JackStreicher Posted August 17, 2023 Share Posted August 17, 2023 Good day everyone, after about 2 ish years of absence from PtG our group has startet a new campaign. The fundamental idea and the fundamental rules are good. However we‘ve quickly encountered issues as listed below: Scenarios: Most are bad, they give one player an incredible advantage which results in crippling the enemy army in turn one. The objectives are very crude as well. Hero Advancements: While units can receive veteran abilities, heroes can not. Some armies possess upgrade tables for mounts, however, micro-factions like Idoneth don’t, since their small model range does not offer foot versions of mounted lords and heroes. Territories: Quite one-dimensional, some even broken (Skaven deepstriking within 7“) My intention is to have a constructive discussion, loaded with ideas, which hopefully will result in custom rules (like the awesome siege rules) pdfs for all of us. Quote Link to comment Share on other sites More sharing options...
NinthMusketeer Posted August 17, 2023 Share Posted August 17, 2023 (edited) I gave up on 3rd PtG but have maintained my continuation of a 'fixed' 1st/2nd edition PtG. Link below, maybe it can provide what you're looking for? Edited August 17, 2023 by NinthMusketeer 1 Quote Link to comment Share on other sites More sharing options...
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