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abmcdonald's Achievements


Liberator (1/10)



  1. I am only starting to play hedonites, but I played this list and it was good having him in there. Can generate a lot of depravity and gives the list a bit of wounds that it lacks. Glutos helps him with -1 to hit debuff and can split the threat. Allegiance: Slaanesh- Host: Lurid Haze Invaders Host (Host of Chaos)- Grand Strategy: Hold the Line- Triumphs: IndomitableGlutos Orscollion, Lord of Gluttony (475)*- Host Option: General- Lore of Pain and Pleasure: Battle RaptureSigvald, Prince of Slaanesh (265)*- Host Option: GeneralShardspeaker of Slaanesh (150)*- General- Command Trait: Feverish Anticipation- Artefact: Oil of Exultation- Universal Spell Lore: Ghost-mistOne-Eyed Grunnock (470)- Allies22 x Blissbarb Archers (360)*- Reinforced x 15 x Hellstriders with Hellscourges (135)*5 x Hellstriders with Hellscourges (135)**Battle RegimentTotal: 1990 / 2000Reinforced Units: 1 / 4Allies: 470 / 400Wounds: 106Drops: 2
  2. I’m unsure on the black knights hate. I plan throwing a unit of 5 black knights away turn 1 or 2 to power up endless legions. Each new unit doing d3 mortals and tying up key units/trigger unleash hell sounds fine to me.
  3. Hand of dust is too binary and too easy to get off with portal. Just doesn’t make for fun games. Taking off monsters with basically no skill whatsoever isn’t That fun for the opponent IMO Make hand of dust unable to be to be used by portal or something.
  4. Hi, I am playing AoS, returning from WHFB and haven't played in like 8 years. So I have some old school models from my 7th ed vamps that I want to convert to round bases and think this is a good list to learn the game with? I do have Mannfred, but its on the old cav model so not sure if it counts as the new behemoth guy on the big disk. I want to learn the basics of the game before i get anything and I have all these models. Is this an ok list to learn the mechanics of the game? Grand Host of Nagash Vampire Lord (140) - General - Command Trait : Lord of Nagashizzar - Flying Horror - Lore of the Vampires : Vile Transference Vampire Lord On Zombie Dragon (440) - Deathlance & Shield & Chalice - Artefact : Ethereal Amulet - Lore of the Vampires : Amaranthine Orb Necromancer (110) - Lore of the Deathmages : Overwhelming Dread Vampire Lord (140) - Nightmare - Lore of the Vampires : Amethystine Pinions UNITS 40 x Skeleton Warriors (280) -Ancient Spears 5 x Dire Wolves (60) 5 x Dire Wolves (60) 5 x Dire Wolves (60) 6 x Spirit Hosts (240) 30 x Grave Guard (420) -Great Wight Blades 1950 Points, 1 Cmd Point
  5. Hi! I am returning primarily from 7th ed where I dabbled a bit in 8th but only at the start. I have a considerable couple of armies mainly in the old Vamp counts and some old school chaos/Storm of Chaos Nurgle. So my breakdown is: Legion of Nagash Units: Well Painted: Mannfred von Carstein, Vamp lord on horse, Vamp lord with wings, Necromancer, 20 Dire wolves, 9 Fell Bats ,6 Spirit Hosts ,2 x Banshees, 4 x Carn Wraiths ,10 Black Knights Poorly painted/not painted 40-50 Skeletons 30-40 Zombies 30 Graveguard 5 x Bloodknights Flesh Eater Courts (all well painted) Varghulf , 100 Ghouls Maggotkin (all well painted) GUO (5th ed), GUO (like 2nd ed, lol, tiny,) Chaos sorc/lord on parlequin, 40 x Plaguebearers, 10 Nurglings, 6 Beasts of Nurgle, Chaos Warriors (all poorly painted), 24 Warriors (NIB) 30-40 Marauders (poorly painted) 10 Knights (poorly painted) Couple of Spawn 3 x Chariots I guess the question I have is which army should I focus on? I am after an army that is flexible and is competitive and that has some growth, but something I dont have to put too much time/models into painting or collecting. For this reason I am leaning towards Maggotkin. I can use my daemons with some support from the warriors or buy some drones/blightkings. However, the vamps are painted well and I could run an ok list with all the vamps, skeletons, direwolves, spirit hosts and the graveguard. But I am not sure where the growth comes from. What are peoples thoughts? Thanks!
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