Jump to content

Maturin

Members
  • Posts

    881
  • Joined

  • Last visited

Posts posted by Maturin

  1. 9 minutes ago, Borsuk said:

    @Maturin, can you suggest some list for 1500 points, cuz I also usually play in  this format? Thanks! 

    Skyborne Slayers can be fun, the fact that you're going to drop everything at 5" of them makes people do some weir stuff, like when you say you've got the Prime in reserves :D. Azyros with sword of judgement, celestant using 2/3 times his CP : Swords does MW on 5;4 or 3s :D

    Allegiance: Stormcast Eternals
    Mortal Realm: Aqshy
    Lord-Celestant on Stardrake (500)
    - General
    - Celestine Hammer
    - Command Trait: Staunch Defender
    - Artefact: Ignax's Scales
    - Mount Trait: Storm-winged
    Lord-Castellant (120)
    Knight-Incantor (140)
    Celestant-Prime (340)
    5 x Liberators (100)
    - Warhammer & Shield
    5 x Liberators (100)
    - Warhammer & Shield
    Everblaze Comet (100)

    Total: 1400 / 1500
    Extra Command Points: 0
    Allies: 0 / 200
    Wounds: 55



    Feel free to add those last 100 points or not. 10 Skinks, 2*3 Aetherwings (my mvps), Freeguild guards, a 90 points battlemage, you name it.


     

    • Thanks 1
  2. @Borsuk Come join the Fun side of Stormcast in the "Starcast" thread, we've got PLENTY of lists!

    When I played with the drake, I borrowed it to a friend. I used a combination of LCoSD, Celestant Prime and 6desolators. It was really fun and powerful.
    Most of the time I play around 1500/1750 though for I play in a GW.

    Allegiance: Stormcast Eternals
    Mortal Realm: Aqshy

    Leaders
    Celestant-Prime (340)
    Lord-Celestant on Stardrake (500)
    - General
    - Celestine Hammer
    - Command Trait: Staunch Defender
    - Artefact: Ignax's Scales
    - Mount Trait: Storm-winged
    Lord-Castellant (120)
    Knight-Incantor (140)

    Battleline
    5 x Liberators (100)
    - Warhammer & Shield
    5 x Liberators (100)
    - Warhammer & Shield
    5 x Liberators (100)
    - Warhammer & Shield

    Units
    6 x Desolators (600)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 95


    You can swap 4 fulminators instead of the desolators if you want. You can remove the Knight and take an azyros, remove the LCosD and take a Drake templar, lots of variations :)
  3. 30 minutes ago, Yondaime said:

    yes they are, but 4 model will eat 1/4 of your army, if you add a drakeswarn for support then it will become  1/2 xD

     

    14 minutes ago, Borsuk said:

    But I'd like to see viable extremis chamber list, with Drakesworn Templar, dracothian guard and celestant on dragon. 

    Or better yet dracothian guard lead by Vandus Hammerhand. 

    Too bad that they're so pricy (how in the world Vandus is worth 280 points?) both by terms of points and cash. It would be welcome change if two dracoths wouldn't be so expensive, but this would never happened unfortunately. 

    It is viable. Yes it's expensive. But you need to play your SCE like the American Army fights a war : Attack massively on one point. Submerge your opponent with everything you've got. Make that Sob regret bringing his crappy army on the table, mwahahahaha.
    That's how I play :D

  4. 1 hour ago, Turragor said:

    Yeah Im gonna get him done. I mean, in fairness, LRL - following from Seraphon - aren't going to end pure SC lists. If you have to play pure SC you have a few options and Starcast is one of them.

    It may be that it's tough against LRL with Starcast (I think the list has a few tools to  make it tough in return mind you) but that applies to the rest of the factions in the meta too.

    We shall see.

    But a Shootcast would have an easier time. 4 balistas + LO isn't fun when you're on the receiving end.
    The biggest problem with Stormcast for me is our inability to go first if we want to. We'll always end up deploying last, unless you play a 2000pts Skyborne slayers with no other units besides those of the batallion.

  5. 20 minutes ago, Juicy said:

    Yeah i love skyborne slayers, but right now its a uphill fight against most players that i cant suprise because they know my list. Mayb with the new point changes we free up a couple of points to be a little bit better. 

    Sad to see my lord celestant with judgement bomb gone. cause he was making games. Any sugestions how to run him now? Was thinking about staunch defender and mirrorshield or something protectives cause 5 wound hero aint going to survive much.

    To be honest, we can't really expect a 100 points hero to survive very long. If you can afford, an Errant Questor could to the trick ? Artifact wise, it's not really interesting to theorycraft, since the GHB will erase all of those we had in Malign sorcery. The pure SCE ones are garbage imho but I would use the armor of silvered steel if I had to. The mirror shield is nice but if you play it right, no shooting units should be able to be effective against him, especially when you combien LOS + protectors

    • Like 1
  6. Just now, Juicy said:

    Yeah, its nice on the internet. But in practise i can tell it aint going to work. I do play skyborne slayers for a very long time weekly and most things on the theorie crafting part works not atm with stormcast.. Because simple not enough damage... Funny enough the knight venator gets mentioned;) must be a narretive game:)

    Skyborne slayers can be very effective though, when played by a skillfull general, but yeah, past the initial alpha, it's a slow grind that often doesn't go our way.
    I usually won because of abuse of terrain for better saves and good artifact seletion.

    Roark was using a complement of aetherwings and longstrikes to great effect.

    • Like 1
  7. 1 hour ago, Marcvs said:

    yeah, pretty bad, both for SCE and GA:Order at the moment, the realm artifact leaked so far are... underwhelming. We'll see I suppose.

