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Acid_Nine

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Everything posted by Acid_Nine

  1. honestly I'm checking warhammer community for any news on this coming up. I want to know how similar this game will be to the mordeheim of old...
  2. Honestly I don't mind using old kits. It would be an excuse to buy thralls for my deep kin anyways! but I think I am most excited to start a small and limited foray into chaos!
  3. Honestly while I would be happy with any new idoneth models, I believe that I would be just as happy with previously boxed models, a la' kill teams.
  4. So how long do you think until we get another update? I really hope it's not gonna be at nova.
  5. Well, any hype for idoneth being all but confirmed for warcry? I am looking forward to the starter, and having idoneth means I would be adding 3 armies to try in that game. but it's probably going to be nothing but thralls for it, so I would have to buy some unless they allow all eels there too. Way way too early to tell, but I'm excited none the less.
  6. I mean, we got storm casts for azyr and demons from chaos. What more do ya need? 😀 I really am jazzed to see more of the Ghur Tribe. I have plans to make some of these guys into raiders or pirates for a punching bag Opponent to my deep kin for an army on parade board. the fact idoneth will be in Warcry makes this even better! Now I just gotta find a model boat for these guys...
  7. I really hope warcry is sooner than looncurse. I am bursting with excitement for that game, and I have tax returns coming like Gandalf and the Rohirim soon.
  8. yea, I agree. The giant mushroom shrine was getting ridiculous, and now they have a literal furnace they lug around and set up. They don't even have the excuse of "Our wizards summon it before battle" anymore with these guys. Do they lug it around everywhere they go and plop it down? Does no army have skirmishers to harass and make sure they can't? At least put wheels on the bloody thing!
  9. I'm wondering what kind of idoneth will be for the warband, my mind is telling me thralls, but I am so hoping for some eels In there too. but, the iron golems look like a heck of a lot of fun, and I am eager to see the beast guys when they get shown! They have an equally awesome asthetic. and hopefully this will make people stop whining that it's only chaos.
  10. I believe it is tide caster if your going fuethan for the extra turn of running and charging for the alpha strike / early high tide, and king if you just want eels? Could be wrong but that's how I see it.
  11. oh, okay so that makes more sense. So theoretically, on turn 2 on our turn we can zap him too, as the ability hits at the start of the turn?
  12. sweet, we now have a chance against them. Great! this is awesome news, and gives us a chance for more strategy! but now our zap-attacks will no longer go before this, which kinda sucks, but it's still fairly good overall, so I'm really happy about this change.
  13. got the list you are using? could be something as simple as adding a scryer or something!
  14. Dang, is that a merwyrm? that's awesome, and I had a similar idea with a hermit crab toy that turned out way too big. How tall / wide is that model? this also makes me wish we had a model to represent an embailor, too.
  15. I'm about to test something fun with making an archmage riding an eel. It should be a simple conversion, but I was looking forward to it for a while and may post an update soon.
  16. soooo, anyone bringing stuff to adepticon? shoot, it's almost a year since our army was announced there, innit?
  17. thank you for the info! I hope the battles are going good!
  18. I like the second list more to be honest as the eels are basically what I run with my 1000 point list. I have been thinking of buying thralls to replace the alopex I currently have though, so I like your's doubly so. I may suggest the king instead of voltunous though, as a 12" bubble of re-rolling 1's usually suffices, and the benefit of relics is really good for this king of army.
  19. gosh, I think I might be taking the aqshy fire amulet thingie just to protect against that on my king. I usually take Gyrnstrike, but I think that I could suffer through the standard hits just to keep him alive. new question: if an archmage's bubble of 6+ to saves reaches a unit that's covered by a ship's 6+ save, does it stack?
  20. Well, managed to play with my idoneth instead of studying, and Honestly I have no regrets! fought against a khrone list at 1000 points based around the concept of "Stop Hitting Yourself" with wrathmongers, with so much things either causing attacks out of sequence or punching myself. Honestly, Things performed well, and my dice rolls were hot the entire game (my models killed themselves more than the enemy did...) I have to say I need to work on getting my morrsarr into positions where they can charge more than once per game.
  21. It's worrying about the flesh eater courts and skaven just being more powerful and how we can keep up. The two spell slinging skaven and always on high tide flesh eater courts are just more powerful for their points. I love playing these deep kin too, they are my favorite army to play, and I just don't wanna get face stomped because of the power gap between our tome and the other. If I'm going to fail I want it to be my fault, not because i can only bring one eidolon for every two verminlords.
  22. Well, in terms of our tome the morrsarr are the only units with a really good rend on more than one attack / damage, not counting the king. The alopex has rend, but we already soliloquized why that is bad on almost every bloody page. Sure, you can take the non strong stuff in your army, but chances are unless you agreed beforehand your opponent will bring their strongest stuff, so it's kinda unfair to handicap yourself like that.
  23. the worst part is I seen people on reddit saying that morrsarr needs a nerf. They are pretty much the only guys in our tome that is worth the points and they need a nerf?! anyways, yea these new armies would new tactics to fight against for sure. The fact that flesh eater courts are so good and can summon new squads for free really puts them on the top in my opinion. At least skaven don't summmon more units on the battle field (I think)
  24. To be honest it seems a lot of our tomes ay need some rewrites with the next generals handbook... But I may be wrong. Honestly the tome creep is real with these past three ones
  25. Speaking of which, what's the strategy to fight against the Flesh eater courts and skaven? I know they havn't been out for long, but does anyone know of any good ways to do so? We can't really snipe characters with shooting, and the Flesh eater courts do our high tide thing whenever they want with that command ability, so I am kinda at a loss.
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