Jump to content

Dr.E

Members
  • Posts

    30
  • Joined

  • Last visited

Posts posted by Dr.E

  1. 22 minutes ago, Magnus The Blue said:

    Humm, extra CP are always good but how are you getting two a turn from Sybarite battalion? It only triggers once in your Hero phase, so surely max one per turn and even then with only 4 heros it's 66% chance at best with my list. Still worth considering by I want to see how much value I can get out of the Cavalcade for a few games before switching from it.

    Epitome is definitely interesting but struggle with spending 200 points on a model with only 7 wounds, 5+ and meh damage output. I know you can spice it up with artefacts and it's great if you want to reliably cast Endless spells, but I'm not convinced it's be worth loosing the Herald on Exalted Chariot or 10 seekers for (in this list).

    1.  I meant the total CP/turn.

    2. I give the frenzy spell to my epitome in general. The mirror works a lot when the spell hits hard. I know the Sword of Judgement build, but haven’t tried it yet.

     

    But yeah, I agree that the epitome is not the always-to-go option ;)

  2. 41 minutes ago, Magnus The Blue said:

    Soo, planing my first pure Hedonites list and thinking about something along the lines of this (2k, competative).

    Keeper of Secrets (Sinistrous hand, Thermalrider Cloak)

    Keeper of Secrets (Sinistrous hand, Ignax Scales)

    Herald on Exaulted Chariot

    Infernal Entrapturess

    Seeker Cavalcade

    5 Hellstriders with Claw-spears

    5 Hellstriders with Claw-spears

    5 Hellstriders with Claw-spears

    10 Seekers of Slaanesh

    10 Seekers of Slaanesh

    2000 on the nose.

    Makes for 5 drops with solid Alpha strike (20 seekers and Cloak Wearing Keeper), with 10 Hellstriders, Keeper number 2 and Chariot to follow turn two, while the Entraptress and one unit of Striders stay back to cap objectives and summon reinforcements.

    6" activation combined with double activation should make a mockery of all but the deepest screens. Biggest weakness seems to be lack of durability (less than 100 wounds, eep) but I'm hoping speed, summoning and killing power will make up for this. 

    One thing I can't decide on is Host. All have their advantages but I'm really Torn between Invaders (for command points) and Seekers (for a touch more speed). 

    Any thoughts/advice.

    Being competitive, I prefer Sybarites to Cavalcade battalion. The battalion usually provides 2 CP/turn that is extremely useful.

    Another note is the usefulness of epitome (my personal thought). IMO the locus is our strong point, and the second chance of locus given by the epitome was huge for me.

    • Like 1
  3. On 6/10/2019 at 3:19 PM, Rock Lobster said:

    How did you do the cloak transitions? I did something very similar in scheme but with traditional brush and highlight and I am not that experienced at blending having never done this kind of thing before, yours looks seamless:

    The cloak was painted using an airbrush and Vallejo paints. The other details (e.g., jewels) were processed with brushes and Citadel paints.

     

    P.S.  And I think your color scheme is very cool 👍

  4. So I got my first series of games with the new battletome. I'd like to share my experience with you. Please note that the atmosphere was quite casual and friendly rather than being competitive.

     

    Game 1 vs Khornite Beastmen

    The game was tilted in the very early stage for two reasons. First, my opponent brought a lot of bulgores that acted as a great DP source for me.  I actually summoned two keepers and an unit of three fiends while my opponent managed to summon the single blood thirster. Second, in this mission only heroes and casters could secure an objective. My opponent's list had only a few heroes and no casters. He fought to the last with an honor, but his army was tabled out in turn 3.

    20190608_115834.jpg.531cf5f894b33baeee4c7aca5ab4bc1e.jpg

    20190608_134011.jpg.d2fe8b5b88e8fc0cd057d1d761acc8f6.jpg
     

     

     

     

    Game 2 vs Flesh Eater Courts

    The army was something like 'endless ghouls'. The main force of my opponent was a unit of 40 ghouls with many bonuses (rerolling hits of 1, rerolling wounds, reviving, etc). This unit charged to 30 daemonettes in the early turn 2, which continued to the end of game. His dragon charged my Shalaxi, but locus'd, and then killed - he later said it was the biggest mistake in this game. Meanwhile, my keeper flied over the ghoul mobs (thanks to the thermalrider cloak) and then sniped at the ghoul king in the backyard. At the end of turn 3, he lost most units, except for the ghoul mob. However, that ghoul mob kept scoring with more numbers of models than mine. We tied 9:9 at the moment, and decided to cease the game as it was too late. I think the game would have been easier if I had sniped at his heroes earlier (I didn't know the FEC mechanism at that time).

    20190608_154336.jpg.cdb4f10d10d2c0d9b190866c35f74c07.jpg20190608_161657.jpg.260b0cba0d0e515baac57a2848fa9da9.jpg

     

    All in all, I'm glad HoS finally became strong. I and my opponents all agreed that the locus of diversion was the biggest threat. The opponents hesitated to charge my units as they were afraid of being locus'd. Shalaxi was a real monster against enemy heroes as I expected first. I'm also very satisfied with the contorted epitome, espeically with its second opportunity of giving locus. I completely forgot to use the retreat-and-charge ability for all these games :P Unless, both games would have been much easier.

