misthv Posted July 10, 2017 Share Posted July 10, 2017 2 hours ago, Warhammergeek said: Hey, I am looking at dipping my toe into the world of Chaos (was always a destruction and order kid). Tzeentch has won, with a little Khorne on the side. Has anyone run with a LOC, gaunt summoner, chaos warriors, pink horrors, sky fires and shaman and then a summoning pool for khorne? Any tips and tricks? I'd be interested in this too! But I guess options are kind of limited. Especially since Khorne is kind of dependent on reaching Melee and youre not allowed to move unit after summon. But maybe play around w Blue scribes to secure the success of summoning something nasty! Link to comment Share on other sites More sharing options...
TheOtherJosh Posted July 11, 2017 Share Posted July 11, 2017 I could see your challenge being that you're neither "fish nor fowl" in regards to the list. As long as you understand the roles that you envision each of the units fulfilling, I could see it working. From a "back of the napkin" perspective I see several challenges (mainly because I don't see what you're envisioning). You've split with Slaves to Darkness, Arcanite and Daemon keywords. And The tzaangor have no "mortal" keyword. Without Bloodbound synergies, reliably summonable Khorne units have no synergies to units you have included in your army.I could see your list having some challenges, and a larger "number of drops" due to battalions used means you're not likely to get to choose who goes first. Link to comment Share on other sites More sharing options...
TheOtherJosh Posted July 11, 2017 Share Posted July 11, 2017 Deleted: Accidental Dupe Post (go bad internets...) Link to comment Share on other sites More sharing options...
Warhammergeek Posted July 12, 2017 Share Posted July 12, 2017 Yup, I also see this as being a bit of a problem... From my first few readings of the battletome, it doesn't seem like Tzeentch get many buffs through keywords though.... or have I missed something? Khorne obviously do, but my thought was summon a unit of Bloodletters or a thrister into the opponents weaker unit so they need to send a stronger in to manage it, and then focus on the mission with horrors and a unit of slaves... they are pretty slow tho. And single drop armies will be a pain... a Kharadron army will just drop and take off my LOC... hmmm ok back to the drawing board then... Maybe GHB2 will come with something similar to what 40k 8th has, in regards to battalions... Link to comment Share on other sites More sharing options...
Iradekhorne Posted July 12, 2017 Share Posted July 12, 2017 I hope get an improvement in price units as the acolites and enlightened tzaangors cause if that don't happen, they still beign useles. The warscrolls with Acolytes are just useless bcause the acolites are higly overpriced. a And we need pass for daemons or skyfires to do someting, what is going to happen if they nerf the skyfires???? Link to comment Share on other sites More sharing options...
misthv Posted July 12, 2017 Share Posted July 12, 2017 7 hours ago, Warhammergeek said: Yup, I also see this as being a bit of a problem... From my first few readings of the battletome, it doesn't seem like Tzeentch get many buffs through keywords though.... or have I missed something? Khorne obviously do, but my thought was summon a unit of Bloodletters or a thrister into the opponents weaker unit so they need to send a stronger in to manage it, and then focus on the mission with horrors and a unit of slaves... they are pretty slow tho. And single drop armies will be a pain... a Kharadron army will just drop and take off my LOC... hmmm ok back to the drawing board then... Maybe GHB2 will come with something similar to what 40k 8th has, in regards to battalions... Maybe some Flesh Hounds, for the re-rollable charge, but I don't think they hit hard enough to be worth their points... A rules clarification question, would Blue Scribes summon maximum units (ie 10 Flesh hounds) on 2+? Link to comment Share on other sites More sharing options...
Warhammergeek Posted July 15, 2017 Share Posted July 15, 2017 Quick question about Splitting and summoning. If my Pinks split, do I cost that in my summoning pool, or prior to the game? Also this means that the unit size might not be exact... 2 Pinks die, so splits to 4 Blues... but the unit comes in 10's? I'm guessing as long as points are set aside it should be all good. I just have some picky opponents, so wanted toto clarify it before my first game! :-) Link to comment Share on other sites More sharing options...
