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Kodos der Henker

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Everything posted by Kodos der Henker

  1. at least in 40k playtester don't get the full or final rules and some changes are made right before printing high chance that the wording was different and or rules missing so one could spot it because it was not there
  2. because GW has a certain way of releasing stuff which means it will come in wave of x boxes it would be a surprise if we see the non core box units before August and there is the chance that some of the units in the box might come even later just because they have it does not mean they release it and the EM team usually works with masters not the production models for promos
  3. don't forget that the digital version in the App is the most up to date version and has priority over all other sources those are not typos but the latest updates
  4. None are for free current is 9th Edition, with a Sub you get all the 8th Edi Datasheets, for the 9th Edi ones you need to buy the book while the 8th edi versions are removed and the free army builder on the website only offers Powerlevel and not Points, the one with Points is only available with a Sub in the App
  5. well, their solution for a similar problem in 40k was to everyone who subs all the old rules (not the full book, just the rules) for free, instead of giving those that bought a e-book a code to get them and even with the code you won't get your old e-books as the new App (in 40k) is still rules only but lets see, maybe GW has learned something from the 40k App release and will do things better now
  6. at least GW don't charge to be part of the Beta Test (as it was for 40k) and there is no good BS file because until now it was not needed I guess the reason is either the new App is in house developed while Azyr was external, or it cannot handle the 40k style of book purchase (the change in technology that the article mentions) or both well it seems GW think the 40k app is the better piece of software, so they make an AoS version instead of doing a 40k version of Azyr
  7. as todays article about the App hints that it will be similar to 40k we can expect the same handling of the books
  8. I guess GW thought that those people who bought e-books bought a physical book first and no one bought just the digital rules alone so they are doing us a favour by giving us the digital version for free in addition and have less problems with selling different versions yet I don't see them moving full digital at all but find other ways to force people to buy physical books I am curious if we get the full version of the rulebook digital or if there will be something missing
  9. with the current 40k App, you have to buy the physical book to get the digital content in the App, so this will be the case for AoS as well very unlikley that is going to change that
  10. so the many need to wait for physical books if some unexpected reason prevents them being shipped from China to Europe in time to get them send out on the planned release date because GW felt only few want to buy a digital product only not even talking about that because of climate change some people avoid books at all, specially if they are printed far away removing the possibility of digital content only, is a very short sighted point of view but GW will have great success with this anyway
  11. free model came with the yearly White Dwarf Abo in the past, nothing I am excited about will include the App, for similar price and the Animations as well as the the former free content I guess we are done with stand alone e-books in AoS as well and you get all the old books with the App/WH+ and the new ones if you buy the physical one
  12. with the monthly cost of the 40k App I don't think it will be less than 5 per month my guess is 15-20, with GW store discount, faster shipping, access to exclusive models, preferred/no queue in the shop etc. moving the other stuff over from twitch/YT and the anime just being a bonus
  13. This is not what the text is saying you add 6" if you previously fulfilled the requirement English is not my native language, so please explain me how an "if" requirement combined with past tense can be seen as "always active until you disable it" maybe no one considered a change as for the designers it is very clear
  14. the text on the warscroll Add 6" to the Range characteristic of this unit’s Longstrike Crossbows if this unit did not move in the movement phase of the same turn. I see there 2 possibilities to handle the rule, ignore the past tense (and phase order) and allow it to he used in the hero phase but still prevent moving in the movement phase (as you cannot ignore the requirement as well just because you ignore the phase order) or you don't ignore the past tense and it is clear that the movement phase need to had happened before you can add the 6". I cannot see how one can come to the strange conclusion to use this ability in the hero phase to ignore the requirements at all and move the unit in the movement.
  15. interesting discussion but there is one argument I miss here using the ability in the hero phase prevents moving in the movement phase not moving = extended range if you use the extra range in the hero phase, because you are not moving in the movement phase (which did not happened by that time but to meet the condition you can not move later) using the extra range and moving is the one thing that needs some wired construction to work
  16. Hello there Long time reader here (and finally got thru the whole text) and now signed up to ask some questions I am more interested in building/painting stuff than playing. For the main reason as I have more time for the one than the other usually just play on events/tournaments (easier to find some time for a playing a whole weekend than once a single game once a week) But this also means I avoid models I don't like or convert them into something I do. Therefore I want to build an army that is long term viable as the meta will change faster than I paint it anyway and rely on models I like. Battleline will be 2 units of 5 Judicators and Liberators. 1 more than needed to have some variety and to possibility to field a unit of 10. For the Heroes I plan: Lord Castellant Knight-Heraldor Knight Incantor Lord Relictor Knight Vexillor Lord Celestant (foot) Lord Celestant (Dracoth) Knight Azyros Knight Venator And the first question is, which are recommended to have twice? I was thinking about of Knight Incantor, Knight Heraldor, Knight Venator and Celestant on Dracoth? Other units I want to paint 2 units of Prosecutors and 2 units of 5 Protectors (or Retributors not sure as I like the Hammer guys more) although they won't see battle very often. For the heavy hitters, 3 Raptors with Longstrike Crossbow, Fulminators and Evocators are on my list. Here I am not sure if 1 unit of 2 Fulminators will be enough (together with Celestant on Dracoth). Fulminators are kind of boring (model wise), if I need 4 of them to get them working I rather skip them and focus on something else. Same with Evocators, 2 units of 5 (or one of 10) would be a nice addition but not sure if Dracolines would not be the better choice Another question is, how would you think about replacing the shooting weapons with something else? I don't really like bows (or crossbows) on Stormcast, as those either look a bit too SciFi for my liking or too much like cheap auxiliaries for an elite army, and think about replacing bows with Javelins at least for Judicators (and Knight Venator for consistency) An electric grinder/MultiTool like Dremel helps removing those and than either paint the new symbols or make some with GreenStuff press mold
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