Lucio Posted September 9, 2017 Share Posted September 9, 2017 I've been looking at starting a Death army on and off for a while but I've struggled to fit the bits I want into a coherent theme. Current model collection is Arkhan the Black Necromancers (about 5) Wight King with Black Axe 50 odd Zombies Corpse Cart Mortis Engine (ish, got dropped and may have lost parts) 20 Skeletons 10 Grave Guard 6 Spirit Hosts 2 Morghast Arachi Tomb Banshee 10 Hexwraiths I like the idea of a Deadwalkers based army, but it's a bit daunting to build another 130 Zombies, though Dire Wolves may alleviate that. The other theme I was thinking of was the Black Hand of Arkhan, using Arkhan the Black and 4 other characters to form the hand, and various mixed troops. My biggest issue with the army is I'm not comfortable with the silly saves of the Night Haunts being my entire army, but its tough to argue with their effectiveness. I'm also struggling to see the real damage dealers in the force Any pointers? Flesh Eaters Court worth exploring? Link to comment Share on other sites More sharing options...
Malakree Posted September 9, 2017 Share Posted September 9, 2017 You could look into doing a death rattle based army. Not using the allegiance but taking the large blocks of skeles and augmenting them with Wight Kings with infernal standards. That would work, aesthetically, alongside the deadwalkers and deathlords that you have going on. If you want to use what you have at the moment start with a Grand Alliance: Death army. You don't get any of the new flashy allegiance traits but it gives you a chance to use each unit and work out which bits you like. Plus there is a rumour that we might be getting a Deathrattle Battletome sometime early next year. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.