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DantePQ

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Everything posted by DantePQ

  1. Akhelian King/Volturnos are competitive but Fuethan-Reverse Tide Tidecaster armies are better comeptitive-wise. Reavers are quite good, they are doing a lot of small, important things like grabbing/guarding objectives
  2. 2x10 Thralls, Tidecaster, 2xSoulscryer, 10 Reavers and Aspect of the Storm + 9,6 Morssar or 9,9,6 Morssar
  3. Yep maybe but unlike Blood Sisters not to mention Witch Aelves and Sisters of Slaughter you can't really get more then 10 Lifetakers into combat (and even 10 could be tricky) that's why units of 15-20 are tricky and really need buffs. It's an alpha strike list build around Lifetakers I've made Draichi Ganeth Morathi + Withering Bloodwrack Medusa + Shadow Stone + Mindrazor 3xHag Queen (Martyr's Sacrifice, Catechism of Murder, Sacrament of Blood) 2x30 Witch Aelves (one unit with extra knives, one with bucklers) 10 Witch Aelves 2x10 Lifetakers Cauldron Guard Chronomatic Cogs even without Cogs you can easily bring 3 units into combat turn one, with Cogs you can drop extra 2 blobs of Witch Aelves easily, just cast Martyr's Sacrifice on unit with double knives, so even if opponent will activate unit fighting with them with Marty's Sacrifice and even 10 left they could decimate him. All of those units with +1 to hit Also you can easily swap some Witches and 10 Lifetakers for Blood Sisters who are quite awesome with Cogs with 10MV and +2 to charge, 3+ MWs and then hitting on 2+ Morathi with +1 to hit and re-rolls of wound and possible Mindrazor could decimate almost anything.
  4. I even tried 20 Lifetakers few times but they didn't work too well, I guess they could work in 10 strong units, as it gives them 20 Attacks with 2dmg every time they charge and thanks to their ability it put your opponent under more pressure with choice which unit to activate first, and for 160 you're not forced to deploy them near Hag Queen as with 4+ to wound they really need those re-rolls in big 20 strong units. I was thinking about an army with Sisters of Slaughter, Lifetakers and maybe even Khailebron to really mess up with avtivations but I have so much fun with my Snakes-heavy army that I don't have much time for this Heartrenders are much better objective takers as they can swoop, shoot, extra move, charge with -2 and -1 rend.
  5. I don't know I would like them to update LoN, Maggokin, DoK and ID with endless spells its easy money for them and I guess they might be released along with GH2019 (to give them points) and update all Battletomes to 0.2 - Sylvaneth, Ironjawz, Seraphon, Fyreslayers, DoT, BCR and I think they will. I think KO might get something too - some kind of terrain, or "endless" something (maybe in a form of CA) along with GH2019 which along with points reduction could be enough for them. And as far as new releases go I think that GW will release Darkoath/Everchosen and then Slaasnesh huge dual-release in winter, maybe followed by Aelves in 2020.
  6. Nice spellcaster one spell per phase he bascially a 3d6 roll using highest, two spells, two unbinds and nice spell. I think he will be about 120-160 pts.
  7. You can't use Shrine ability after Steed of Shadows as it works at they start of hero phase Mindrazor is far from useless as there are a lot SCE, Deepkins in the meta, also you can combine it with easy to cast Shroud of Despair. Sure Mindrazor isn't good against LoN but it's amazing on everything else, also you can cast it on Bravery 10 Cauldron or Bravery 10 Morathi + possible Shroud of Despair debuff. Slaughter Troupe is 2x Sisters of Slaughter and 2xHeartrenders
  8. Bloodwrack Medusa is no way Tier 3 as she is reliable caster and almost any battalion army could take her with Shadow Stone plus Mindrazor. She has 6W, nice shooting ability and a lot of attacks in CC. And how Battalions force you to take subpar units? That's not a case with Slaughter Troupe I guess.
  9. Yep I bought batleforce myself as I want to finish my DoK collection by painting 10 Blood Stalkers, another and 10 more Lifetakers and will sell rest I'm strongly considering taking Snake build to GT Heat 1 , it would be fun not taking Cauldron but it remains to be seen, I'm thinking about several builds
  10. I think KO will drop in points in GH2019 and that's pretty much all, re-releasing an Battletome so quickly would be quite bad policy for GW , I think with 10-20% drop on majority of units it should help a lot
  11. I think it will come along with generic endless spells as it makes sense to make some kind of event out of it. Terrain is a neat idea but there aren't many "new" armies without terrain - only DoK and KO rest of armies are due to rerelease like FEC with terrain so it makes sense to release endless spells for Nurgle, DoK, Deepkins and LoN
  12. I think they should release endless Spells for all factions and army specific Spells for recent Battletomes like Maggotkin,LoN,DoK and Deepkins as they wont get updated books anytime soon
  13. Yep Battletome Free Cities would be fantastic possibility for GW to unite those factions
  14. Yes you have generic CA and its possible to easy build all snake comeptitive army(or almost all snakes very comeptitve army) I just hope GW maksa Blood Stalkers 120-140 and battleline (with or without Medusa) Melusai Battleline if Morathi is general will be quite useless as you wont be able to take HaggNarr or Khailebron temple abilities like 5++ or Teleport
  15. Really ? Slaughter Queen gets her ability to work a lot of time for me and take note that it is really powerfull for an army like DoK as almost any unit that you will use it on hits like a truck. I'm taking Melusai build to Heat 1 and it's really good, and you can still take Blood Sisters in any Slaughter Queen build.
  16. @Jamopower I think opposite releasing new stuff for existing armies is easy money and much welcome addition for any player. Take Idoneth they can easily use Kraken alike Monster ridden by some kind of hero. I think its great move to refresh factions in future with releases like : - 1-2 dual kits whatever they are hero,infantry - endless Spells - Battletome
  17. You need to drop Hag Queen on Cauldron and add 10 Witches to 20 Witches unit Medusa with Shadow of Stone and 2 Hag Queens on foot and its and army I have been wining a lot with.
  18. Mainly its because it's a battalion so you have fewer drops which helps a lot against Nagash or Gavriel SCE plus battalion contains great units (so there isn't much tax) plus you get extra item so for example Bloodwrack Medusa with Shadow Stone is sweet. Battalion bonus could be useful and it's very fine as well.
  19. Would be a blast . I will be in Warhammer World day before GT so its doable
  20. Go for it I'am probably taking almost all-Snake DoK army (Morathi, Bloodwrack Shrine, 2x20 Blood Sisters) and it also remains to be seen. Maybe we will play against each other. See you !
  21. Yep, exactly that, I made bad mistake no to screen with Lifetakers, and I lost Slaughter Queen on Cauldron which was bad but then I got couple of chances to win the scenario but I couldn't kill Lord Castellant for like 3 turns of combat with Medusa and Lifetakers.
  22. Some better pictures of my Namarti reinforcements. Painted by my friend Artur.
  23. My Thralls are almost ready, head-swaps turned out even better then expected.
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