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Community Project: Let’s fix Path to Glory!


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Good day everyone,

after about 2 ish years of absence from PtG our group has startet a new campaign.

The fundamental idea and the fundamental rules are good. However we‘ve quickly encountered issues as listed below:

Scenarios: Most are bad, they give one player an incredible advantage which results in crippling the enemy army in turn one. The objectives are very crude as well.

Hero Advancements: While units can receive veteran abilities, heroes can not. Some armies possess upgrade tables for mounts, however, micro-factions like Idoneth don’t, since their small model range does not offer foot versions of mounted lords and heroes.

Territories: Quite one-dimensional, some even broken (Skaven deepstriking within 7“)

My intention is to have a constructive discussion, loaded with ideas, which hopefully will result in custom rules (like the awesome siege rules)  pdfs for all of us.

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