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Mutton

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Everything posted by Mutton

  1. The idea of this army sounds fun. But bad rules are almost never fun. This could have had fun rules, but instead it's 5+ to do 1 mortal wound every so often. Is giving a unit -1 Bravery fun? What part about doing almost nothing every so often is the fun part?
  2. I like how the Fyrelsayers army of renown gets 2+ ignore ward rampages and strike last on monsters, and the Ogre army gets a giant random chart where every entry is f***ing horrible. If there was ever a perfect indicator for the disparity between Order rules and Destruction rules, this it it.
  3. Third box of Warcry? Or are you talking about the 3rd wave of Dawnbringer boxes?
  4. They made an Ogre army of renown that focuses on a unit that can't even be bought on its own and is trapped in a $100+ box. So basically unplayable. AND STILL NO PLASTIC BUTCHER
  5. My risky prediction is that they will reveal models that I want but don't collect the faction for.
  6. I guess Whitefang has confirmed it's a new S2D hero. With my hopes for Valkia dashed, now we can switch to rumormongering about Scyla.
  7. My bet is that we see Dawnbringers 3 and associated models, and Old World gets announced proper (with books, boxes, etc.). I don't think we'll see any FEC. Those are going to be part of the Dawnbringer finale.
  8. My assumption is that this Warcry pack will be the new Gorger warscroll and the old one will be phased out. For the love of all I never want to see that hideous ancient Gorger model ever again.
  9. I feel like they could have just released a box with a thin metal metallic sheet on the bottom and it would have been 10x better than this high-falutin iron maiden.
  10. Such is the consequence of running their narrative book series at the end of an edition cycle. We tread water until the final year.
  11. Three things from 40k that I hope get ported over: 1) Engagement range of fighting in two ranks. GET RID OF WEAPON RANGES. 2) Battleshock causing units to be unable to capture objectives rather than removing models. 3) Normalize a better curve for Bravery stats. Having a range of 4-7 is much easier to balance than what we have now (4-10+)
  12. Man, that's f****d up. The first AoS product in ages that I actually want and I can't even get it without buying it direct at GWorkshop's inflated MSRP.
  13. Has anyone heard anything about a shortage of the new Dawnbringer stuff? I was going to order Trugg's box, but it's sold out at every online retailer.
  14. I'm sure improved marauder sculpts would be welcome.
  15. Would never happen. GW would never let a Destruction army be too good.
  16. Soulblight got what it deserved. Playing against them has been pure misery.
  17. The problem is that there's no motion being conveyed in the body language. So it just looks like she's standing there, having a nice chat instead of charging headlong into the fray.
  18. Can someone explain how Trugg's army is supposed to work? The article is annoyingly vague. It's a Regiment of Renown, so can you not take it with a Gitz army like the other Regiments we've had? If so that would absolutely suck, his whole gimmick works around sharing his magic buffs. He doesn't seem that great just by himself.
  19. Now to wait (im)patiently for the rules leaks.
  20. So you're telling me they hid a major Dwarf narrative shift inside of an issue of White Dwarf? I know the magazine is named after him, but almost no one is going to be aware of this. Sounds like an event that should have been in a Dawnbringer book.
  21. The Pontifex is exactly like Skragrott when their latest book released. She's going to be taken in every single list until she gets bumped up to around 240--and even then, she'll probably be in most lists because her utility is bonkers. Her unlimited wizard nuke is stupid, bad NPE by the way. And if we're going to talk about under costed Cities units...that Alchemist Warforger is at least 50 points too cheap for having a free mystic shield every turn and one of the best prayers in the game.
  22. Don't suppose you know of any Ogre-related content? We're like the red-headed stepchild of Destruction.
  23. Funny. As a DoK player, I'm hoping they do get souped with Malerion, but I don't think they will.
  24. Those people are crazy. Duardin are quite strong. Ironbreakers are a 150 point unit with a 3+ save and free 4+ ward on the enemy turn. Try breaking through a wall of 20-30 of those dudes. Their only weakness is mortals outside of the combat phase. But that's almost literally every unit's weakness in this game.
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