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JackStreicher

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Posts posted by JackStreicher

  1. 7 minutes ago, Landohammer said:

    Ok so keep in mind that we had 8 editions of Warhammer Fantasy and 2 editions of sigmar where battle tactics weren't really a thing. What we learned from those editions is that if you make a game solely about killing power, lists become homogenized as the most lethal/survivable units become clear and the rest of the units fall to the wayside. An "ideal list" becomes obvious quite quickly. Its why we have objectives and secondaries now. 

    The BT system is meant to reward preparation and strategy in addition to raw killing power. You can argue that the secondary system is not good, but arguing that secondaries themselves are bad for the game is a bold argument and goes against like 20+ years of game development. 

    I have played game systems where you just push forward and fight and whoever gets the most kills wins. That's essentially what TOW is now (with a bit more nuisance of course).  But IMHO its not what AOS is meant to be. 

     

    BTs are arguably (imo) a bad way to implement secondary scoring into the game. There’s better ways to get secondary scoring. 
    I don’t like winning based on kills either, a mix is needed.

    BTs feel like playing  Yu-Gi-Oh with one hand while the other is playing AoS, yet for some reason the Yu-Gi-Oh game is more important.

    • Like 4
  2. 1 hour ago, Ferban said:

    Oof.  This reminds me of the "Hunter and Hunted" battle scroll where they straight up just gave extra points to the low performing armies.  Yes, maybe this meant they got more points and won more.  But it didn't address the substantive reasons for the low performance.  Rather than look at addressing warscrolls, battle traits, and the like - the things that would make the army play better and be more enjoyable - they simply tacked on a few extra points to artificially skew the win rates.  Even while the army had the same underlying struggle.  

    I would much rather see balance applied to armies and units directly rather than simply tossing a few extra points (in the form of easy tactics) on low performers to artificially boost numbers. 

    That’s what I mean by BTs warping AoS. All of third hasn’t really been about the models or the battles. BTs are what the whole game is about, there’s zero immersion left.

     

     There‘s so much potential how BTs and terrain could be woven into the gane:

    BTs: granting a buff for performing something flavorful (a ritual?)

    Terrain: Fighting over terrain to control the battlefield instead of objectives. Terrain granting buffs in addition to Victory points.

    instead it’s just a layer of abstraction, a side game besides AoS that has little to do with AoS as a whole.

    • Like 1
  3. 4 hours ago, Vasshpit said:

    Do you think the backlash would of been equal had they added men to sisters of battle?

    Edit: Irrelevant I suppose and meant no offense. Just trying to have a discussion. 

    Would HAVE been, please.

    I would not care to get a brother of silence!

    • Like 3
  4. 5 hours ago, Satyrical Sophist said:

    Yes, you can have absolute blender units like Gotrek and Eltharion, but those are fairly specific units and are very distinctive. You don’t risk mistaking them for anything else.

    That’s not an argument though. Heroes usually look quite different with bigger bases. It’s not an issue in AoS or TOW. (and in tow they‘re standing inside a big block, looking even more alike). It’s never been an issue, ever. So this sounds like a Strawman argument to me.

    They‘ve simply decided that foot heroes shouldn’t deal damage, period. There’s no issue with a hero dealing 15+ dmg imo, especially when that’s his job.

    I have a harder time with buff heroes, because their buffs are highly nonsensical even in a magical setting: „oh look he is waving his cape! + 1 to wound, + 1 to hit“ - the actual fork? It’s not even a spell, just utter nonsense.

    While a forking vampire, stronger than a stormcast, moving as fast as one can blink should be able to dismantle a dozen ordinary humans especially when wearing magical artefacts. But he can’t (currently) and a skaven hero is just as powerful. (Imo the sniper is too accurate for a skaven btw)

    • Like 2
  5. They should be better. However since GW „looked at every single Warscroll and revaluated its power“ or in short, minus the marketing talk:

    Did Jack S**t and just continued the same way as before: It‘ll sadly stay that way and that makes me said. It’s so frustrating.


