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GlitzFan

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Posts posted by GlitzFan

  1. On 6/25/2020 at 1:16 AM, Grimrock said:

    Actually the marauders fit really well into tzeentch. Sure they don't have a great save, but their damage output is unreal and they're excellent choices for the 9" charge agenda. Plus we can make the Daemonic Power spell go off very reliably on a chaos sorcerer which is huge for marauders. The only downside is they obviously don't fit into any usable tzeentch battalions, but they add a really potent kick so it might be worth the trade offs. For that matter Archaon is a good choice too, and combining him with marauders can be particularly efficient. 

    Hey man I would love your thoughts on a 2k list involving marauders and archaon!

  2. 5 hours ago, Blisterfeet said:

    So was just going to post my weekend of testing builds against my friends armies. I played BoC and two of his tournament lists for Sylvaneth on multiple battleplans.

    Now while these armies are not super top tier he's a very good player and we ran full match play rules to see what is what in the new STD tome.

    I ran the Everchosen Batallion and 9 Varanguard with a Sorcerer on foot and it felt like a massive trap. I struggled in multiple areas to compete with multiple threat Durthu bomb Sylvaneth lineup or keep Archaon from being swamped or screened out. 

    We found through a days of games on multiple scenarios that if you want to run Varanguard the sweet spot is 6 (in two blobs) and that Khorne/Slaanesh 2 ensorcelled weapons and 1 fell spear felt optimal. 

    Archaon was great throughout when I didn't suicide him in. 

    MVPs were 40 blobs of Mauraders (obviously) with or without double attacking and 'My Will' on them.

    Realmscourge ES was excellent if you can afford it and Darkfire is a good substitute.

    I preferred personally Sorc L on Manticore over on foot but that needs more testing. 

    Sleeper - Now this might be my preferred playstyle but I thought Cabalist legion had some real finesse to it and if you could maximise your wizards and maybe a gaunt summ and a range of ES you could really do some shenanigans with it. I need to play around a list with it.

    Anyways anecdotal evidence aside I will probably run this as core in upcoming big tournaments -

      Hide contents

    Allegiance: Slaves to Darkness
    - Damned Legion: Host of the Everchosen (Sixth Circle)
    Mortal Realm: Hysh

    Leaders
    Archaon the Everchosen (800)
    - General
    - Aura of Chaos: Khorne
    - Spell: Binding Damnation

    Battleline
    3 x Varanguard (300)
    - 2x Ensorcelled Weapons
    - 1x Fellspears
    - Mark of Chaos: Khorne
    3 x Varanguard (300)
    - 2x Ensorcelled Weapons
    - 1x Fellspears
    - Mark of Chaos: Khorne
    40 x Chaos Marauders (300)
    - Axes & Shields
    - Mark of Chaos: Khorne

    Total: 1700 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 90
     

    Then likely add a Sorc/Chaos Lord on Manticore and a ES, Warshrine or DP (need more testing Vs more armies)

     

    I didnt think you could miz and match weapons for varangaurd. Am I missing something? 

  3. 5 hours ago, Aelfric said:

    Nice looking list - I've been considering Concussors for deep-striking myself.  Not sure if you are aware, but the Jade Diadem was changed in the Malign Sorcery FAQ to only work on an unmodified save roll of 6, not a 6+, so Ironoak Artisan doesn't buff it.  Thought about this too until it was pointed out to me.

    I know this. I think the unmodified 6 is amazing!

    • Like 1
  4. Hey guys, first post in this sub-forum. I have recently purchased my living cities army which I have posted below. 
    So excited to paint these up in a forest green theme and put effort into the bases and play my first game with them. 
    I have no specific questions, just wanted to post here and thought it may add to some of the awesome discussions we have had thus far. 

