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When do mortal wounds from attacks get allocated?


Zeblasky

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So, once upon a time on this forum, while discussing Sisters of the Watch, that deal additional 1 MW on the 6 to wound, I've been told that the moment you roll 6 to wound with them, the defending unit immediately suffers a mortal wound. But the rule about MW states that  "allocate any MWs that are caused while a unit is attacking at the same time as any other wounds caused by the unit's attacks, after all of the units attacks have been completed". It seems quite clear that in this instance you can't knock off armor from Bastiladon or Leviadon with Sisters MWs before the usual attacks do hit. Instead Mortal wounds get allocated after saves, together with the usual damage, correct?

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Hi @Zeblasky

Mortal wounds are allocated after all attacks of the attacking unit have been resolved (the same way normal wounds are allocaed). It is basicly a separate wound pool (after those woulds can only be negated by abilites that ignore mortal wounds).

The point is, that the game works this way.

If an enemy unit for example has 3 weapontypes and attacks one unit you make the following.

  • Rolling to hit, to wound, save and damage for weapon 1 (putting the damage into a pool)
  • Rolling to hit, to wound, save and damage for weapon 2 (putting the damage into a pool)
  • Rolling to hit, to wound, save and damage for weapon 3 (putting the damage into a pool)

Only after you handeled the last weapon, the combined pool of weapons 1-3 will be allocated to the models, and this is also the time when Mortal Wounds are allocated.

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27 minutes ago, EMMachine said:

Hi @Zeblasky

Mortal wounds are allocated after all attacks of the attacking unit have been resolved (the same way normal wounds are allocaed). It is basicly a separate wound pool (after those woulds can only be negated by abilites that ignore mortal wounds).

The point is, that the game works this way.

If an enemy unit for example has 3 weapontypes and attacks one unit you make the following.

  • Rolling to hit, to wound, save and damage for weapon 1 (putting the damage into a pool)
  • Rolling to hit, to wound, save and damage for weapon 2 (putting the damage into a pool)
  • Rolling to hit, to wound, save and damage for weapon 3 (putting the damage into a pool)

Only after you handeled the last weapon, the combined pool of weapons 1-3 will be allocated to the models, and this is also the time when Mortal Wounds are allocated.

Thanks! Just needed a conformation, that information I was told previously was incorrect.

And yea, this makes Bastilladon (with his igroning rend 1+ save) and Leviadon seem like even more overpowered in my eyes, as their saves degrade only after all unit attacks, including MWs, are resolved. Oh boy...

Edited by Zeblasky
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