    @PraetorDragoon not true. Gotrek slaps for example. It has nothing to do with the game‘s setup, they just refuse to grant small models significant output although there‘d be more enough explanations fir it in this FANTASY setting (magical items, Blessing of living gods, Mutations, MAGIC).

    it‘s lazy design.

     

    • Like 2
  6. On 4/20/2024 at 3:16 AM, Sception said:

    Project202404192054.jpg.3ccdd3f79af4b761b0c7f0cf3b811438.jpg

     

    Project202404192055.jpg.83d21baff10a11f26711f1a2da630e02.jpg

     

    Converted liche priest on skeletal steed using the priest from the bone dragon kit.  not perfect by any means, but I like it more than the official cavalry priest model.

    That's thje conversion I did first (I'll use him as a necromancer) I switched it up to this:
    (Still WIP)
    WhatsAppImage2024-04-21at11_37_28.jpeg.b0b77619234775e71969a1367c0b9c3c.jpegWhatsAppImage2024-04-21at11_37.30(1).jpeg.68b5bb9de530577a2d3d537b6f70e86c.jpegWhatsAppImage2024-04-21at11_37_30.jpeg.7ef86f584ed099b28c52edfa607d4360.jpeg

    • Like 2
    • LOVE IT! 4
  7. Was an 1000 points intro game.

    (I won, but it was funny with absurdly brave Goblins, a fiery convocation eradicated half his black orks. From there on he was losing hard). His Black Ork Boss killed my hero on Griffon 👌🏻

    My horses killed more Black Orks than my regular troops 🤣

    some images :)

     

    my phone messed up the order if images x_X

     

     

    911C3096-2E75-48D0-A37E-4BE8BDB6BFC5.jpeg.ab06e6eafaf12efb4d4e66d5721e1921.jpegF8951DEF-D5E0-4084-90C1-CCA9FE01861D.jpeg.2465bb1ced2056085b183c28e371e13f.jpeg73881ADB-63A7-45E2-B6A0-7BC25675CF4C.jpeg.2c639cfa80213de6657d85279c1d469b.jpeg

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    • Like 2
  8. 1 hour ago, Ragest said:

    That's why I allways say that something has to change in that faction. I don't know if merging with someone (IDK?) or releasing Malerion with them, but DoK needs a very aggressive overhaul.

    Agreed. I stopped playing them 1,5 years ago. It’s too much of the same

    • Like 1
  9. It should be multiple choice.

     

    1. Citadel - Because I know what to expect of them

    2. Vallejo - Dropper Bottles are great, as are the colors (esp. for Air Brushing)

    3. Scale75 - Mostly Metallics (their Golds and Copper Colors are on a completely different Level, lookign forward to testing their alchemy colors soon!)

    • Like 1
  10. 6 minutes ago, The Lost Sigmarite said:

    Hard disagree on the Witch Elves - the kit is on another level than all of the others you mentioned. It was supposed to be an End Times release and tbf they're even better than true AoS kits like Vulkites. 

    agreed.
    I'd like Witch Aelves to be armoured though.

    • Like 4
    • Confused 4
  11. Getting IMMEDIATELY outdated rules for Dark Oath SUCKS 😕
    All the tokens and warscroll cards are instant trash paper

     

    well nice models guess I'll get them if I can sell some of my Space Marines (too many minis at the moment)

     

     

    FINALLY the Prophetess has arrived!

    • Like 1
  12. 10 minutes ago, Skreech Verminking said:


    although I guess it depends for what faction specifically you want to convert it into.

    with orks you can easily just leave it as is, with maybe the mordor ork on top being exchanged for a black ork big boss of some sorts

    FDC0F604-DD3E-43E0-8EE9-A2675D859832.jpeg

    For Dark Elves of course :D

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