    But now I cannot stop thinking of Teclis + Hearthguard bersekers in GA:O and things like that lol

    What do Hearthguard do?

     

  8. 1 minute ago, Marcvs said:

    Storms... that thing is not keyword restricted 😮 well then, yes, probably auto include in whatever grand alliance list one can come up with. Bonkers

    It functions like the +1 to cast to friendly wizards of the drakes, instead that's for all friendly's with teclis.
    Also, using LRL battlelines + Teclis + a Drake would be fun, they would get + 2 to cast, + 1 to dispell.

  9. 23 minutes ago, Marcvs said:

    The auto-cast values of Teclis cannot be further modified (it's in the warscroll, if I remember correctly)

    Yes you're right. I missed that. Ordered the box but still haven't received it.
    I feel like Teclis signature's spell are too powerful to pass up though . A 5++ on a drake (especially if we can still combine it with Ignax scales)and Eltharion ? Yes please.

    Allegiance: Order
    Archmage Teclis and Celennar, Spirit of Hysh (660)
    The Light of Eltharion (220)
    Lord-Exorcist (120)
    Drakesworn Templar (420)
    - General
    - Storm Lance
    - Command Trait: Legendary Fighter
    - Artefact: Hoarfrost
    Sorceress (90)
    10 x Bleakswords (90)
    10 x Bleakswords (90)
    10 x Bleakswords (90)
    Umbral Spellportal (70)
    Everblaze Comet (100)
    Emerald Lifeswarm (50)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 79

     
  10. Honestly, Teclis is way too strong to not take in a list. His MW splash spell does it in 18" around the caster. Imagine through a portal the damages it can do!
    Eltharion is also very good : cheap, tanky, Great MW output at distance. Great in melee. Almost an auto include.

    The problem I see is the Stormcast caster + meteore. IF we don't bring drakes, it's harder to cast. But if we do not bring another caster than Teclis, then drakes lose quite a bit of their utility.
    @Marcvs Why did you say that the Drakes ability is wasted on Teclis ? He can still benefit from their ability, albeit, when you already cast for sure at 10+ is there really a need to bring something that will give you 1+ ?

    Allegiance: Order
    Archmage Teclis and Celennar, Spirit of Hysh (660)
    The Light of Eltharion (220)
    Lord-Exorcist (120)
    Lord-Celestant on Stardrake (500)
    - General
    - Celestine Hammer
    - Command Trait: Master of Defense
    - Artefact: Phoenix Stone
    5 x Liberators (100)
    - Warhammer & Shield
    5 x Liberators (100)
    - Warhammer & Shield
    5 x Liberators (100)
    - Warhammer & Shield
    Umbral Spellportal (70)
    Everblaze Comet (100)

    Total: 1970 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 74




    Teclis goes 4 spells at 11+ : Mystic shield on Eltharion. Portal. SPLASHMW EVERYWHEEEEERE and then 5+ save around him.
    LE goes BRRRRRRRRRRRRRRRR Comet.

    Drakes goes "I'm Raining meeen er shooting stars". Eltharion goes : I'm a ninja with shurikens.

    No more heroes in front of you. You win in 1Turn goodbye.
  11. 14 minutes ago, Turragor said:

     

    To even say "starcast" I think we'd need this. Though the list can be totally new, Stormcast separated and just "Starsplash" lol
     

    Exactly, that's the core ideology of Starcast as a list. The extra tools (for me when I use it) are the beef of 2 dragons against hordes (combined with the maw attacks for hard to shift models of like 3 wounds and under).

     

    I love this except for painting 50 non SC models (when we really hope for a SC reboot soon) :P I'll be done by the time SC battletome arrives and it's square one again :D

    So I think there are two things to do - if one is bored:

    1. build the best new list in light of  LRL with as many SC models as possible (so that SC players here with no budget, no time to paint etc) can field a force relatively quickly with a few choice models.

    2. Leave SC behind apart from those elements (if any) that support a "Starsplash" way of life.

    Prblem is our troops are not efficient compared to what we can find elsewhere.
    Starplash is the new Starcast!

    • Like 1
  12. 9 minutes ago, Marcvs said:

    An alternative is to go all in for spell-free MWs

      Hide contents

    Allegiance: Order
    Lord-Celestant on Stardrake (500)
    - General
    - Celestine Hammer
    - Command Trait: Master of Defense
    Celestant-Prime (340)
    Drakesworn Templar (420)
    - Tempest Axe
    The Light of Eltharion (220)
    20 x Vanari Auralan Sentinels (280)
    10 x Vanari Auralan Wardens (120)
    10 x Arkanaut Company (90)

    Total: 1970 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 87

    You should try to Squeeze a regular Lord Celestant! He's also got a MW output at distance.
    Or a Knight Vexillor/Heraldor. They also got a MW output. I don't know for you guys, but to me, the most important thing is to get rid of heroes asap.
    If turn 1 you destroyed all enemy support heroes and damaged big monsters, it's almost over for the opponent.

  13. 2 minutes ago, Marcvs said:

    Yeah, but the problem is that (apart from Teclis) this is very vulnerable to powerful unbinding (Seraphon, Teclis, LoC), since you have no bonuses to cast. Still, it's a lot of AoE MWs for certain :D

    yes but, Teclis can cast 4 auto spells at 10! Depending on how much +to dispell the enemy gets, it's practically unstoppable, unless very very lucky!
    You could basically make enemy casters use all of their dispel attempts just with using Teclis ;)

×
×
  • Create New...