    Allegiance: Cities of Sigmar
    - City: Living City
    Mortal Realm: Ghyran

    Leaders
    Anointed of Asuryan on Frostheart Phoenix (320)
    - General
    - Trait: Ironoak Artisan
    - Artefact: Jade Diadem
    Celestial Hurricanum With Celestial Battlemage (280)
    - Spell: Lore of Leaves - Ironoak Skin (Living City Wizard)
    Battlemage (90)
    - Spell: Lore of Leaves - Lifesurge (Living City Wizard)
    - Mortal Realm: Hysh
    Warden King (110)

    Battleline
    30 x Ironbreakers (330)
    10 x Freeguild Crossbowmen (100)
    10 x Freeguild Crossbowmen (100)

    Units
    20 x Sisters of the Watch (320)
    10 x Shadow Warriors (110)
    2 x Concussors (240)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 123
     

  5. I reckon this looks amazing! Are you able to try it out? I would be concerned that the fellwaters might drop too easily from bravery.
    My 2cents is:
     - drop 10 spiders in a unit to gain 100p.
     - drop pendulum (i reckon in this list you wont be using it very often due to its short range) - gain 50p
    - add 20 more stabbas with the extra 150 points you gain

    - make the fellwaters into a unit of 6 - they will be terrifying now for any opponent (and now you can use them as bait for the opponent for go for whilst your spiders get buffed by the bad moon in turn 2 or 3 with your big a-rok), so deploy these 6 away off to the side BUT within 12' of the shrine to auto pass bravery. - the spiders dont need to set up near the shrine at all. 

    - the extra stabbas i would join to the other unit to make 40. they can screen for the spiders very well now. alternatively you split them into 20 and 20 and bubble wrap the fells with 20 for that sweet -2 to hit on the fells.

    Overall loving the list mate. 

    • Thanks 1
  6. 1 minute ago, Matt Large said:

    Yep still loving it, time has  just been precious of late though, I havn’t got many (if any) games in recently. Last proper go with them was Throne of Skulls a few months ago, which I thoroughly enjoyed. 

    Sounds great! What lists are you wanting to run now?

  7. @Orphen1991Awesome to hear. Competitive gitz are not fun and fun gitz are not competitive unfortunately. But we do get the option of both which is great! 

    Spamming grots and magic is our competitive and not so fun for opponent and slow grindy game for us. 

    Almost all other units are so fun. E.g. fanatics, mangler, trolls, squigs! These units are also good (and some excellent) but if you want a solid list you want a backbone of grots to supplement it.  

    There are not many units that are deemed pretty crappy. Most commonly squig hoppers and spider riders are considered not great (because they are crappy). 

  8. We have known players who win tournaments or podium with this list and with similar lists. But I think  theyre the very experienced players. With this list you have the chance to certainly do the same! I would say you'd beat all of those factions you mentioned above as we are probably stronger (nagash himself might be very hard - no experience myself). 

  9. 12 minutes ago, simakover said:

    both hobbers and bounderz. im havent stabbas so interesr is it works: squig riders + spell spam like posted above

    It doesnt work as well because the hoppers and bounderz play a different role to stabbas. Stabbas are there for number of bodies and for sustain. However I am sure you can still go spell spam with squigs but you will just play a different style over all  - and it wont be as competitive. Stabbas are lowkey our best unit in the book.

  10.  

    Now this is a fun list! 

    Allegiance: Gloomspite Gitz
    Mortal Realm: Ulgu

    Leaders
    Skragrott, The Loonking (220)
    - General
    - Lore of the Moonclans: The Great Green Spite
    Loonboss on Mangler Squigs (280)
    - Artefact: Sword of Judgement 

    Battleline
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    20 x Stabbas (130)
    - Stabbas & Moon Shields

    Units
    6 x Rockgut Troggoths (280)

    Behemoths
    Mangler Squigs (240)
    Mangler Squigs (240)

    Endless Spells / Terrain
    Balewind Vortex (40)
    Scrapskuttle's Arachnacauldron (40)

    Total: 1990 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 166
     

  11. Allegiance: Gloomspite Gitz
    Mortal Realm: Ghur

    Leaders
    Scuttleboss on Gigantic Spider (100)
    - General
    - Trait: Monstrous Mount 
    - Artefact: Totem of the Spider God 
    Webspinner Shaman on Arachnarok Spider (280)
    - Artefact: Gryph-feather Charm 
    - Lore of the Spiderfangs: Sneaky Distraction

    Battleline
    30 x Spider Riders (540)
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    20 x Stabbas (130)
    - Stabbas & Moon Shields

    Behemoths
    Arachnarok Spider with Flinger (250)
    Arachnarok Spider with Flinger (250)

    Battalions
    Arachnarok Spider Cluster (100)

    Endless Spells / Terrain
    Scuttletide (30)
    Scrapskuttle's Arachnacauldron (40)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 168
     

