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JackStreicher

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Posts posted by JackStreicher

  1. 16 minutes ago, Furuzzolo said:

    Could it be a cloak for a Vampire? The hints give me a Soulblight feeling..

    This is more likely a part of intricate armour. I guess it will be a Wing-Comp if a Blood Dragon vampire.

    apart from the guess:

    It looks much like something made of metal especially since it appears to have several segments. Additionally it‘s a aggressive design. Vespids are likely. Is there sth. In the Lore about the Vespids which describes them as hungry? Vespid Wing:

     

     

    8EEAF338-4B37-4A8D-9201-E6D05D1AB74A.png

    • Like 1
  2. 50 minutes ago, DanielFM said:

    What a pitty to do so, isn't it?

    Agreed 🥺😭

    @Drofnum Nautilar (+1 to Hits when charged) with a horde of Namarti thralls and a Leviadon could work quite well =} (it‘s quite a brick concerning movement though) ^^

  3. 3 hours ago, DanielFM said:

    : am I missing something and cover stops working if you charge?

    ...

    I want  to learn to use the army I want to play, not to play the best m eta army. Because there are a lot of fun, interesting suboptima l options and strategies. But only so many cookie-cutter, top list s.

    Yes you don‘t profit from cover when you charge.

    I always use the Leviadon, though I usually get punished hard for it.

    imo it‘s just too expensive for what it does by a large margin. I would love to see it drop a little in price so I can add an additional Allopex or reaver unit.

     

    so far the best strategy with the lev seemed to be if you screen it with 3-6 Ishlean which can charge or stay still while always having their 3+ save. But then you have a 500 point bundle that can at max hold one objective against small units while the rest of the army is obliterated.

    or they alpha-strike the Leviadon to uselessness/death Turn 1 or 2.

  4. 1 hour ago, DanielFM said:

    Is the Leviadon worth 80 points more than the Colossal Squig. Not really. Should it be 300? I don't think so.


    and the Leviadon has the cover aura (which is far from useless, it can be played around if you are willing to adjust a little).

    I agree, 280 seems about right 😜

    Yup if you want to play a bunch of sub-par units which in turn need to get charged (which means killed) in order to profit fromt the buff (of which again Allopexes, and the Leviadon don't profit from). Namarti spam it is then? You just lose your mobility if you have to play around the lev. Mobility is sadly what keeps the IDK alive since we usually lack the numbers of other units to contest objectives.

    Edit: Counting in Allegiance Abilities: The squig can run 5D6 inches. This will get him most likely where you need him.

  5. 7 hours ago, PJetski said:

    I would be very surprised if FEC got any new models besides the hero in Carrion Empire. It seems to be more similar to the new Necron Cryptek released in Forgebane right before the Necron 8th edition codex.

    I could definitely see them getting new Endless Spells, though.

    Though I hope you are wrong I still believe you I right, sadly 🥺

  6. @Joseph Mackay look at the new Rules for the colossal squig which is only 300 points:

    -1 to hit, MWs on the charge, dmg and spawning squigs when he dies, 8 attacks hitting (2+, 3+, rend -2) of which each 6 to hit deals D3 MWs, another 10 attacks and one shooting attack at 16 HP, 4D6 move and a 5+ save.

    pretty much better than the Leviadon in every way (the -1 to hit is huge).

  7. 1 hour ago, DanielFM said:

    The comparison is so heavy-handed that it gives almost no information. You say they have more damage output, but the models you mentioned vary wildly (and not all of them outdamage the Leviadon). You then discount 1 less save and 2-4 less wounds as if it was minor, and proceed to ignore the Leviadon gives a pretty significant buff (while most you mentioned give nothing). Plus almost none of those shoot 

    With all that taken into account, it's very difficult to see if those 180 points of difference are fair or not.

    A Drakesworn Templar is way closer for a comparison, IMHO. Or a Maw-crusha.

    Drakesworns are way too special since they only consist of a bunch of special rules. The maw crusha  is better and can receive an artefact and it’s still overpriced.

     

    the ones I listed are either mages with high dmg and a lot of wounds and are almost half the price of the lev while coming close to his damage or even outdamaging him. So his ~4 wounds more and a 3+ is worth 200 points? 

    The lev buff isn‘t significant unless you plan to get charged in which case the lev and allopexes won‘t benefit from it. It‘s a buff that only works defensively in an aggressive army, find the mistake there.

  8. 1 hour ago, DanielFM said:

    Can you please name those models instead of vague references to them?

    Chaos Gargant, Dankhold Troggoth, Ghorgon, Bloodthirster, slaughterbrutes, Comossal Squigs, Troggoth Hag .

