I frequently see this played wrong, and just want to double check I’m not making a mistake with my interpretation.
Here’s the example.
Stardrake gets buffed by the Castellant Lantern. So a dice roll of 6 heals a wound allocated to it.
The way I always see it played is that wounds are healed in real time. For example, I was just watching a stream where a Stardrake was damaged by the unit champion, who did one wound. Then the attacks from the rest of the unit did nothing, but the Stormcast player healed a wound.
My understanding is this can’t happen.
Wounds are allocated after all attacks from the unit have been resolved. So a Stormcast player can only heal if a second unit is fighting it, or it was damaged in a previous phase/turn. Right?
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Grailstorm
I frequently see this played wrong, and just want to double check I’m not making a mistake with my interpretation.
Here’s the example.
Stardrake gets buffed by the Castellant Lantern. So a dice roll of 6 heals a wound allocated to it.
The way I always see it played is that wounds are healed in real time. For example, I was just watching a stream where a Stardrake was damaged by the unit champion, who did one wound. Then the attacks from the rest of the unit did nothing, but the Stormcast player healed a wound.
My understanding is this can’t happen.
Wounds are allocated after all attacks from the unit have been resolved. So a Stormcast player can only heal if a second unit is fighting it, or it was damaged in a previous phase/turn. Right?
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