TechnoVampire Posted July 30, 2021 Share Posted July 30, 2021 Hi. I'm playing SBGL using the command trait: Rousing Commander: Once per battle, at the start of the combat phase, you can say that this general will rouse their warriors. If you do so, until the end of that phase, friendly KASTELAI DYNASTY VAMPIRE units wholly within 12" of this general benefit from the Bloodied Strength and Stolen Vitality abilities from the Might of the Crimson Keep battle trait above (if they have not already gained one or both of them. (Stolen Vitality: Add 1 to the Wounds characteristic of that unit.) My question is, if a model is left on 1 wound at the end of combat phase, when rousing commander ends what happens... does the wound charcterists go back to the orogonal warscroll and the model is left with 1 wound, or does the model die? (and why?) Thanks! Quote Link to comment Share on other sites More sharing options...
Liquidsteel Posted July 30, 2021 Share Posted July 30, 2021 It's a bit more complicated because you also need to factor in The Hunger, that is the D3 heal if models were slain. To answer you initial question, Rousing Commander lasts until the end of the combat phase. Unless the unit destroyed a 3+ wounds characteristic unit earlier in that phase, the model dies, as it still has 3 wounds allocated to it when it reverts back to 3. However, if the unit of Blood Knights managed to slay any models, you would be eligible to heal for D3 before the effects of Rousing Commander drop (both happen End of Combat phase, and you get to sequence the order as they are both your rules). Meaning that you could heal 1 and be left with 2 wounds allocated, thus surviving. 2 1 Quote Link to comment Share on other sites More sharing options...
BaylorCorvette Posted July 30, 2021 Share Posted July 30, 2021 6 hours ago, Liquidsteel said: It's a bit more complicated because you also need to factor in The Hunger, that is the D3 heal if models were slain. To answer you initial question, Rousing Commander lasts until the end of the combat phase. Unless the unit destroyed a 3+ wounds characteristic unit earlier in that phase, the model dies, as it still has 3 wounds allocated to it when it reverts back to 3. However, if the unit of Blood Knights managed to slay any models, you would be eligible to heal for D3 before the effects of Rousing Commander drop (both happen End of Combat phase, and you get to sequence the order as they are both your rules). Meaning that you could heal 1 and be left with 2 wounds allocated, thus surviving. Exactly this. Quote Link to comment Share on other sites More sharing options...
TechnoVampire Posted August 3, 2021 Author Share Posted August 3, 2021 On 7/30/2021 at 2:44 PM, Liquidsteel said: It's a bit more complicated because you also need to factor in The Hunger, that is the D3 heal if models were slain. To answer you initial question, Rousing Commander lasts until the end of the combat phase. Unless the unit destroyed a 3+ wounds characteristic unit earlier in that phase, the model dies, as it still has 3 wounds allocated to it when it reverts back to 3. However, if the unit of Blood Knights managed to slay any models, you would be eligible to heal for D3 before the effects of Rousing Commander drop (both happen End of Combat phase, and you get to sequence the order as they are both your rules). Meaning that you could heal 1 and be left with 2 wounds allocated, thus surviving. Thanks for this! that cleared things up a lot… coincidentally that was the exact situation that occurred, so ‘The Hunger’ and your answer meant my VLOZD survived! 😆👌 Quote Link to comment Share on other sites More sharing options...
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