Arkiham Posted July 15, 2017 Share Posted July 15, 2017 1 hour ago, Warhammergeek said: Quick question about Splitting and summoning. If my Pinks split, do I cost that in my summoning pool, or prior to the game? Also this means that the unit size might not be exact... 2 Pinks die, so splits to 4 Blues... but the unit comes in 10's? I'm guessing as long as points are set aside it should be all good. I just have some picky opponents, so wanted toto clarify it before my first game! :-) Waiting on a faq Link to comment Share on other sites More sharing options...
TheOtherJosh Posted July 16, 2017 Share Posted July 16, 2017 Quick question about Splitting and summoning. If my Pinks split, do I cost that in my summoning pool, or prior to the game? Also this means that the unit size might not be exact... 2 Pinks die, so splits to 4 Blues... but the unit comes in 10's? I'm guessing as long as points are set aside it should be all good. I just have some picky opponents, so wanted toto clarify it before my first game! :-)We have been running it as you pay the reinforcement point cost at the point of the split.This gives you a unit that be up to the max size of the unit you just purchased.I.e. 3 pinks split, you pay the reinforcement costs for a full unit. You can increase the size of the unit to the max of what you've paid for. (You're not stuck at an undersized unit of 6 blues.) Link to comment Share on other sites More sharing options...
misthv Posted July 16, 2017 Share Posted July 16, 2017 1 hour ago, TheOtherJosh said: We have been running it as you pay the reinforcement point cost at the point of the split. This gives you a unit that be up to the max size of the unit you just purchased. I.e. 3 pinks split, you pay the reinforcement costs for a full unit. You can increase the size of the unit to the max of what you've paid for. (You're not stuck at an undersized unit of 6 blues.) Same Link to comment Share on other sites More sharing options...
DarkBlack Posted July 16, 2017 Share Posted July 16, 2017 4 hours ago, TheOtherJosh said: We have been running it as you pay the reinforcement point cost at the point of the split. This gives you a unit that be up to the max size of the unit you just purchased. I.e. 3 pinks split, you pay the reinforcement costs for a full unit. You can increase the size of the unit to the max of what you've paid for. (You're not stuck at an undersized unit of 6 blues.) That is the most sensible way I can think of. Would be nice if GW just said it that way. Link to comment Share on other sites More sharing options...
Nico Posted July 16, 2017 Author Share Posted July 16, 2017 We used that approach for Pink Horrors splitting. It was one of the questions in a set of FAQ that I used for our event at the South London Legion and suggested to GW. Link to comment Share on other sites More sharing options...
HMB Posted July 17, 2017 Share Posted July 17, 2017 Hi guys, here's a list i'm playing in this days. I like his style and the thoughness of some unit. Allegiance: Tzeentch Heroes Lord Of Change (300) - General - Command Trait : Incorporeal Form - Lore of Change : Tzeentch's Firestorm Tzaangor Shaman (120) - Lore of Fate : Bolt of Tzeentch Gaunt Summoner (100) - Lore of Fate : Shield of Fate Lord Of Chaos (100) - Artefact : Paradoxical Shield - Mark of Chaos : Tzeentch Units 10 x Pink Horrors Of Tzeentch (140) 20 x Tzaangors (360) 4 great blades, 4 shields 3 x Tzaangor Enlightened on Disc (160) 3 x Tzaangor Skyfires (160) 3 x Tzaangor Skyfires (160) 20 x Chaos Warriors (360) -Hand Weapon & Shield Battalions Tzaangor Coven (40) Total: 2000/ 2000 Heroes: 4/6 Battlelines: 3 (3+) Behemoths: 1/4 Artillery: 0/4 Link to comment Share on other sites More sharing options...
Myzyrael Posted July 17, 2017 Share Posted July 17, 2017 2 hours ago, HMB said: Lord Of Chaos (100) - Artefact : Paradoxical Shield - Mark of Chaos : Tzeentch Love your list. How satisfied are you with the lord of chaos? Is he worth forgoing another spell caster? I really love the model and the idea of using less mortal wounds (spells) and more fighters. I think he even would be a good target for our buff spells. Link to comment Share on other sites More sharing options...
