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Shirtripper

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  1. I think it could work for sure! I'm a big fan of boarboys--got 30 painted along with 20 maniaks myself.
  2. I wrote it the Tuesday afterwards when I could still remember it all! Its a very, very fun army to play and that playstyle is a blast to use. Glad you enjoyed the read.
  3. Here's the write-up! https://plasticcraic.blog/2022/09/22/splitting-bones-like-a-big-boss/
  4. I only failed No Place against Khalebron DoK--4+ rallying and teleporting battleline is a bit much. Waaagh feels like a better choice in Icebone when you have much better mobility. Get Dem Bonez is also interesting to me. And only 8 pages is tactics, the rest is the tournament report
  5. When it matters, it matters a lot. If you intend to have a chance at the high tables, you have to be able to fight in the hero phase to cast and unbind spells. It only really mattered against Khorne and Seraphon, where I got a +5 and +4 respectively, but those were two matches where I really needed to get my spells off. Against DoK it only barely mattered, and against Slaanesh and Nighthaunt it did stone nothing. I'm definitely taking it again.
  6. Hey sorry for the delay! I've got 16 pages of tactics and write-ups coming on PlasticCraic's blog, but the shorthand for Nighthaunt and Seraphon: Incarnate completely turns off a battle trait, our cheap units mean easy screening, and our two good subfactions push out consistent damage. That said, I dont think its a great matchup, but definitely a +50% win chance for us. As for Seraphon, the goal is to get AGGRESSIVE and start threatening objectives ASAP. When left to their own devices, Seraphon will absolutely grind you to dust. The goal is to max points each turn and whatever you can to minimize what they can score. Hard, hard, hard matchup.
  7. After a long hiatus from Bonesplitterz, I took them to the NOVA Open this past weekend and placed 10th out ~160 players! I was in a three-way tie for 8th place and lost out on Strength of Schedule tiebreakers to make it in. Still got Best Destruction. I beat: Nighthaunt - Scarlet Doom on Won't Back Down Khorne - Bloodthirsters on Realmstone Cache Seraphon - Thunderlizard on Silksteel Nests Slaanesh - Pretenders on In the Presence of Idols and lost to Daughters of Khaine - Khailebron on Close to the Chest (by 1 point) Big shout out to @PlasticCraicfor the shell list he made that I shamelessly stole and made slight changes to! The List: Allegiance: Bonesplitterz - Warclan: Drakkfoot - Grand Strategy: No Place for the Weak - Triumphs: Leaders Wurrgog Prophet (150)* - Artefact: Mork's Boney Bitz - Universal Spell Lore: Levitate - Bonded to Incarnate Wurrgog Prophet (150)* - Artefact: Glowin' Tattooz - Lore of the Savage Beast: Glowy Green Tusks Savage Big Boss (65)* - General - Command Trait: Great Hunter Battleline 10 x Savage Orruk Morboys (155)*** 10 x Savage Orruks (165)** - Chompas 10 x Savage Orruks (165)** - Chompas Units 2 x Savage Big Stabbas (80)* 2 x Savage Big Stabbas (80) 2 x Savage Big Stabbas (80) 2 x Savage Big Stabbas (80) 2 x Savage Big Stabbas (80) 5 x Savage Boarboy Maniaks (145)*** 5 x Savage Boarboy Maniaks (145)*** Behemoths Krondspine Incarnate of Ghur (400) - Allies Endless Spells & Invocations Ravenak's Gnashing Jaws (60) Core Battalions *Warlord **Expert Conquerors ***Bounty Hunters Total: 2000 / 2000 Reinforced Units: 0 / 4 Allies: 400 / 400 Wounds: 150 Drops: 14
  8. Each unit is 2 Big Stabba models. Each model has a base. The two orruks carrying a big stabba is a model. Each base gets 3 attacks, so a unit is 2 models for 6 attacks total.
  9. Thanks to the recent 4-1s from @Belmail, myself, and a few other Savage Big Bosses, Bonesplitterz is officially at the top of the meta since the IDK/FS book release and sitting at a 53% winrate since the Maggotkin book!
  10. I look forward to obliterating priority targets with Kragnos
  11. The urge to Unga sometimes has to be subdued so you can Bunga instead!
  12. It depends on what we're dealing with, to be honest. You have to be careful on what you are charging because the goal is to bog the opponent down, not charging at random. I'll always charge plaguebearers first, but I'm almost guaranteed to not charge Mega Gargants unless I can reasonably expect to cripple them. Against slower armies (and on tables with good terrain) you can bodyblock just by getting right in front of them and not charging. That way the opponent has less activations to work with to chew through our units. Additionally, once people know that we can essentially always T1 charge them, opponents typically counter deploy by pulling their models back from their territory edge. If they do, I'll usually play for the double and let them go first. I'm usually pregame moving onto objectives but sometimes I pregame move into cover as well.
  13. If you play a big boss general, you have to put him in hiding and work really hard to not get him killed. A wurrgog general means don't get unlucky with the staring contest or else. My best general so far has been the Weirdnob, since he moves quickly and can position himself away from shooting, magic, etc. Fast'Un allows him to slingshot across the board.
  14. For a Rogue Idol, I'd probably do something like this in some capacity, since you want to take advantage of the 3" reach to fight over your own Orruks on foot, or go charging in T1 if they leave something squishy out in the open: Allegiance: Bonesplitterz- Warclan: Icebone- Grand Strategy: Hold the Line- Triumphs:LeadersSavage Big Boss (65)- General- Command Trait: Great HunterWurrgog Prophet (150)- Artefact: Glowin' Tattooz- Lore of the Savage Beast: Power of the Were-boarWardokk (80)- Lore of the Savage Beast: Power of the Were-boarBattleline30 x Savage Orruks (495)- Stikkas- Reinforced x 210 x Savage Orruks (165)- Stikkas10 x Savage Orruks (165)- StikkasUnits4 x Savage Big Stabbas (160)- Reinforced x 110 x Savage Boarboy Maniaks (290)- Reinforced x 1BehemothsRogue Idol (430)Total: 2000 / 2000Reinforced Units: 4 / 4Allies: 0 / 400Wounds: 180Drops: 9 As for Kragnos + Rogue Idol, it's a bit tougher for space, but this might be worth trying out with Krag + Rogue Idol acting as a 1-2 punch: Allegiance: Bonesplitterz - Warclan: Icebone - Grand Strategy: Hold the Line - Triumphs: Leaders Wurrgog Prophet (150) - Artefact: Glowin' Tattooz - Lore of the Savage Beast: Power of the Were-boar Maniak Weirdnob (100) Kragnos, The End of Empires (720) Battleline 10 x Savage Boarboys (280) - Chompas - Reinforced x 1 5 x Savage Boarboys (140) - Chompas 10 x Savage Orruks (165) - Chompas Behemoths Rogue Idol (430) Total: 1985 / 2000 Reinforced Units: 1 / 4 Allies: 0 / 400 Wounds: 112 Drops: 7
  15. I think they definitely can. I believe the meta is shifting to higher wound counts being able to outlast all these overtuned, high damage units. The 9th place at the Cherokee Open was bonesplitterz running essentially what you have, but with 5 Boars filling out battleline. He went 3-1-1 with over 200 wounds that just represents a LOT of bodies to chew through. A buddy of mine coined the term "Wound Density Meta" and I feel like that is where we are going.
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