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Lucentia

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Everything posted by Lucentia

  1. 1" range on his taunt makes him a little tricky to use as a defensive piece against a savvy opponent, but in the right spot he could be a real nuisance, and the model is lovely.
  2. Another seraphon piece could make sense, especially if there's another single hero they can show off. Otherwise my guess would be a single teaser mini for the next warcry or underworlds set, it's not a big preview so I'm not expecting anything too extravagant.
  3. It also has baked in rules to allow players to create their own custom spells, which I thought was a nice touch, though I haven't actually played with those rules myself so I can't personally vouch for how good the system actually is!
  4. I was very impressed with the quality of the starter set (granted I don't have much to compare it too as I've only really seem the d&d 5e one otherwise!) But it has a suite of pre-made characters with nice, fold out, full colour character sheets, a detailed campaign booklet with enough stuff to run through a pretty rigorous little adventure, and a mini lore/setting booklet with more background information. Plus some fancy dice if you're of a sort to enjoy fancy dice. I found the whole package very well put together.
  5. I'm not sure that KO were necessarily in need of another infantry hero, but a battle lawyer is a pretty fun and appropriate thing to exist in the faction, so I'm not complaining too loudly, and the model is very nice. Obviously the single hero releases are probably the easiest to produce, but I do wonder if we might eventually see a pivot towards small units as the single kit battletome update releases, there are plenty of factions who have a glut of small heroes but would welcome a 3-5 model gap filler unit.
  6. The warcry maps have rarely really correlated with the actual warband releases, to my memory, even Catacombs had a whole, brand new, underground map with various faction symbols, but only two warbands were ever part of the Catacombs release (and even then the flame guys were clearly held back from the initial set of 8 realm-themed warbands as they were referenced directly in the first core book.) The maps are mostly just for flavour and so people have a few specific named regions to theme their warbands around if they want to.
  7. I hadn't noticed that, interesting. Normally the underworlds scenic bases are part of the sprue, but these models look like they might have rubble/rock elements attached to their feet like the normal witch elf kit, which would suggest separate bases. I'm curious if they'd have to have different packaging to safely fit a few bases in, the underworlds separators have been pretty tightly designed for 2 sprues plus all the cards, to my memory. It does seem to suggest that these maybe weren't originally intended for underworlds, or at least not for this release window, in some capacity.
  8. Ahem, excuse me, these are clearly sisters of slaughter, not witch aelves! Sure, they might use the exact same bodies, weapons, and be virtually indistinguishable from one another, but they are a separate unit... There's actually a sister of slaughter already in the 1st DoK warband, which only makes this one feel weirder. My bigger complaint is kinda silly, but calling them Arenai when that '-ai' suffix has previously only been used for the DoK mutants, to my knowledge, is a little strange, I wanted more weird elves!
  9. I would expect the skinks to stay, they're not as obviously embarrassing as the saurus (the perks of being teeny tiny, I suppose) but who knows, right now we're in anything could happen speculation mode! It depends on how much they're going to want to balance shiny new kits versus updating old sculpts, I suppose, but if I had to guess I'd at least expect to see updated saurus knights and salamanders, and maybe one of the foot heroes too. Temple Guard seem like an easy dual kit with saurus warriors, but we saw no sign of that here, so perhaps not. Could be fun to combine the temple guard and kroxigor concepts into a single, monstrous infantry, bodyguard unit and kill two birds with one stone.
  10. As a resident DoK fan I will take a 3rd underworlds squad I guess, always happy to paint some DoK and I enjoy seeing iterations on their base design elements. However, it's definitely the weakest of the 3 DoK teams available, almost feels more like a season 1 team where they were pulling design cues from only a single unit type. (Sisters of slaughter, in this case.) Mixing in a harpy or snake-elf in there would've gone a long way, I think.
  11. My first assumption was 40k, but the style of the hand is kinda interesting, is this a long-awaited rat ninja of some sort, or just another space weirdo?
  12. I did find it a little interesting that the Snarlfang community article refers to the dawn of the age of the beast, implying that, narratively at least, it's still close to the beginning of that period. Which I guess kinda makes sense, in that we haven't generally seen huge narrative moves outside of the end of edition periods. Not to imply that there's definitely a bunch of beastly stuff planned for layer down the pipeline, I don't know that I believe that myself, but it's not out of the realm of possibility, I suppose.
