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Goddin

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Everything posted by Goddin

  1. It works very well with a Court of Nuhlahmia list, where it is required. If you put it with 2 VLoZDs and neferata nearby, when they kill a hero they all get the bonus attacks. This is really deadly when you are adding 3 more attacks (including a maw attack) to each of the VLoZDs. It also frustrates your opponent who not only lost a hero, you were made stronger by it.
  2. Remember, in the GHB2, matched play, page 49, under the "Army Roster" section, it says that in matched play, you do not pick a new general when your general dies, overriding the core rules.
  3. Really excited now that I'm pulling together the Nighthaunt book with the Legion of Nagash Book. New List: Legion of Blood, From Hysh Vampire Lord on Zombie Dragon w/Spear and Shield - General - Aura of Dark Majesty (440) -Lens of Refraction -Vile Transferrence Vampire Lord on Zombie Dragon w/Spear and Shield (440) -Mirrored Curriass or Gleaming Blade (can't decide) -Spirit Gale Prince Vhodrai (480) -Amethystine Pinions Guardian of Souls (140) -Overwhelming Dread Direwolves x 5 (60) Chainrasps x20 (160) Chainrasps x 20 (160) Battalion - Chainguard (120) Total = 2000 This results in 2 artifacts, 1 CP to start the game, 2 Vampire lords on Zombie Dragon buffed by the Legion of Blood ability, with artefacts, plus Prince Vhodrai. 3 summonable units to bring back/heal each turn, including objective grabbing direwolves. 4 wizards, 5 drops. What do you think? Would it be worth dropping Vhodrai for Neferata + Direwolves x 5 + a cheap endless spell but losing Aura of Dark Majesty? Aristocracy of Blood better on the General? Any suggestions?
  4. What do people think of this list: Neferata 400 VLoZD 440 Prince Vhordrai 480 chonomatic cogs 60 skeletons x10 80 direwolves x10 120 direwolves x10 120 spirit hosts x6 240 command point 50 You'd have a second command point to either use Vhodrai's ability to get another pile in with the VLoZD at some point, or the ability to bring back a big direwolves unit or spirt host unit at some point. Also considering making the wolves units min size and turning the spirit host unit into a unit of 9. Cogs gives the 3 big hitters quite a long range for attacking first turn. Thoughts?
  5. I'm thinking of just going out and having a blast with the following. Not the most competitive, but will scare the **** out of the opponent. Allegiance: Legion of BloodLEADERS Neferata Mortarch Of Blood (400)Vampire Lord On Zombie Dragon (440)Prince Vhodrai (480)Vampire Lord On Zombie Dragon (440)UNITS5 x Dire Wolves (60)5 x Dire Wolves (60)5 x Dire Wolves (60)ENDLESS SPELLSChronomatic Cogs (60)TOTAL: 2000/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 83 A slightly more balanced list (which won me a recent tournament, just slightly tweaked here): Allegiance: Legion of BloodLEADERS Neferata Mortarch Of Blood (400)Vampire Lord On Zombie Dragon (440)Bloodseeker Palaquin (320)Vampire Lord On Zombie Dragon (440) Counts of Nuhlahmia (120)UNITS5 x Dire Wolves (60)5 x Dire Wolves (60)10 x Dire Wolves (120)TOTAL: 1950/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 91
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