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DanielFM

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Everything posted by DanielFM

  1. LLV said Darkoath/Beastmen release. Not Darkoath=Beastmen. It was either one or the other.
  2. I don't know if you read the previous posts, but people isn't actually cheering from happiness with the AoS (lack of) reveals. That's a bit like rubbing salt in the wounds just to get publicity for your blog. I know that's not your intention, but that's how it came to me.
  3. Why not? You don't get one of the systems to be as popular as the other by supportingly it less, but the other way around. If GW wants AoS to be as popular as 40k (and why wouldn't?) they should invest extra on it. Having Warhammer Fest be Warhammer 40k Fest doesn't appear to be the best way to promote AoS. Will NOVA sort this out? Hopefully, but there is no guarantee. How did GW think a single Endless Spell would be enough to get AoS players hyped, I can't really understand.
  4. Sorry for confusion, I didn't mean to demand something from him. I was just hoping he could shed some light on the change of events. What's that flaming bull, for example?
  5. LLV, any explanation for this disappointing reveal?
  6. That increases the range of the Heraldor trumpet greatly. With Thermalrider cloak he can move 9+1d6 flying then pick terrain wholy within 18. Neat ?
  7. Pure performance? Staves are better against more targets. Most of the time, a mixed unit will perform nearly as good as a pure staves one, but look more interesting (imho) and benefit from the increased range (first rank doesn't need range 2" anyway). That's what I would take.
  8. Do 7 wounds to the Judicators, you made the unit less efficient. Do 7 wounds to the Ballista and it's gone But I see your point.
  9. 2 Ballistas with Ordinator (340 points) do 7.77 wounds Vs 4+ on average. 2 units of 5 Judicators (320 points) do 5.9 wounds on average. So the slightly more expensive option is a bit stronger. But it has less range and it's not battleline. I can't see how Celestar Ballistas deserve to be 40 points more in the light of these numbers.
  10. It's better than them only within 18". It's also extremely swingy and unreliable (1d6 hits can be great or poor). The Lord Ordinator is hugely overpriced and pays through the nose to make Ballistas better.
  11. Let's chat: Blessed Weapons What do you think is the best target for this prayer? I think Hurricane Raptors are good contenders. You get on average 4.5 extra hits: that's an extra Raptor worth of hits! Evocators on Dracoline aren't a bad choice either: when buffed they can be 8 attacks a model, for a total of 24 - giving 4 extra hits which will likely reroll wounds and 2 of them with 1d3 damage.
  12. Who did it though? It seems extremely reasonable. Skullreapers at 170 laugh at Retributors at 220 all day long.
  13. That's why I don't like big blobs of 40 mm infantry. Too unwieldy and easy to be led by the nose. It's a bit like the Roman legions in Cannas: if you can't bring to bear all your power in the front due to a deep formation, the opponent can attack you from the flanks and rear and make it go to waste. Even if in Sequitor blobs the power is concentrated in the 9 greatmauls, those will be at the front, they can be easily locked by chaff and be left out of the real fight (a charging elite hammer). Edit: Let's try once again with this list Allegiance: Stormcast Eternals- Stormhost: Tempest LordsLeadersLord-Aquilor (200)- Artefact: Patrician's Helm - Mount Trait: Aethereal StalkerLord-Arcanum on Celestial Dracoline(240)- General- Trait: Bonds of Noble Duty - Spell: Thundershock- Mount Trait: Pride LeaderLord-Castellant (100)Knight-Heraldor (100)- Artefact: Thermalrider Cloak Battleline5 x Sequitors (120)- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces5 x Sequitors (120)- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces5 x Judicators (160)- Skybolt Bows- 1x Shockbolt BowsUnits5 x Evocators (200)- 2x Grandstaves- Lore of Invigoration: Speed of Lightning3 x Evocators on Dracolines (300)- 2x Grandstaves- Lore of Invigoration: Speed of Lightning3 x Vanguard-Palladors (200)- Boltstorm Pistols and Shock Handaxes3 x Vanguard-Raptors with Hurricane Crossbows (140)BattalionsCleansing Phalanx (120)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 106 Tempest Lords to aim for 3-4 CPs first turn, burn them in Dracolines alpha strike (run 6 + Heraldor buff) and Palladors flanking for a double punch (points beyond 2 go to Pack Alpha and TLords CA). Mystic shield and Warding Lantern can either go to the Palladors, the Dracolines or one for each. All the infantry units go into Scions and react to the changing flow of the battle (including objectives).
  14. Celestial Blades is only for close combat weapons though.
  15. A bit one-dimensional for my taste. All infantry, after they drop they will footslog around really slow, and some battlepans require you to redeploy. Also, no shooting? Maybe it's a good list, but I'm more for a combined arms approach. Flexibility is always a good thing to have at hand.
  16. Well, the FAQ removed that hilarious scenario. But I can picture a huge Daemon going: Nani? What's that power? and a grot screaming while shining, with rocks floating around and the spear shooting an energy bomb of pure Waagh, full anime style ?
