box. 

    • Haha 2
  18. 8 minutes ago, Asbestress said:

    Current Chaos faction full names are:

    • Slaves to Darkness
    • Beasts of Chaos
    • Skaven
    • Blades of Khorne
    • Disciples of Tzeentch
    • Maggotkin of Nurgle
    • Hedonites of Slaanesh

    So my tips would be:

    • Beards to Lava
    • Duardin of Chaos
    • Chorfs (official full name)
    • Axes of Hashut
    • Acolytes of Hashut
    • Bull Centaurkin of Hashut
    • Industrialites of Hashut

    Hats of Hashut!

    • Haha 1
  19. It appears that people are imagining Beasts being repurposed to fill a similar niche as Daemons as a part of each Chaos Army but not to function as a standalone faction. As much as I don't hate the idea I would be really sad to see the true children of chaos regulated to a sub-faction.

    But you all know I enjoy a nice hardy soup. 

    • Like 1
  20. I think Chaos is in a weird place to be honest in terms of needing model support: 
    Slaves to Darkness are the poster faction for Chaos and mostly updated, I feel like they can take a break after Dawn Breakers but somehow I feel like we will see even more.
    Skaven and Beasts are in desperate need of re-sculpts and updates, but their armies are actually fairly well rounded and representative of the units that should exist in lore.
    The Mono-God factions need a little more support in terms of number of units on the mortal side, but relative to some other factions in AOS are actually not terrible. However, the fact that all of them feel pretty close to reaching their true potential, it feels a little odd that we aren't there yet. Demons do really make a difference though and make these ranges more robust than many other AOS factions. 
    Chaos Daemons: I am sad that we lost the Legions of the Dark Prince as a playable faction. I think they should return with some updates on the Demon Infantry and an undivided plastic update of Ruinstorm Daemon Brutes. 
    Chaos Duardin: I am going to be brutally honest, I think that they need the support of Slaves to Darkness to get a release. With Slaves to Darkness pretty much entirely updated, I think that Games Workshop will want to continue supporting the villains and they see there is a demand for Chaos Dwarfs, but also that they have struggled to maintain support in the past. Giving them a full on subfaction within one of the best supported ranges would mean that there would be a pre-built consumer base for their release. However, Leagues of Votann and Sisters of Battle show that Games Workshop are willing to support armies that have historically struggled so hopefully our Big Hatted heroes will return. 

    Personally I feel like to see Skaven, Beasts and DoT need the most love out of Chaos Factions. I feel like Hedonites, and Beasts need a little more lore love. I think Hedonites had a lot of momentum and want to see it carried forward and I want Beasts to have an impact on the era of the Beasts. 

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  21. 1 hour ago, Boytoy said:

    @Neverchosen do you know who the artist is for that chaos gods piece? its beautiful

    Unfortunately I am having trouble finding the original artist, but it appears that it was a meme using an Art Nouveau Tarot Card deck unrelated to Warhammer originally. Still it ties to my own fascination in the idea of the way the Chaos Gods are perceived from their own followers as opposed to the perspectives of Order, the Imperium, the Empire or biased Blood Bowl Referees. 

  22. 1 hour ago, MitGas said:

    Those aren't proper gods anyways, they're just faction-specific superheroes. :P The only true gods are those you will not see on the tabletop as minis!

    I feel like the reacts to your post prove that others aren't ready to accept the truth about our faith:
    B9QXNTR.jpeg

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