     

    If you are interested in more pics, please check the link in my signature. Thanks for your reading!

    • Like 3
  5. Hi, I'm glad to find this place to archive my progress in modeling and painting. I have a couple of factions in 40k/30k, but only play the single army in AoS: the hedonites of Slaanesh. I'd like to upload my progresses for this lovely faction and to hear any feedback.

    Here comes the complete models first.

     

    The Contorted Epitome

    The Contorted Epitome

     

     

    Infernal Enrapturess (used the head of drukarhi reaver)

    Infernal Enrapturess

     

     

    Wheels of Excruciation

    Wheels of Excruciation

     

     

    Fiend of Slaanesh (1 of 3)

    Fiend of Slaanesh (1/3)

     

     

    Keeper of Secrets (based on a lady of corruption from Creature Caster)

    Shalaxi Helbane

     

    .

    • Like 6
  6. Since I’ve painted most of the new models, I’d like to  have some games from this week.

    Here’s my list based on those given in this thread (thanks again!).

     

    Quote

    Godseekers

    - Keeper of Secrets: thermalrider cloak, speed chaser, progeny of damnation

    - Shalaxi Helbane: soulslice shards

    - Bladebringer (exalted): cameo, phantasmagoria

     - The Contorted Epitome: hysterical frenzy 

    - Infernal Enrapturess 

    - 30 daemonettes 

    - 5 hellstriders

    - 1 seeker chariot

    - Chronomantic Cogs

    - Wheels of Excruciation

    - Fane of Slaanesh

    2000/2000

     

     I know this may not be the strongest list. In fact I tried not to duplicate the same unit as I wanna test as various models as possible, at least for the first few games.

     

    I’m supposed to have games with Skaven, FEC, and Gutbusters. The problem is, as it’s been a long time since my last game, I forgot everything about the other factions. My plan is thus alpha-striking to whatever I encounter and then see what happens...

     

    Anyway, any suggestions will be much appreciated. I’m still hesitating the usage of the wheels and battleline chariot (vs the second unit of nettes)

  7. 8 hours ago, Midjithero said:

    Correct, so to answer the original question, you CANT locus a unit after your Epitome fails its Horrible Facination.

    the order of operation would be:

    End of Charge Phase: Epitome triggers Locus of Diversion...pass or fail

    Charge Phase Ends

    Start of Combat Phase: Epitome triggers Horrible Facination...pass or faiL

    a unit can be under the effects of both Locus and Horrible Facination, however, you CANNOT trigger Facination before Locus as they happen in specifically different phases.  

    Hope this makes sense??

    Thanks guys! It's very clear. I think I'm now ready for my first list with this new army!

  8. On 5/25/2019 at 6:16 PM, Enoby said:

    I would even think it's worth taking an 80 point Slaaneshi Exalted Hero of Chaos just for a cheap summoning anchor that hides behind the fane - 80 points to ensure you always can summon is worth it imo.  

    Thanks for your advice, Enoby. I'll be actually playing my enrapturous to do a similar thing. She won't loose her fighting performance at the back (y'know it's mostly based on the shooting), while working as a summoning anchor near the fane. Though I'm not so sure of the benefit of 1DP/turn, but it's free bonus anyway.

    And I'm also considering hiring the Masque as a cheap distracting model. Her new 4++ would help her to be durable a bit, I guess?

  9. Hi guys! I'm so glad to hear that our God is back (I mean, rulewise back🙃).

    I found many hedonites players prefer the syberites to the revelers in terms of battalions. Is CP so important than mortal wounds these days? Sorry for my silly question since I haven't been playing the game for a long time.

    Also, is there any good combo using our new terrain of fane? I'm considering exploiting the enrapturous, but still seeking other ways (bacause this is my favorite design of model in the game!)

     

     

     

    r190525.jpg

    • Like 2
  10. Yeah I've just heard its points that is quite more expensive than I thought first. I may stick to the current endless spells (e.g., the cog, geminids, palisade) waiting for upcoming Slaanesh spells...

     

    I'm still curious if spending 300+ points for the battalion would be worth +1 CP & the second artefact for us.

  11. I keep thinking of tactics.

     

    The wildfire taurus, their endless spell, has 12"+12" range, inflicting D3/D6 MWs on affected enemy units, and most importantly let them attack at the end of combat.

     

    This is basically superior version of our artefact (cannot  name it) and it fits well us - the glass swords.

  12. 1 hour ago, The Darkest Soul said:

    Imagine gold-plated horns and jewel encrusted Herdstones! Also I love the idea that they may be being drawn to Slaanesh answering some sort of primordial call from the imprisoned god with Seekers following in their wake. This perfectly justifies using Beasts battalion in a Hosts army from a fluff-perspective too!

     

    Yeah it gives us the fluff support for Slaanesh-Beastman alliance, I like it. Gamewise, though, I've yet to find a good tactics to maxmize the battalion's effect.

×
×
  • Create New...