  17. I would say Protectors. They do something unique (unlike the other Paladins) and work great acting as a screen for characters or shooting units coming from Scions.
  18. I don't really like Lightning Blast because it's basically a long range Arcane Bolt, and the LAoDracoline will be close to the enemy early in the game. However, Stormcaller is attractive because it can soften enemy heroes. Together with shooting it can finish them before they contribute. I was actually siding toward this one! Once you are stuck it can affect more than one enemy unit, and with a bit of luck trigger at least on one. Nice advice, thanks guys. I'm sorry for the previous post, it was a bit tongue-in-cheek anyway
  19. *Cue thin-skinned drama queen tantrum* What's so bad about my contributions that they get systematically ignored lately by you fellas? ? I think I will be trying that new Bolter and Chainsword AoS spin-off, I saw no need for it at first, but maybe (hopefully) I will find more interaction there.
  20. What spell would you choose for a Lord Arcanum on Dracoline supporting an Evocators on Dracoline unit (see my previous list as an example)? He already has a defensive spell (Mystic shield) and a mid-range offensive spell (Prime Electrids Arcane Bolt), so I don't know if the third spell should be offensive or a buff.
  21. She is a pure CC hero with no synergies or buffs, which is only good at killing heroes and which needs a delivery system and even then can't charge the turn she does so. It's far too niche when 120 buy you a Vexillor, a Heraldor, a Relictor or even a Venator, which do a lot more. ------ No comments on my list above? I thought I had come with something interesting ?
  22. Against MWs that 3+ save means nothing. I know nowadays people fear them less with Ignax Scales, but a MW focus can destroy a LAoT in a blink of an eye. +4 wounds mean 2 extra spells/generic 1d3 MW sources to kill. Arkhan trades -1 save for +1 wound, is a way better caster (who brings any of them for CC?), a better force multiplier (heals several units, better command ability, the LAoT shooting buff is difficult to use in practice) and even faster! Yeah, Aventis is way closer to its right point cost. Problem, once again, is the Hammers tax.
  23. I came up with something thinking on a Evocators on Dracoline ground Alpha + Vanguard Palladors Alpha. I don't think it's an optimized list for tournaments but could work surprisingly well. Allegiance: Stormcast Eternals- Stormhost: Tempest LordsLeadersLord-Aquilor (200)- Artefact: Patrician's Helm - Mount Trait: Aethereal StalkerLord-Arcanum on Celestial Dracoline(240)- General- Trait: Bonds of Noble Duty - Spell: Speed of Lightning- Mount Trait: Pride LeaderLord-Castellant (100)Knight-Heraldor (100)- Artefact: Thermalrider Cloak Battleline5 x Sequitors (120)- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces5 x Sequitors (120)- Stormsmite Mauls and Soulshields- 3x Stormsmite Greatmaces5 x Judicators (160)- Skybolt Bows- 1x Shockbolt BowsUnits5 x Evocators (200)- 2x Grandstaves- Lore of Invigoration: Speed of Lightning3 x Evocators on Dracolines (300)- 2x Grandstaves- Lore of Invigoration: Speed of Lightning3 x Vanguard-Palladors (200)- Boltstorm Pistols and Shock Handaxes3 x Vanguard-Raptors with Hurricane Crossbows (140)BattalionsCleansing Phalanx (120)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 106 Tempest Lords to get a chance to start the game with 3 CPs, then Warding Lantern+Onward to Glory+run 6"+ Pack Alpha the Evocators on Dracoline (auto buffed with Empower) and teleport the Vanguard Palladors buffed with Speed or Lightning (or Mystic Shield) together with the Lord Aquilor. If any CPs are refunded I can spend them on extra Pack Alpha CAs, Tempest Lords CA on Palladors, or charge rerolls for the Scions section (Sequitors, Sequitors, Evocators). The Heraldor carries the Thermalrider cloack to keep up with the Usain Bolt EvoDracolines and be able to Onwards to Glory them in the second turn (retreat and charge). Maybe the spells could be changed but I'm quite happy with the rest of the list.
  24. I was planning on using a Lord Arcanum on Tauralon, I liked the model (maybe with some conversion work) and the general concept. But the price tag was the first slap in the face, and the comparison with similar models just made it worse. Sorcerer Lord on Manticore-200 points/ +2 wounds, -1 spell Battlemage on Griffon-240 points/ +2 wounds, -1 spell Archmage on Dragon-320 points/ +4 wounds, -1 spell but +1 unbind Arkhan the Black-320 points/ +1 wounds, same spells, +1 unbind, way better caster. They are either way cheaper or tougher. The only thing the LAoT has over the others are some flashy special rules and an extra spell (except Arkhan). I know GW drove themselves into a corner with the price of the other Lords Arcanums (240 points for the 7 wounds ones), but 340 for what it brings is clearly too much. I will miss those two casts per turns, though ☹️
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