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AGPO

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Posts posted by AGPO

  1. We've all seen examples of That Guy giving new players hassle because their army isn't optimised or beautifully painted. They're the reason the scene in some places is toxic, not money or style of play. As a matter of fact, narrative is far cheaper than competitive, especially in the long run, since you only have to buy models you want rather than adjusting your lists to a constantly shifting meta. I can quite happily play a game with minis I brought for 3rd/4th edition WFB and have a great time doing it. It's helped by the fact that the people I'm playing are friends or at least have basic social skills. We want everyone to have a good time because that's how you grow a community and get more people to play with.

    I really don't want to paint this as a matched play issue. Narrative has its share of ***hat hobbyists as well. There are people who will try to tell you at length that your army/background/favourite BL novel sucks because it doesn't match up to their headcannon. Others will give players hassle for using proxies or unpainted minis when they're starting out. 

    Perhaps, if some people in your local scene didn't take the attitudes you're describing towards new, casual and narrative players, you'd have far more people playing right now.

    • Like 7
  2. There's a couple of misconceptions in this thread.

    1. Many people think almost all games are matched play, because that's what's popular where they play, but that's not reflective of the wider community at all. Many stores and other public environments favour matched play because it's the easiest format for pick up games. On the other hand, there are plenty of store owners and managers (Warhammer Glasgow is a great example) where people play loads of narrative games. A huge proportion of hobbyists also play at home or in private or semi-private clubs, and in these settings there is much more of a balance between the three styles of play, depending on the preferences of the individual players. It's worth remembering that the whole Heresy line started out from a community of purely narrative gamers. Likewise most of FW's products have not been tournament legal for the majority of their existence, but have still sold phenomenally largely due to their popularity with narrative players.

    2. Matched play != competitive play and competitive play != WAAC. Many of the friendliest, most sportsmanlike gamers I know play competitively, but almost all would agree that winning in an underhand fashion or being a **** to your opponent is not worth it just to win at a game of toy soldiers. We're talking people right at the cutting edge of the tournament circuit here. Likewise, many people use the matched play format to set up a game, but do it in a very casual, non-optimised fashion to play beer and pizza games with friends, and that's perfectly valid too. Not everyone needs to fit into a neat box of hardcore competitive or narrative purist. WAAC is a trait far more associated with 'That Guy' rather than any particular group of players. Every part of the hobby has its anti-social behaviour issues.

     

    Tl;dr - Every style of play is very much both popular and valid, even if it isn't that prevalent where you play. The type of social eexperience you have is less down to the type of play you favour than whether or not you play with nice people.

    • Like 8
  3. I think many people often mistake their group/local community as being representative of the community as a whole. There are a lot of players playing narrative and open play. They may well be more likely to play at private clubs or at home than frequent FLGSs for pick up games, but just because you don't see them doesn't mean they're not out there.

    Likewise there are plenty of players using the AOS rules to play in the WTW, either because they prefer background or they have longstanding collections they want to keep playing with but prefer AOS rules to 8e.

    A lot of the complaints about the compendiums came from the tongue in cheek aspects of the rules. From this release it seems Legends addresses that complaint very effectively. 

    As someone who played a 'squatted' army which didn't receive support for four editions (chaos dwarfs) as long as rules exist for your minis you can play with them, and there will always be fans creating excellent homebrew for you to try out. The Heresy, Specialist Games and Chaos Dwarf communities have shown that the best way to get GW to provide you with more support is to engage constructively, create inspiring content and build excitement. With Warhammer Legends, 8e and the 9th Age you now have more options than ever to play with your collection, before you even start to look at minis migrating to new factions. That's more than any of those communities started with.