  12. @Malakree @simakover

    The list I was talking about:

    Allegiance: Gloomspite Gitz
    Mortal Realm: Ghur

    Leaders
    Skragrott, The Loonking (220)
    - General
    - Lore of the Moonclans: The Hand of Gork
    Webspinner Shaman on Arachnarok Spider(280)
    - Artefact: Gryph-feather Charm 
    - Lore of the Spiderfangs: Sneaky Distraction
    Webspinner Shaman (80)
    - Lore of the Spiderfangs: Gift of da Spider God
    Fungoid Cave-Shaman (90)
    - Lore of the Moonclans: The Great Green Spite
    Fungoid Cave-Shaman (90)
    - Lore of the Moonclans: Itchy Nuisance

    Battleline
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    20 x Stabbas (130)
    - Stabbas & Moon Shields

    Units
    6 x Rockgut Troggoths (280)

    Endless Spells / Terrain
    Aethervoid Pendulum (50)
    Geminids of Uhl-Gysh (60)
    Malevolent Maelstrom (10)
    Malevolent Moon (40)
    Purple Sun of Shyish (50)
    Quicksilver Swords (30)
    Scrapskuttle's Arachnacauldron (40)
    Scuttletide (30)

    Total: 2000 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 156
     

    Ritchies:

    Allegiance: Gloomspite Gitz
    Mortal Realm: Ghur

    Leaders
    Loonboss (70)
    - General
    - Trait: Dead Shouty 
    Webspinner Shaman on Arachnarok Spider(280)
    - Artefact: Gryph-feather Charm 
    - Lore of the Spiderfangs: Sneaky Distraction
    Webspinner Shaman (80)
    - Lore of the Spiderfangs: Gift of da Spider God
    Fungoid Cave-Shaman (90)
    - Lore of the Moonclans: The Hand of Gork
    Fungoid Cave-Shaman (90)
    - Lore of the Moonclans: The Great Green Spite
    Fungoid Cave-Shaman (90)
    - Lore of the Moonclans: Itchy Nuisance

    Battleline
    60 x Stabbas (360)
    - Stabbas & Moon Shields
    40 x Stabbas (260)
    - Stabbas & Moon Shields
    20 x Stabbas (130)
    - Stabbas & Moon Shields
    20 x Stabbas (130)
    - Stabbas & Moon Shields

    Units
    6 x Sneaky Snufflers (70)
    5 x Sporesplatta Fanatics (120)

    Endless Spells / Terrain
    Geminids of Uhl-Gysh (60)
    Malevolent Moon (40)
    Aethervoid Pendulum (50)
    Quicksilver Swords (30)
    Scuttletide (30)

    Total: 1980 / 2000
    Extra Command Points: 0
    Allies: 0 / 400
    Wounds: 192
     

    Obviously the difference is the hammer unit in each. The rockguts for the first. And for the second the stabbas themselves are their own hammer with buffs and MW output. 

    • Thanks 1
  13. On 8/31/2019 at 5:28 AM, simakover said:

    is gitz good as spell heavy army?

    Ritchies list was different to that. You are kinda on the mark but also wayyy off.

    Let me post the magic list I was talking about and then post the list you attempted to show our new friend. 

    Both lists are magic heavy and strong but subtlety different. 

    • Like 1
  14. Stabbas for exactly what you said but also for screening on deployment.

    Spiders of 5 are chaff/screen only and won't do much else.

    Fellwaters are more so unitily than  damage which is absolutely fine.

    I like spider riders in units of 15.

    I take the being spell for the shaman on foot. 

    Overall liking the list thus far.

    • Like 1
    • Thanks 1
  15. This list just dominated 

    Allegiance: Gloomspite Gitz

    Leaders
    Webspinner Shaman on Arachnarok Spider(280)
    - General
    Scuttleboss on Gigantic Spider (100)
    Fungoid Cave-Shaman (90)

    Battleline
    30 x Spider Riders (540)
    15 x Spider Riders (300)
    15 x Spider Riders (300)

    Behemoths
    Arachnarok Spider with Spiderfang Warparty(230)

    Battalions
    Spider Rider Skittermob (120)

    Endless Spells / Terrain
    Scuttletide (30)

    Total: 1990 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 158
     

    • Like 1
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