  9. On 1/12/2019 at 1:53 AM, Joseph Mackay said:

    im not sure id agree with anything being overcosted in the battletome (maybe Reavers i guess, i see no reason to take them when the Allopex and Leviadon have better shooting, though i do like the models), maybe the turtle could drop 20pts just so id have the points to be able to run 4 😛 
    eels and volturnos i think are undercosted though (volturnos would be fine if his command abilitiy couldnt be stacked though), one thing i think is inconsistant between the 2 types of eels though, according to the background, the eletr- whatever creates the Ishlaens ignore rend (which is always active) and the Morrsarrs spears (which is once per game). maybe they should tone done the Morrsarr ability but no longer once per game? makes no sence why one is all game and the other is once per game

    the sharks, id like a points decrease if taken in units rather than indivauls, but otherwise i think theyre fine. they play like Leviadon-Lite

    Other races pay for a model of higher dmg output with 1 save less and 2-4 HP less 160-200 points. But 380 points seem justified to you? O.o

    The Lev should be at 250-280.

  10. 1 hour ago, Joseph Mackay said:

    ive played around with 2x Allopex and 2x Leviadon in a list, and although i dont think id run 2 Leviadons again, i like how they did.

    if people arent taking them because 'eels are better' then i think that supports my thoughts that eels need to go up in points

    It‘s not only that, leviadons are utterly overcosted as are the allopexes. Both eels should go up 10 to 20 pts but Allopexes, Leviadons and Eidolons need to lose quite a chunk of points while Reavers really need to drop to 110 or sth. Of the likes.

  11. 1 minute ago, eciu said:

    Nah, don't you know it's official White Dwarf model ? ^^

     

    As could it could be, the stormcasts have much better resiliance due to various armor buffs. 

    It would be cool if gromril armor just gave "enemy rend is 1 point less effective up to 0" instead of just "ignore rend if it is -1".

    Also those shield actually should have something alongside Chaos Warrios of ward against MW (again it's even named properly "Runic Shields"). 

    gromril should reduce rend by 1.
    Mastercrafted gromril should reduce rend by 2
    Shieldwall should be usable after running.

  12. 8 hours ago, Kramer said:

    Deff Two handed axes + shields. Gamewise the best. Unless you really dislike the shields on their back/hip of course :D 

    I don't mind their battlefield role, although they are not really exciting to me, but they don't look unified compared to the more elite. It's more a unified look than anything. And in that case I'd prefer the gromgril encased dwarfs.

    Same here. I despise the pseudo-Viking horned helmets (spoiler, Vikings never had horned helmets).

    I‘d also like the whole range to be clad in gromril plus granting them more energetic and dynamic poses.

    • Like 1
  13. 29 minutes ago, RocketMan said:

    I understand that, but I don’t make the rules  

    So with this house rules you don’t suggest starting a fec army right ? 

    I would not make any sense. You better talk to the ones who make those rules and argue the fact of summoning being necessary. And that they perhaps rather try it than restricting it.

  14. 11 hours ago, Lightbox said:

    Looking forward to seeing the warscroll for the archregent! Might be time to start dusting off my ghouls again and getting the FEC in order.

    Same here

     

    19 minutes ago, RocketMan said:

    Wait, I’ve been playing aos since d1 With stormcast and beastclaw so I’m new to summon mechanics in ghb2018 but not new to aos in general.  We use some house rules to balance some armies. So rule of 1 on command ability and evocations only is you don’t go over starting army point. 

    Btw I really like the monster list, and is also easy to make with just 3 start collecting but what about a 1500/1750 list? 

    I am sorry to point that out but that house rule is utter BS. Most factions with summoning (FeC for example) need it and it‘s an important part of their playstyle.

    I know old WHF players might think it‘s broken but in truth those factions with summoning really need it in order to be able to win.

    if you want to play FeC without summoning your opponent should grant you 30% more points.

     

    sth. Actually warranted to restrict via house-rules is the buff staking of DoK armies, apart from that I don‘t see anything broken apar from insanely good rolls 😄

  15. 18 minutes ago, Infeston said:

    The Gloomspite Gitz also can no longer ally with Ironjawz!

     

    Edit: Also I am a bit confused about the Bad Moon mechanic. 

    Does the Bad Moon only travel in one direction and dissolves if he reaches the edge of the board  or does he move back and forth?

    I thought maybe that the Bad Moon travels back if he reaches the other side of the board, because the arrow points backwards.

    Also another question: How does the mechanic work with 6 board tiles instead of the 4 tiles shown in the illustration?

    You simply divide the board into 4 tiles again...

  16. Troggboss costs 300 pts
    which is good.

     

    Moonboss on mangler is also 300 points, seems a bit too cheap for his damage potential and speed, but it's still okayish...I guess 😃

    Boinggrot Bounders are 100.

     

    I predict a chain-squig and boinggrot spam to kill the enemy with MWs alone.... XD #CompetetiveSucksNow

     

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