     

    • Like 5
  4. I had this problem for 20 years, and my pile of bare plastic , resin and metal is still embarrassingly large, but over the last couple of years I've made a real dent and saved quite a bit of money. Here's my method:

    • Ask yourself these questions before making any hobby purchase: 1. Does it make any difference if I buy this now or later once my other stuff is done? 2. Do I realistically have time to build and paint this in the next month in addition to everything else I've got on? If the answer is no to either question, don't buy it.
    • Set a monthly budget and if possible seperate ýour hobby funds from your regular disposable income.
    • Set goals and use the forum for accountability and motivation. The monthly Painting Contract thread is great for this.
    • Rather than go cold turkey, set yourself a target like painting twice as many models as you buy. Keep track of the numbers, and if you really want that new unit, make sure you finish two old ones before you buy it.
    • Paint a little each day. Even grabbing 5-10 minutes can really add up.
    • Use quick but effective methods like the ones recommended by @Vincent Venturella and @Mengel Miniatures in their tutorials. Not every mini needs to be your best work but there are ways of speeding up the process without sacrificing quality.

    Using these rules, last year I painted more than twice as much as I bought and finished nearly 500 minis. This year I have already finished over 200 and have only bought 18.

    Another effective tactic I've seen is to write a 2,000pt list and then not buy anything outside of that. Once the army is finished and painted, write a list for a new army, or adjust your original one to try a new tactic or sub out less effective units.  That way, everything you buy is playable and you guard against impulse purchases.

    Best of luck!

    • Like 4
  5. When you want to get your army done quickly but you've just re-read The Lost and the Damned and realize all your Tzaangors *have* to be different colours...

    Ou94V31.jpg

    Apologies for the truly shoddy photo, I'll take a better one in the morning.

    • Like 1
    • Haha 2
  6. On 04/03/2018 at 6:29 PM, ledha said:

    Bretonnians are another ewample : more than 10 years and several édition ( 4 ?) without a new army Book

    Brets were two editions without an update. Their last book was towards the end of 6th. The only army to go four editions without a main studio update were chaos dwarfs (4th-8th ed) and Sisters of Battle, who hold the record with six editions and counting since they had an actual Codex.  

    • Like 2
  7. Having been on the breadline myself not so long ago I certainly wouldn't expect every member to chip in, even £2. For those of us who are fortunate enough that this kind of subscription is not noticeable, or just buying one less cup of coffee from a stand, it does feel like more of a responsibility. 

    TGA is not the product of a business, it is a community. Communities don't let one member shoulder all the burden. At the moment @Ben is not only paying for the whole site, but also doing a lot of the work on its upkeep. It's only fair for those of us who can (and if we're honest, it's the majority of us) to take a bit of that off his back.

    • Like 1
  8. First up, thanks to @Ben and the team for all the amazing work they do running the site.  This I'd happily pay a couple of pounds a month for this site. Sustaining all this hobby goodness for less than a pot of paint seems a no brainer to me.

    I'd second the suggestion of merch as an income stream or incentive for higher donations. Scenery dice would be good, as would dice, tape measures, dice bags etc with the TGA logo.

    • Like 1
  9. @Sleboda beat me to it but I'm pretty confident this is going to be terrain to mark grave sites in LoN. I really like the army specific terrain coming out especially the way it interacts with the armies it links to. It really gives a feel of the armies of different Gods fighting for control of very essence of the Realms themselves.

    • Like 1
  10. I'm keen on them continuing to try different things, which they certainly seen to be doing with Malign Portents and LoN. Done of it might not work but that's innovation for you and it's better than the game becoming stagnant.

    Re. big or small factions, it comes down to wanting to sell more kits and reduce limitations on players. Take the Storm Raven kit. In 40k the decision to let every Imperium or Chaos faction ally freely was to reduce the barriers to entry for players who wanted the shiny new thing but didn't want to start a new army. There's no need to do this for AOS since grand alliances already cover these cases. 

    Likewise faction bonuses are there to encourage themed armies rather than grand alliances becoming the default. From this perspective it's arguably better to keep small factions like ordo draconis separate, because it helps keep them in the game whilst still letting AOS build it's own setting. Otherwise you have an old world army just plonked firm opposite say Karadrons as if nothing has changed. 