  13. I could see them releasing the AoS books on two different dates, one at the end of Jan, one in Feb sometime to maintain the spring release window, no particular need to keep them together if there's no accompanying dual army box. I suppose it depends if they'd rather have them together to hype up as a singular AoS release week, or if they're content to have them as parts of multi-system bulk release day.
  14. Lately the warcry squads have been kinda serving double-duty in filling in holes in existing faction ranges, either in terms of model updates (for the chameleon skinks) or being able to play as unit roles that don't exist in their respective AoS books (light armoured, skirmish mortals for nurgle, and defensive(ish) cultists for Tzeentch). Sooo, I guess what I'm saying is that I've got my fingers crossed that these are going to turn out to be something close to the elite, vampiric infantry melee bruisers that I'd hoped to see with the Soulblight model release.
  15. For what it's worth the double-fight ability on the Ironguts warscroll has the same wording. My assumption was that it is intended to allow a charging unit to activate twice even if they kill their initial target and are no longer within 3" of any enemy models, as charging units can be activated even if there're no enemies in range, as per the core rules (12.1).
  16. If it is Slaanesh then warcry would also be my first guess (though the recent warcry bands have been pulling double duty as proper AoS units too, notably.) Most of the current Slaaneshi potion bottles and such are rounded, unlike this squared off one, which might support the idea, as the god-marked warcry bands have both explored different aesthetic angles to the main lines so far. Alternatively I would not be surprised to see a single foot hero with a perfume homonculus tagging along, pot grot style.
  17. Kinda has a Slaaneshi evil incense/perfume vibe to it, but that sort of swirly smoke is fairly common, and the hand itself is very low detail, which suggests it might be pretty small, like an accompanying minion, or something.
  18. Going off of the, admittedly quite shaky, logic that the 40k video is showing teases for both sides of the upcoming kill team box, then I think it follows that the same could be true for Warcry, the next box (Bloodhunt?) is due quite soon, but I don't believe the one after that (Nightmare Quest, or whatever) is as close. It's possible that Bloodhunt could be Khorne vs Slaanesh, I suppose, but going off of the previous two boxes I think it's more likely that it'll be either Khorne or Slaanesh versus some other faction, which is our mystery final silhouette.
  19. Someone earlier mentioned, quite rightly, that the last teaser model has tufts on it's base, which would rule it out as an underworlds model unless they've changed how those are presented.
  20. Have we had Heresy models in the rumour engine before? I can't recall.
  21. Though, of course, you can still play using the rules/missions from older GHBs if you like them or are feeling nostalgic, it's not like the books will self-destruct! But organised events and most pick up games will most likely be using the latest GHB.
  22. Mm, I think the mystery seraphon model is a light, skink cavalry unit with more bird-like raptors, rather than a new monster. Ideally that could be a new dual kit with updated cold ones, but I'm not holding my breath there! I think there used to be a skink cavalry unit for Lizardmen many editions ago? Could be a throwback to that. As much as I would like the final sillhouette to be Slaanesh, I'm not sure that it is, all of the current mortal slaanesh models, from wizards to warriors, have a quite distinctive shoulder pauldron design that I can't quite match up there, but of course it is a just a black shadow! But I wouldn't be surprised if this is part of our mystery underworlds warband either, it doesn't quite read the same as the rest of the Hedonites designs to my eye.
  23. I dunno, I was fairly negative on how the matched play elements from the last GHB ultimately shook out, but at first glance these leaks seem a lot more manageable. Really, in my view, the main issue with the Galletian Veterans system was in the battalions, which sort of vicious cycled one another into redundancy with lists trying to minimise GV units to avoid the threat of powerful bounty hunters, etc. But there doesn't look like there's too much of that in this case, it's much closer to the normal rules, you only need to buy into the battalions if you have a particular plan in mind, rather than just dumping all your hammer units in bounty hunters by default. My main concerns up front would be that useful galletian champion units aren't necessarily distributed evenly between factions, and the sniper battalion might become a mini-bounty hunters where it's the obvious pick for all shooting units, but the effect is much lesser than the damage bonus, so we'll see.
  24. The ogor book is still lumped with resin butchers, slaughtermasters, icebrow hunters, yhetees, sabretusks, and gorgers, so regardless of the maneater situation it's not the case the resin kits are being vanished when books hit 3.0 (unfortunately, given the quality of some of those old sculpts...)
  25. That feels like a lot of stuff to squeeze out in half a year, particularly for Seraphon that seems like wishlisting, but as far as rumours go I could believe most of that list being plausible, sure.
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