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Kitsumy

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  1. Being a reinforced unit, so 6 ballistas, of course with the swamp mage. There is noone hwho thinks this ca is balanced, it would be the same a ca for melees: when a ranged unit try to shoot any unit a 8" this unit u can do a free atack to that unit with a tiny -1 to hit!! Why did they implanted that silly ca for rangeds only?
  2. Ranged was allready a problem in aos 2, this was totally the oposite we neded. In case they neded to implent this absurd thing, should have been like 40k overwatch. Only the unit charged AND 6s to hit. Only a -1 to hit when lot of shotting armys have easy acces to +50 to hit is a joke, and being able to use it even if the unit isnt charged??? What the ******, only taus in 40k can do that and if im not wrong is range is litle. I have seen multiples games where new ballista orcs do 10-14mortals when charged, deleting the charging unit 100% to 0 for 1cp...
  3. ??? I see the opossite. Everything was hit double than others. Skinks, saurus etc are useless now. Only cheap carno, bastiladon, cold riders, salamanders and bow estegadon remain playable ( and good). Also lost 1 passive, of controlling endless. Since it was given to everyone. With nothing to compensate it. And kroak was nerfed really hard in kragnos. So im totally sure seraphon wont remain in tier1, when karadrons wasnt nerfed at all. Archaon tzench not so much etc. Maybe we can be in tier2, not bad but pretty worse than before
  4. I would have bought the box if it would have, saurus, any kind of elf or even vsmpires, but more stormcast and ugly ass orcs? No thx, they could have been ironjaws at least. Rules help too , i wont play a edittion where i cant use my units ( any 6+ models in minimun size with 32+ base and 1" weapon are totally useless, since only half will fight, despite people arguing u could spend 1 hour meassuring every milimeter and if rival is in perfect line u could even get 7 or 8 to fight!). And 2 absurds ca to ranged with an op endless to make melees more useless in a rangedhammer....So i will wait 1 year to see if other 2 faqs and other ghb fix that madness.
  5. Yes that point is the thing keeping me away from playing aos 3.0. i wont play that ****** untill they fix melee ranges ( 40k rule) or give 2" to thralls. I refuse to buy more eels, i like lists with everything. So i have 2 units of each, only 3 among both eels, so my list was pretty bad allready, and now gw did my bad list unplayable.... Sure maybe spam eels etc could be ok in 3.0 but i dont like that spam list, so wont play till they fix the game
  6. Ehh?? It wasnt the image posted when i saw it. Did they change it after???? I swear im not fooling u. The ability sad whitin 8" and only reroll 1s to wound. So an error? Or they plan to change it to it n the future?
  7. New coherence rules fuking congas, and big unit is great, but.... Gw didnt thought about poor units that are 10 models in msu, have 1" and 32 bases, like poor idoneth thralls. They are forced to eat this rule since cant go in 5. But only hp 5 each 10 will fight. since games arent perfect lanes vs lanes where u can maximice every milimeter range after meassuring for 30 minutes only to get 1 or 2 more in range.
  8. Yes u are absolute rigth, i dont know wich genious thought that a ranged game neded a op version of overwatch AND other cp to move away from melees. And a endless to do melees useless( cant charge). They should have made the opossite, a cp making a chargue guaranted, other cp making a unit inmune to shoting 1 phase etc. But again, is the same company that copy pasted 40k coherence and forgot melee ranged, doing totally useless every 6+ msu unit with 1" on 32 bases...
  9. Wtf??? Am i the only one who realized gw just nerf our avatar in todays article???? His aura went from 18"<8 and +1 to wound to rerolls 1s....... So gw dont fix useless thralls giving them 2", but delete the aura on melee avatar, because it was so good that was being spamed stomping every tournament. Even worst is, thralls is our best unit now!!! But they forgot to tell people that only 5 each 10 can fight....