  11. GW have never published a full projection of their releases for the year as far back as I can remember. 

    To be honest it's in their interest to do so. I wouldn't have bought Necromunda or my last batch of Tzeentch stuff if I'd known about new Nurgle on the horizon. As it is I'll probably buy the Nurgle stuff anyway.

    There's no incentive for them to let hobbyists make decisions on the basis of informed forward planning rather than "oooh shiny!" 

    • Like 2
  12. Honestly  back when I started playing the two new death releases this year plus the new generals handbook rules would have been it for at least three years. My old wood elves had two whole editions without an update. I'm not saying that death/aelves and others couldn't do with some love, but these projects take time to do properly, especially if you're doing something original and not just updating a few old sculpts. We all have plenty of other stuff to paint and play with in the meantime.

    Whilst we're on the subject of Stormcast, let's clear one thing up - GW pursue the golden child model when it comes to flagship armies because it works. More than two thirds of all 40k players have a marine army, so you can sell a new squad or character to any of them. The percentage collecting Eldar is in single figures, so any new release requires the same amount of effort for much lower returns. To build sales for smaller ranges you need to generate enough excitement to get players to start whole new armies, which generally means a full range update. That's a massive resource sink. 

    Could GW be more imaginative with this? Sure. Create a non-Stormcast character who can ally with any order faction and you'd get the same effect, but as a small one off release another Stormcast is still an extra option for every order player.

     

  13. On 11/04/2017 at 11:18 PM, Double Misfire said:

    Jawdropping work on DP'd Thalion so far, the head is simple a simple swap but mind blowingly effective.

    I'm sold on the wings conceptually,  feathered (swan?) wings are Slaaneshy and High Elfy at the same time,  so fit Thalion's story perfectly; but not entirely sold on your choice of wings, I'm not sure what mini they came from, but they feel too static, like they should be on the side of a pegasus or eagle gliding and don't to as good a job as another pair could framing the model.

    The Dark Eldar Scourge kit has some really great feathered wings in it, perfectly spread out to frame an elf-sized model and with an awesome pointy/evil feel to compliment the Visarch's very defined armour, and convey Thalion's corrupted status.

     

    What colours are you planning on doing him in? :) 

    First thought I had was that scourge wings would look better. Outside of that I love your concept.

  14. As someone who is a modeller first, gamer second, I instinctively dislike any rule which disincentivises dramatic posing and scenic bases. For me this is why this type of rules question will always come down to player discretion.

    As a narrative gamer I like to fill in the blanks, so I'm not moving my character 5" up to that terrain piece,  he's running forward before taking cover behind that bolder and there's no way he holds the same pose as the model throughout the entire battle. For this reason my group plays 50% obscured = cover, 75% obscured = not visible, with players being sensible and a roll of if we can't agree. Likewise since 2-4 trees doesn't constitute a garden, much less a wood,  we prefer to imagine minis moving through thick, sentient undergrowth which my attack at any moment. For this reason, woods block like of site to those behind them and give cover to those inside. 

    Another point about area terrain is that it spoofs players taking ages to exactly place their model to get the benefits of cover. 

    • Like 7
  15. LOTR minis are made in true scale  (ie normal human proportions) as opposed to the 'heroic scale' of 40k and AoS. You can find a good range of true scale heroic plastics for various historical eras. I'm using Perry Miniatures medieval ranges for my Freeguild, because a) I also play historical so they're multi purpose and b) like you I really like the more realistic proportions, especially how it accentuates the weirdness of Chaos and other factions.

     

     LOTR is a good source of things like wizards and monsters for a true scale army, but I do sympathise with those who feel that it wrecks the feel of the fame when Aragorn rocks up in the mortal realms. I'd recommend doing a bit of conversion and using some alternate paint schemes to make your guys stand out. To my mind it's no different to using any other range of models. 

    • Like 1
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