HMB Posted July 17, 2017 Share Posted July 17, 2017 22 minutes ago, Myzyrael said: Love your list. How satisfied are you with the lord of chaos? Is he worth forgoing another spell caster? I really love the model and the idea of using less mortal wounds (spells) and more fighters. I think he even would be a good target for our buff spells. Lord of Chaos imho is a key hero for my list: combining destiny dice with his special attack (for a successfull hit and wound) i can use it for killing key target with a great amount of wounds (skarbrand was one of them), obiouvsly my opponent must fail his armour roll, but with -2 rend it's not so easy. in other case he is a good fighter instead. With paradoxical shield it could be a good tank, taking objective in some case. Link to comment Share on other sites More sharing options...
santiel Posted July 19, 2017 Share Posted July 19, 2017 So here i am with my Fatesworn List. Ive put in more or less what i own but i would like to hear from you guys: What you think can be changed trait/artefact/spellwise within the list i have? Where do i go from here? What units should be swapped and how can i perfect this list as much as possible? Allegiance: TzeentchHeroesChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist - Artefact: Paradoxical Shield - Mark of Chaos: TzeentchChaos Sorcerer Lord (140)- Runestaff- Mark of Chaos: Tzeentch- Lore of Fate: Bolt of TzeentchGaunt Summoner (100)- Lore of Fate: Shield of FateBattleline20 x Chaos Warriors (360)- Halberd & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch5 x Chaos Marauder Horsemen (100)- Javelin & Shield- Mark of Chaos: Tzeentch- Slaves to Darkness Battleline5 x Chaos Marauder Horsemen (100)- Javelin & Shield- Mark of Chaos: Tzeentch- Slaves to Darkness Battleline5 x Chaos Knights (200)- Ensorcelled Weapons- Mark of Chaos: Tzeentch- Slaves to Darkness BattlelineUnits1 x Chaos Warshrine (200)- Mark of Chaos: Tzeentch5 x Chaos Chosen (160)- Mark of Chaos: TzeentchBattalionsFatesworn Warband (120)Total: 1980/2000 Thank you Link to comment Share on other sites More sharing options...
HMB Posted July 19, 2017 Share Posted July 19, 2017 can u consider to split 20 chaos warriors in 2 units, delete one marauder horsemen unit and insert a balewind vortex for the gaunt summoner? Link to comment Share on other sites More sharing options...
santiel Posted July 19, 2017 Share Posted July 19, 2017 5 minutes ago, HMB said: can u consider to split 20 chaos warriors in 2 units, delete one marauder horsemen unit and insert a balewind vortex for the gaunt summoner? I do have a Balewind Vortex laying around so absolutely. But why splitting the bigger group of Warriors? Link to comment Share on other sites More sharing options...
HMB Posted July 20, 2017 Share Posted July 20, 2017 to keep 9 mortal unit for the battalion Link to comment Share on other sites More sharing options...
santiel Posted July 20, 2017 Share Posted July 20, 2017 44 minutes ago, HMB said: to keep 9 mortal unit for the battalion Ofc, you are right. Ive done some changes now. This is how the list will be played this weekend in a friends-tournament we are holding. I still really need help with traits/artefacts and spell-sorting though so thoughts? Allegiance: TzeentchHeroesChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist - Artefact: Paradoxical Shield - Mark of Chaos: TzeentchChaos Sorcerer Lord (140)- Runestaff- Mark of Chaos: Tzeentch- Lore of Fate: Bolt of TzeentchDaemon Prince Of Tzeentch (160)- Artefact: Warpfire Blade - Lore of Change: Tzeentch's FirestormGaunt Summoner (100)- Lore of Fate: Shield of FateBattleline10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch5 x Chaos Knights (200)- Ensorcelled Weapons- Mark of Chaos: Tzeentch- Slaves to Darkness Battleline5 x Chaos Marauder Horsemen (100)- Javelin & Shield- Mark of Chaos: Tzeentch- Slaves to Darkness BattlelineUnits1 x Chaos Warshrine (200)- Mark of Chaos: TzeentchBattalionsFatesworn Warband (120)SceneryBalewind Vortex (100)Total: 1980/2000 Link to comment Share on other sites More sharing options...
