AsraiR Posted October 15, 2016 Share Posted October 15, 2016 Hi, I'm looking for some strategic hints for dealing with Nagash, I have a lot of tools in my toolbox but I'm looking to crowdsource some ideas. My opponent will be fielding something along the lines of this at 2k: Nagash Abhorrent Ghoul King Necromancer 10 Ghouls 10 Ghouls 10 Ghouls 6 Crypt Horrors Terrorgheist My first plan is: Warden King Grimm Burlokson Cogsmith Thane with Standard 20 Warriors wih GW 20 Longbeards with GW 20 Ironbreakers 5 Vulkite Berzerkers Grudgethrower Grudgethrower Cannon Cannon My second option is: Glade Lord on Forest Dragon Spellweaver Loremaster Anointed 10 Phoenix Guard 3 Waywatchers 3 Waywatchers 3 Waywatchers 10 Sisters of the Watch 5 Sisters of the Thorn High Elf Bolt Thrower High Elf Bolt Thrower High Elf Bolt Thrower High Elf Bolt Thrower My third option is: Freeguild General Valten Battlemage Gunmaster 20 Handgunners 20 Freeguild Guard 10 Freeguild Guard 10 Empire Knights 10 Empire Knights 3 Demigryph Knights Gryph Hound Empire Cannon Empire Cannon Any thoughts on what might work best, I have other options I can bring in, but I do not have a Hurricanum so thats a no no Link to comment Share on other sites More sharing options...
Gotrek Posted October 15, 2016 Share Posted October 15, 2016 Well, if you take all 4 cannons and both grudge throwers with the engineers spread so they can affect 2 or more machines at a time you can probably kill Nagash in your opening salvo. Link to comment Share on other sites More sharing options...
Kramer Posted October 19, 2016 Share Posted October 19, 2016 On 10/16/2016 at 0:13 AM, Gotrek said: Well, if you take all 4 cannons and both grudge throwers with the engineers spread so they can affect 2 or more machines at a time you can probably kill Nagash in your opening salvo. I think the grudge throwers are a nice touch because they don't need line of sight. And with two (maybe a third) engineers you can spread him out so it would be harder to engage/destroy multiple artillery pieces in one go. Make sure he needs to move his army from one point to the other. Link to comment Share on other sites More sharing options...
chord Posted October 19, 2016 Share Posted October 19, 2016 Can you throw in a phoenix, it gets the save bonus regardless of who casts a spell within 12" of it. Link to comment Share on other sites More sharing options...
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