Thank you for the feedback! With regards to the inclusion of a necromancer, I would definitely love to get some double attack action going, and another regeneration source can only help, but my only concern is that he will be very vulnerable and isolated since he won't be keeping up with any of the faster units. I'm still getting the hang of the rules, but my impression is that without a nearby blob he can get sniped fairly easily. If I drop something I think it would be the hexwraiths for a necromancer or possibly vampire, but if I dropped the coach I could beef up the black knights to units of 15. I don't have a good sense of how large the bases are, would a unit of 15 be too unwieldy to get all of them in base contact?