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King Taloren

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Everything posted by King Taloren

  1. Hmmm totally new game company. No idea who anyone is cause the site just says they are making this game. Not that they have ever made anything or if the company is made of any old pros. The trailer looks good, just kind of wish knew that these guys had experience making similar games.
  2. If they dont provide any benefits aside from just having more variety of bodies than it’s only slight better than just running the GA instead because only 1200 points( so at minimum 3/5 of your army) benefits from your allegiance abilities. unless you have some specific need for allies that your own units can’t provide it’s just better to not take a slot of additional allies because you are better getting synergies within your own army or just going GA. 400-600 points of unsupported units probably isn’t going to change much or change a lot depending on which armies are picked to pair up. even without allegiance abilities 600 points of witches bring a lot more pain on the table vs 600 points of seraphon.
  3. Really this discussion is geared to people playing Matched Play rules and competitive play. If you want to do thing like Battle Bros and be thematic like that in open play and Story play I’m more than fine with it. But it’s only really good there because there will be guys like me who will break it badly, it might be thematic with how I’d build it but you gonna lose badly.
  4. Morathi was Slaanesh’s High Priestess hiding among the Elves with her Pleasure cults for years before they started retconning her evilness away to being slightly mad and grieving woman who worshiped Atharti (basically the elven goddess not-Slaanesh instead.)
  5. It was confirmed by GW that the lords are not in the books so unless there is some odd reason to not put a Slaanesh unit in the book they are gone.
  6. I think that’s partly because you guys did blow up Morrsleibb so they might not have forgotten about that.
  7. The balldropping is basically that for a first time Chaos God release there is significant less fanfare compared to the other three. We don’t even get like a “Slaanesh’s demons invade Ulgu!!!11!1!1 Daughters vs Slaanesh. Hints of Malarion elves incoming...” just alittle recognition that thris is supposed to be one of the biggest threats to the mortal realms.
  8. Alright. Though the big thing here is that for the food things. Which are good, I almost feel like Slaanesh was made for my playstyle almost perfectly I love the shenanigans that can be put together with what we’ve seen. Its that compared to every other Chaos God Who had major releases their first battletome into AoS. Khorne launches the game with Stormcast and gets a ton of new units to play with to he point they have the problem Stormcast should be, so many good heroes and units and not enough space to play them all. Tzeentch comes out and everyone talks about the dread skyfires. He also gets a lot of new heroes and units. More focus was on 40k with Magus the Red making his comeback into real space but Tzeentch has a really good showing in AoS too. Nurgle had Bilepiper, Horticultus, all the new bugs and first good summon mechanics of Sigmar 1.0. A lot of new units and heroes. Also was a big event about Nurgle invading Hyish for AoS and Deathguard making a return in 40k. Slaanesh.... five heroes, endless spells and terrain. Oh and we cut out the only mortals in the actual faction. And there isn’t anything big happening either, Nagash is the Gaarosh Hellscream for 2.0 and we don’t want to detract from that right now.
  9. Not really. Average he is taking at least 4 mortal wounds. 5 is quite likely and he has no save after save without another unit close by. Might have to combo another spell to finish him off. Hit he is nearly dead with no heal. though on the other side of things that is four to five depravity points you aren’t getting so probably better to hit chaff with it.
  10. A pretty good point. I would say the only certainty at tre moment we. Have regarding armies is anything that has a battletome after Moggotkin of Nurgle since that is heralded as the first 2.0 books
  11. That’s only if it is a Hag Naar Queen. And in range of the generals buff. It’s a 6+ after save otherwise so it’d be 3-4 wounds on average 3.57 if we want accuracy. And then will probably kill the same amount of witches as well. 6+ save will take average 5 out of six dice and they might save .86 of those, 1.78 if they are Hag Naar and possibly another .66 save with the reroll save prayer. So 3-5 dead witches and a nearly dead Hag Queen in the Hero phase.
