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Best way to build a DEATHRATTLE army?


Dracothjay

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Im starting Deathrattle soon. Will be my first army from death, so i have a lot to learn. Deathrattle have caught my attention and i plan on firstly building a 1000 point army, then working up to 2K. Models i have so far are:

Wight King With Black Axe

Necromancer

 

So, how is a Deathrattle army best run? I understand the gravity of how brutal 40 skeletons with buffs coming in from the necromancer and wight king are.  

I feel i want to run more Grave Guard than Skeleton warriors, but i understand skeleton warriors are cheaper and if played/buffed correctly can be the most brutal thing on the field. Things i need answered are:

How many units of Grave Guard should i run, and what unit sizes?

Black Knights look pathetic, but i imagine in high numbers they make the perfect tarpit?

How many Wight kings should i take?

 

I have also looked outside of deathrattle to pack more punch. I have considered adding in Terrorgheist, Blood Knights and Morghast Archai/Harbingers. Would this be a decent compliment even though im not running a pure deathrattle list?

I plan on ALWAYS making my Wight King with Black Axe my general. But, i find myself looking at Mannfred a lot. Maybe just to put him in my list as a hard hitting support character.

As you can see, my heads a mess. Any IN DEPTH clarity would be greatly appreciated.

Thanks. 

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The Legion of Death formation is a very strong foundation for Deathrattle. I run a Wight King with an Infernal Standard, 2x10 Skeletons with Swords, 1x30-40 Skeletons with Spears, 10x Black Knights and 10-15x Grave Guard.

Settra makes everything in Deathrattle so much more potent. A lot of Tomb Kings units mesh with them astonishingly-well.

As far as Black Knights, they should be flanking in a constant charge-retreat cycle. Give them +1 Attack from the Wight King if he's your General, then charge them in, hurt something, take a few hits, and pull out. If you do this you'll get a regen in the Hero phase, retreat, then a regen in your next turn before you charge again. If you combo it with something else to follow up the first charge you can pin a unit down nicely for the Skeleton Warriors to get in.

Bear in mind that you can use your Hero Phase move from Legion of Death to retreat as well if it would get you 3" away from the enemy, and if you're within 9" of the Wight King you regen an extra model a turn. That means 2+2D3 models returned in each retreat-charge cycle.

They'll wear things down, especially trash units. If you have Settra they'll be on 3s to Hit and 2s to Wound on the Charge, Dam 2. Then two attacks each with the horses on 3s and 4s. Not bad at all, IMO.

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3 hours ago, Solaris said:

Would you be open to adding Tomb King units and heroes too, or only things from the currently ranged? A TK-bolstered Deathrattle army can be incredibly brutal.

Just deathrattle. Not a fan of the eastern look. I understand how amazing Settra is, but there are plentiful ways of making deathrattle brutal without the TK additions. 

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Here are my thoughts in no particular order:

 

  1. Although Black Knights aren't going to turn the world upside down, they are a decent cavalry unit and worth their points. I wrote earlier that they are basically mounted infantry, not "true" cavalry, in the sense that their advantage is that they can get where they're going quickly and have just enough of an advantage on the charge that your opponent is going to be afraid of simply disengaging. So they can be used to pin something down. They're a long-range tarpit, not a hammer.
  2. There's a lot of debate as to whether or not grave guard are worth their points. Personally, I think that with great weapons they're worth it, as they're pretty much your only source of Rend.
  3. Get all the skeletons. ALL THE SKELETONS.
  4. If you aren't going to run pure Deathrattle, consider getting Arkhan the Black. He's a Skeleton (though not Deathrattle) which means that a wight king can buff him.
  5. Consider getting as many wight kings as you can. Deathrattle operates on proximity to Death heroes.

 

The biggest thing to keep in mind is that if you love skeletons, you are really pinning your hopes on a Deathrattle Battletome. Right now, it's an extremely anemic faction that lacks... pretty much everything. No giant monster, like everyone else gets, no real heavy hitter, no source of mortal wounds, extremely limited access to rend... it needs some love. Will it get any? Who knows?!

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Well the necromancer is not pure Deathrattle, although he does fit very well.

I like a vampire lord, either on foot for the command ability or on dragon for the strength, plus the necromancer and everything else Deathrattle.

Unfrotunately Death is one of the most difficult allegiances to stick to only one faction, given that many of them are so small

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I know the Fluff of skeletons only is nice! but a vampire lord is way stronger than a wight king for only 20 points more! Better melee profile and is a wizard!

The wight king on steed is also stronger and has more move for the same points!

 

Vampire Lord on Zombie Dragon is Brutal with a unit of 6 or 9 spirit hosts, to get those mortal wounds out!

I'm planning to do a death army right now aswell what I have so far is this:

Wight King with standart

Necromancer

10 Skeletons Swords

40 Skeletons Spear

Morghast Archai

Gonna fill out the remaining points to 1k with Spirit Hosts I think!

 

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Yeah, the Vamp Lord can have:
- Regen 1 Wound a turn if they kill models,
- A Wizard,
- 10" Fly,
- Regen D6 Wounds once-per-game,
- D3 damage on sword rather than 1,
- +1 Attack for Death units, not just Deathrattle,

For only 20pts more. The Wight King does get the Infernal Standard, but the benefits for Deathrattle allegiance aren't that great anyway, Black Knights as Batteline doesn't really set the world on fire, y'know?

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27 minutes ago, CoffeeGrunt said:

Yeah, the Vamp Lord can have:
- Regen 1 Wound a turn if they kill models,
- A Wizard,
- 10" Fly,
- Regen D6 Wounds once-per-game,
- D3 damage on sword rather than 1,
- +1 Attack for Death units, not just Deathrattle,

For only 20pts more. The Wight King does get the Infernal Standard, but the benefits for Deathrattle allegiance aren't that great anyway, Black Knights as Batteline doesn't really set the world on fire, y'know?

Well they flying gets offset by the fact that both can have a mount that even adds some weak attacks!

I ordered a Valkia the bloody to use as a winged vampire lord though! I love that model!

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