  10. Lumineth arent overpower. In fact they are weak like every data shows. But elf haters dont care, his answer is " ignore data" lumis are op! I dont care abour proof they are boken op because i say it. But but, every page i see, like 3 pages show them as subpar, around 12-15th place, see? Thats real data. Answer: i dont care! They are broken because they do 10 mortals per every archer! But but, they only do 1.5-3mw per unit, when every cities ranged unit do 8.8 1 rend dmg for those points. Answer: i dont care, they delete a full army from 50um in 1 turn without vision!! Is impossible to get to those guys haha Reality is every lumineth unit is overpriced and do lower dmg than it should only because it can do some mortals. They are great sniping little heros yes, or killing elite armys with high armor, but in general they dont do enough dmg to kill armyes. And cant play objetives very well. Only unit real op broken is cathalar, the do a unit useless is too broken, or the"use inspiring presence or than unit is dead" ability.
  11. Well every playable idoneth unit (eels,shark and turtle) got increased by around 15%, that is more than most, so i wouldnt call idoneth as winners Seraphons got huge hit on almost everything. Skinks 25%, chamaleons cloose to 30% lol, even garbagge saurus increased by 17%, every big dino got nuked out too, only slan, skinks wizzards, normal carno, bastiladon, salamander, cold ones and estegadon got the usual 5-10% increase. So they got a huge hit for sure. And made any actual list useless. Only good notice is both can ally cities elves, or whole cities.
  12. Yes is the thing i have been saying, idk playable list got 15% worse, none cares about the other useles half. And im sure we cant play without 2 eels unit on actual lists, and tank eels saving at 3 not 2, turtle aura losing big part of his power etc Best buff was the addition on new posterboys ( cities) as ally. At least elves part. Why would u use thralls when u can take phoenix guard or black guard? They are better in everything. Same with reavers, why would u take them when shadow warriors or darkshards are better in everything.
  13. Those change tables are ireelevant since none cares about x metal hero noone knows that exist going down in points. Like seraphons, havent endless spells, hage like 10+ small heros since is a fsntasy army with lot of heros, that most if them are totally useless and of course didnt got nerfed so much. But if u see the real numbers every playable seraphon unit got nerfed by 15-30% with 2 or 3 exceptions that only got around 10%. So in general i would say they were nerfed by 15-20% in general Same with idoneth, noone cares about bald dudes and little heros, they were useless and keep being useless, only playable units are turtle,shark,eels. So in reality idk got nerfed by around 15%. Im not sure about others armys but im sure not everyone got hit hard on his playable units. Like slanesh criying about slangors when they were allready useless so who cares if they are nerfed 5 or 300%. Only playable units points are important
  14. How will we see dufferent list? Thralls are totally useless since only 5 if 10 will fight. Reavers were the worst ranged unit in game. And 5 points less wont change that. Will be same eels turtle volturnos. But with 2 unit less... And how is mage avatar fun??? He is useless, 2 spells for 355???? New wolf vampire cast same 2 spells. With +1 to cast and also reroll them for vyrkos. For only 200p... Mage avatar wont see tables till he go down to 250 minimun. Melee one is fun for me, should be 250 or so, but at least the aura is fun
  15. Lol not only i wont buy that garbag.. eer book, i wont play that eddition with " the worst ruleset ever!!" Untill they fix the retreat comand, overwatch, and 32 bases unit only fugthing with half unit. Only will build paint etc till next eddition i guess. In a rangedhsmmer and u see the worst ruleswritter ever making a cm to let ranged move d6 when will be charged, or any unit cloose fire a ultrabroken overwatch! Not 6s only to the unit being charged like in 40k noooo, any unit in range can shot with only -1 haha. Armys like cities cloose to his hurticanun wont even have that penalty and will fire as normal only for 1cp haha. Or copy paste 40k coherecence rule but dont change combat ranges, making any 6+ msu unit with 32base with 1 range totally useless and unplayable. And now those points, breaking some armys raising points in 15-25% and others get like 5% change at best
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