  12. Backfield heroes like Hag Queens will get absolutely wrecked with that spell. They only have a 5+ save and you go with the unmodified characteristic. Even with a 5+ save after save they are probably dead or almost. most aelves and Khorne priests are just dead getting hit with those wheels.
  13. Got to say I do like the mirror. Movement control, and a chance to wreck enemy heroes with a mortal force multiplier for a 6+ cast isn’t too shabby. Especially when you can drop and move it 24” for a across table turn one mess up you opponent opening moves if they can’t dispell it.
  14. Yeah I would make it -2 for entire duration so hints like nighthaunt and Daughters mindrazor would go off. Though another way would be slay a model or suffer a mortal wound instead for failing.
  15. Here’s an interesting idea. Mortal unit that rerolls all hit rolls but if they roll any 1s on the reroll they suffer-2 leadership as they freak out over failing to be perfect.
  16. Yes I’m not saying that snu-snu is the only draw though I am curious how big it is in WoG from the developers. (As a fervent enough worshiper of Slaanesh in my tendency to excessively collect things...) It would be nice to have had at least one or two units and a mortal hero or wizard that is actually the in the faction. Marked units kind of barely work, it’s just slightly better than allying in units.
  17. Lorewise Slaanesh should probably be on par with Khorne or even exceed mortal converts to his side just for what he represents. Though I guess it could be argued that they are too busy with excessive pleasure of the flesh to go out and be a presence in war. Not enough tempted by excess of murder and violence so his demons still do the brunt of the work... And the rules make for a good counter of ASF builds and armies. Like a control deck in Magic the Gathering, he’s got some really good things to work with and playdown the attrition on beat down armies that have poor sustain. Which also fits lorewise since even he other three gods are scared of him because he can feed of them if they go too much into their own powers excessively.
  18. No actually. That’s another 5 for Tzeentch. I was strictly going of units with the MORTAL tag.
  19. Yeah but are those models that can be taken as Hedonites or are they allied models like chaos warriors and knights? If not it’s like taking away skinks, saurus warriors and dactyls from seraphon and saying well you have judicators, and Sequitors to play with. whats weirder is they even mention mortal wizards in the previews. Which I guess points to taking StD as actual Slaanesh units... But here is breakdown of actual mortal units exclusive to a Chaos God: Khorne: 20 Nurgle: 13 Tzeentch: 8 Slaanesh: 3 (two of them squatted when the book comes out) so 1 Hellstriders (go figure that one...)
  20. I don’t really think it’s a good idea to open up such a thing for allies in such a way. Like most have pointed out this has become the worst piece of 40k armies with allies of the most broken units they can put together while keeping allegiance abilities. Depending on how these Battle Brothers if they are considered like allies I can posit the most broken combo in the game. Ionrach Idoneth Deepkin combined with Hag Naar Daughters of Khaine. Not only do you have rerolling everything witch elves but now they strike first in turn three as well.
  21. Wishing but not really holding breath for anything else Slaanesh wise now. The stuff is great but for a Lord Of Chaos this is really mediocre to almost insulting to Slaanesh fans. Khorne, and nurgle had multiple new boxes and units and Tzeentch was tzangors and other models.Unless this is just o tide over for when the big guy/gal escapes then I’d be slightly more ok with it. Im talking for a first time AoS release not just a 2.0.
  22. Very careful very very carefully. Or Loony Toons logic... who knows what kind of biology or physics are in the chaos realms. edit:for more humor/family friendly content just in case H is a bad word. edit edit: though thinking about it maybe it’s liek the Assari from Mass Effect... hmmm
  23. I'd be worried about what organ a Slaanesh army would use..... 😳 We should go back a bit and give Slaanesh the original Noise Marine weapons again. The first and only chaos rock army in Sigmar!
  24. @Kitsumy Is that a troll? We don’t know how big a release S/he’s getting all we have is a few models, with glimpse of scenery with promise of more and the cover of the battletome. Though I don’t think we’ll see Emperor’s Children until later. I want Fulgrim too darnnit!
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