Just wanted to make a quick post about a new technique I tried out last night. This is my WiP of the Lord Relictor. There's still a fair amount to go and every time I look at the model I'm surprised by how much detail I've missed off. There's always something else which catches me out. Anywho, I've been trying a few techniques on stuff like cloth and whatnot and the normal layering or edge highlighting stuff I just can't get along with. It just appears unnatural to me on some materials and I can't seem to get the blend quite right. On the bone, for example, I'm really happy with the layering but my recent attempts at Yndrasta's cloak have told me I've a lot to learn. Consequently, I decided to give glazing a pop. You can see this on the below with the white pauldrons. Although I'm quite clearly still a novice in this, I'm really happy with how it's beginning to look. The white is Celstria Grey with a Drakenhoff wash. Celestria Grey is then glazed on with a mix of 4:1, Lahmian Mediaum:Celestria Grey. For the final highlight I'm gonna glaze on some Ulthuan Grey with the same consistency.
One thing I found difficult with the technique, however, was how runny the paint becomes. I found it really difficult to control the paint when it was so "wet". My experience developed as the session progressed though, e.g., I tried to make sure the excess on the brush was wiped away on a tissue. I also found it time consuming as well as it took multiple layers with drying time in-between. To pass the time though I would just work on something else on the model at the same time.
Edited by lare2