HMB Posted July 20, 2017 Share Posted July 20, 2017 15 minutes ago, santiel said: Ofc, you are right. Ive done some changes now. This is how the list will be played this weekend in a friends-tournament we are holding. I still really need help with traits/artefacts and spell-sorting though so thoughts? Allegiance: TzeentchHeroesChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist - Artefact: Paradoxical Shield - Mark of Chaos: TzeentchChaos Sorcerer Lord (140)- Runestaff- Mark of Chaos: Tzeentch- Lore of Fate: Bolt of TzeentchDaemon Prince Of Tzeentch (160)- Artefact: Warpfire Blade - Lore of Change: Tzeentch's FirestormGaunt Summoner (100)- Lore of Fate: Shield of FateBattleline10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch10 x Chaos Warriors (180)- Hand Weapon & Shield- Mark of Chaos: Tzeentch5 x Chaos Knights (200)- Ensorcelled Weapons- Mark of Chaos: Tzeentch- Slaves to Darkness Battleline5 x Chaos Marauder Horsemen (100)- Javelin & Shield- Mark of Chaos: Tzeentch- Slaves to Darkness BattlelineUnits1 x Chaos Warshrine (200)- Mark of Chaos: TzeentchBattalionsFatesworn Warband (120)SceneryBalewind Vortex (100)Total: 1980/2000 ALTERNATIVELY, u can swap Daemon prince with an Ogroid Thaumaturge (same cost) but it's a MORTAL, so in this case u can rejoin 2 chaos warrior units in a large one of 20 warriors Link to comment Share on other sites More sharing options...
santiel Posted July 20, 2017 Share Posted July 20, 2017 15 minutes ago, HMB said: ALTERNATIVELY, u can swap Daemon prince with an Ogroid Thaumaturge (same cost) but it's a MORTAL, so in this case u can rejoin 2 chaos warrior units in a large one of 20 warriors That is my thoughts aswell, but inwont be able to get one done in time. Also thinking about swapping the marauder horsemen for a gorebeast chariot, but there again, in time. Any thoughts on how to distribute traits etc? Link to comment Share on other sites More sharing options...
HMB Posted July 20, 2017 Share Posted July 20, 2017 HeroesChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist GOOD- Artefact: Paradoxical Shield BEST CHOICE POSSIBLE- Mark of Chaos: TzeentchChaos Sorcerer Lord (140)- Runestaff- Mark of Chaos: Tzeentch- Lore of Fate: Bolt of Tzeentch consider that you often cast Mystic Shield in combo with Shield of Fate on CW, so they will become a thoughfull tankDaemon Prince Of Tzeentch (160)- Artefact: Warpfire Blade - Lore of Change: Tzeentch's FirestormGaunt Summoner (100)- Lore of Fate: Shield of Fate BEST CHOICE POSSIBLE... so you can cast this one and his own spell Link to comment Share on other sites More sharing options...
santiel Posted July 20, 2017 Share Posted July 20, 2017 2 minutes ago, HMB said: HeroesChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist GOOD- Artefact: Paradoxical Shield BEST CHOICE POSSIBLE- Mark of Chaos: TzeentchChaos Sorcerer Lord (140)- Runestaff- Mark of Chaos: Tzeentch- Lore of Fate: Bolt of Tzeentch consider that you often cast Mystic Shield in combo with Shield of Fate on CW, so they will become a thoughfull tankDaemon Prince Of Tzeentch (160)- Artefact: Warpfire Blade - Lore of Change: Tzeentch's FirestormGaunt Summoner (100)- Lore of Fate: Shield of Fate BEST CHOICE POSSIBLE... so you can cast this one and his own spell But you still wont be able to cast more than one spell/wizard right? Didnt know how to interpret the last line on the Gaunt summoner. You mean that he have the choice to cast both on the same turn or to choose from one of them each turn? Link to comment Share on other sites More sharing options...
HMB Posted July 20, 2017 Share Posted July 20, 2017 Gaunt summoner can cast 2 different spell in each turn Link to comment Share on other sites More sharing options...
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