Hello!! Im new in this forum.
After reading the 88 pages I have come to the conclusion that practically the best are the tzaangors and lists around them, but really is the god that I like the least.
So while the new khorne book arrives (I believe that bloodsecretaor and bloodstorker they will not buff more to all khorne) I have made this list of nurgle:
Alliance nurgle.
Pestilent Throng 200 3x10 Ungors 180 3x10 ungors raiders bray-shaman 100
bray-shaman 100 6 bulls 32020 centigors 320 Glottkin 420 Total 1880
Raiders are to screen a little, with the nurgle tree also can charge the first turn easy, and cause some mortals when die.
20 centigors can charge easy the first turn, with shaman + 2 for nurgle. With glottkin are 120 atacks (multi charge all units possible) and with blades of nurgle can make 40 mortals.. For 120 points they are a gift!!!
Ungors are only for objetives, or die and cause extra mortals. (mandatory for battle lines)
6 Bullgors with dual axes to rerolls 1s (for blades them other turns) also with shaman + nurgle + tree can charge the first turn too.
I know there are better units, like using several units of bestigors, but I'm excited to use them.
120 points free. I can add some endless spell, or other ungors raiders, or some maggotkin/daemon/mortal/festus. What would you do?
I was thinking about dividing the units of centigors and bullgors to take advantage of the rules of the detachment, But then the swords are less effective.
What is your opinion?
tips, changes, ideas, please
Thanks in advance!