Can you please help me find the specific rules that address these few questions?
Question One
Saves from Mystic Shield don't "stack". There's the rule of one that prevents you from casting Mystic Shield twice in a Pitched Battle, but I seem to remember an FAQ about abilities not stacking. I can't find it. Am I imagining things?
What about abilities? Do their benefits stack?
A Dragonlord's Aelven War Horn reads:
Quote
Once per game, in your hero phase, a Dragonlord with an Aelven War Horn can blow it to sound the attack. When he does so, all models in Order Draconis unites from your army within 10” of this model when they attack in your next combat phase make one extra attack with each of their melee weapons.
Would a unit of Dragon Blades that are between two Dragonlords who have both blown their horns get two extra attacks with each of their melee weapons?
The Rogue Idol’s Livin’ Idol ability in the Forge World warscroll (not yet updated on the app) reads:
Quote
The crackling spiritual power of the Waaagh! is the lifeblood of the idol. Add 1 to casting rolls for friendly Orruk Wizards and Grot Wizards while they are within 16"of this model. In addition, add 1 to the Bravery characteristic of friendly Orruk and Grot units while they are wholly within 16" of this model. However, if a Rogue Idol is slain, subtract 1 from the Bravery characteristic of all friendly Orruk and Grot on the battlefield for the rest of the game.
Would a Wizard between two idols add 2 to casting rolls?
Any answers pointing to specific rules, FAQs or other forum threads would be appreciated.
Question Two
This seems obvious, but I have been questioned on it. Can you help me clarify this with some authority? In GHB2017, the new rule for mounts reads:
Quote
Some heroes have a mount, such as a battle steed, a powerful monster that they can ride, or a massive war machine that they can stand upon. In all such cases, any command abilities or magical artefacts can only be used to affect attacks made by the hero, and have no effect on attacks made by their mount unless specifically stated otherwise.
What is a “magical artefact”? As the rule appears in the Choosing Your Allegiance section of the book, I assume a “magical artefact” is an Artefact of Power. A Dragonlord’s Aelven War Horn is listed as an ability on a Warscroll. This ability should affect mounts, despite the above new rule, right?
Question Three And , speaking of abilities and continuing with the Dragonlord theme: Dragonfire is an ability that reads:
Quote
A Dragon can unleash a blast of Dragonfire in your shooting phase. When it does so, pick a visible unit within…
The rules for running read:
Quote
A unit that runs can’t shoot or charge later that turn.
Can a Dragonlord use Dragonfire after running? Is an ability used in the shooting phase affected by the running rule as a missile weapon is?
These are all questions I have resolved with friends I play against using our personal interpretations of rules, but I'd like to start playing with strangers at tournaments and would appreciate help getting rules right. Thanks!
Question
Blish
Can you please help me find the specific rules that address these few questions?
Question One
Saves from Mystic Shield don't "stack". There's the rule of one that prevents you from casting Mystic Shield twice in a Pitched Battle, but I seem to remember an FAQ about abilities not stacking. I can't find it. Am I imagining things?
What about abilities? Do their benefits stack?
A Dragonlord's Aelven War Horn reads:
Would a unit of Dragon Blades that are between two Dragonlords who have both blown their horns get two extra attacks with each of their melee weapons?
The Rogue Idol’s Livin’ Idol ability in the Forge World warscroll (not yet updated on the app) reads:
Would a Wizard between two idols add 2 to casting rolls?
Any answers pointing to specific rules, FAQs or other forum threads would be appreciated.
Question Two
This seems obvious, but I have been questioned on it. Can you help me clarify this with some authority? In GHB2017, the new rule for mounts reads:
What is a “magical artefact”? As the rule appears in the Choosing Your Allegiance section of the book, I assume a “magical artefact” is an Artefact of Power. A Dragonlord’s Aelven War Horn is listed as an ability on a Warscroll. This ability should affect mounts, despite the above new rule, right?
Question Three
And , speaking of abilities and continuing with the Dragonlord theme: Dragonfire is an ability that reads:The rules for running read:Can a Dragonlord use Dragonfire after running? Is an ability used in the shooting phase affected by the running rule as a missile weapon is?EDIT: Resolved this one with a search. http://www.tga.community/forums/topic/12467-can-a-dragon-run-and-use-breath-weapon/
These are all questions I have resolved with friends I play against using our personal interpretations of rules, but I'd like to start playing with strangers at tournaments and would appreciate help getting rules right. Thanks!
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