I notice that most models are unable to balance in the stairs of the Sigmarite Dais. I seem to recall a clarification on the wobbly model rule is intended only to keep models safe from being knocked over, and is not intended as a convenience to allow models to count as standing where they cannot actually stand!
Note: The stairs are also more than 2" long, meaning that a model on the edge of the platform and a model directly below him and in base contact with the bottom stairs is within 3", but outside of 2". The stairs are clearly traversable and do not block line of sight, it's just impossible to actually stand on them with a model...
Now, assuming that wobbly model rules don't allow you to put models on the stairs, you can potentially fill the dais with models close enough to the edge to deny enemy models standing on it and only be be able to exchange ranged attacks (pretty common) and melee attacks with 3" range (not very common).
What do you think of this? Is it fine to have a piece of terrain where a unit can assume a powerful defensive position? Or do you house rule it in such a way that regular 1" reach units can at least attempt to fight?
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T10
Hi!
I notice that most models are unable to balance in the stairs of the Sigmarite Dais. I seem to recall a clarification on the wobbly model rule is intended only to keep models safe from being knocked over, and is not intended as a convenience to allow models to count as standing where they cannot actually stand!
Note: The stairs are also more than 2" long, meaning that a model on the edge of the platform and a model directly below him and in base contact with the bottom stairs is within 3", but outside of 2". The stairs are clearly traversable and do not block line of sight, it's just impossible to actually stand on them with a model...
Now, assuming that wobbly model rules don't allow you to put models on the stairs, you can potentially fill the dais with models close enough to the edge to deny enemy models standing on it and only be be able to exchange ranged attacks (pretty common) and melee attacks with 3" range (not very common).
What do you think of this? Is it fine to have a piece of terrain where a unit can assume a powerful defensive position? Or do you house rule it in such a way that regular 1" reach units can at least attempt to fight?
-T10
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