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Aelfric

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Posts posted by Aelfric

  1. 3 hours ago, Ragest said:

    For sure. New temple is going to have a sub faction that lets you place some units as battleline same as Ymetrica to Alariths.

    What I’m worried about is Teclis, his points are good with the limited range we have, but with tons of new units maybe we have to say goodbye. 

    Or maybe we are going to see some changes to Teclis in BR like we saw on Morathi?

    Ithink it will depend on the warscrolls and points of the new units and how well Teclis synergises with them.  I'm sure there'll be ways to integrate both into a workable list.  

    I can't see them changing His warscroll, though.  Morathi changed because of Her ascent to Godhood - I doubt Teclis will be having any fundamental changes in Shyish and He's not going to die.

  2. I will sart by saying I am more a painter/collector than player; in normal times I may play once or twice a month.  Also, I don't buy a large no of model kits up front, only enough to be slightly ahead of painting by a couple of kits.  

    I bought into Lumineth from the beginning and I have to say that I don't feel cheated.  It was clear from the start that there were going to be four Temples and we were only starting with models for one of them.  It was pretty clear that the other 3 Temples, with models, would be introduced over time, so I don't feel misled about the release.  Admittedly, I wasn't expecting the next release so soon, but that will now mean I won't buy a mountain spirit for a while as Fox spirit is more appealing.  They'll still be getting my money, just no faster than normal.

    The initial release was enough to get a workable army with enough battleline and a decent range of models without being overwhelming, and GW gave clear indications of future releases. 

    Actually, I'm quite happy with this system going forward.  Lumineth are, as far as I'm aware, the first faction where different subfactions required seperate models.  I'm not sure if this will be repeated in the future, so Lumineth may be an outlier.  If they do repeat this style, then so long as they make it as clear as they have done with Lumineth, It should be fine.

     

    • Like 8
    • Thanks 2
  3. 6 hours ago, The Brotherhood of Necros said:

    I can't wait to see a full Lumineth host assembled for battle opposite the Hedonites. With the many visual parallels between the KoS/Mountain Spirits, Cathallar/new Slaanesh mage, the similar cavalry, even Syll'Esque (sp?) and these hinted-at Lumineth twins, plus just how detailed and opulent all these kits look, it's going to be really beautiful sight!

    All we need is the Lumineth Mystic of Moderation on a well-crafted, but slightly understated, carriage pulled by two horned badgers and the set will be complete.

    • Like 2
    • Haha 4
  4. 9 hours ago, SirSalabean said:

    So with the new Vanari and Wind temple releases inbound filling out the army a lot and making it one of the bigger army selections, what’s the likelyhood of all this happening again next year with another temple etc? I want to invest in Lumineth especially with the new release and I think it’s highly likely the new additions will be given rules in BR: Teclis and then towards the later half of the year a battletome. However I am reluctant to invest in books only to be outdated within a year or so, I’m also reluctant to believe that they will keep doing yearly releases due to them not doing this with previous new armies. 
     

    im not sure what to think :/

    I agree with @LuminethMage.  I think the main point is to differentiate between Faction and Battletome.  The Faction, together with its models, is here to stay within the game for many years to come.  Battletomes will come and go, providing changes and updates to the way the Faction plays.  

    No faction, especially in the new era, will go more than 2-3 years without a Battletome change and twice yearly erratas bring other changes, but the faction itself will continue to exist.

    It's part of the cycle of the hobby.  Personally, I prefer the slightly faster cycle in AOS than was in WHFB.  Once all the current range is out, the cycle will settle down into a standard rhythm.

  5. 5 minutes ago, Tiberius501 said:

    Aren’t the sword guys river temple? I thought the lady in the Underworlds box, who looked similar to them, was a river temple member?

     

    5 minutes ago, Ragest said:

    Blademasters are not river temple?

    As @Aloth_Corfiser says, there's no evidence that Swordmasters are linked to the River Temple.  I would be surprised if they release  River Temple models without a Spirit model to accompany them.  It appears, though, that nothing is impossible any more.

    It seems each release is a mix of traditional Aelves and more esoteric Aelves, perhaps to appeal to a broader base of hobbyists.  Fortunately I love them all.  This faction alone is going to keep me occupied for years! 

  6. 19 minutes ago, LuminethMage said:

    Awesome. You have a converted Cathallar or AoA character? I think when we saw the first glimpse of the cloud mage and Lady Regent, they were painted in the Iliatha scheme. And Iliatha is also missing a comman trait, so it’s not impossible that the wind temple will be located there : ) 

    I hope they follow the Ymetrica pattern of giving each Temple a Realm where they are more established, If only to allow a wider range of "Battleline if" units.  I agree Illiatha feels the most likely.  I hope the Regent gets a choice of command traits and access to artifacts - It would be slightly annoying if they couldn't be a General in their home Realm.

  7. Vince Venturella makes a lot of great painting tutorials on his YouTube channel and has an extensive back catalogue.  He's a competition painter, but does cater for us lesser mortals.  I find it good for tips, even if I don't take them to the same level and I appreciate that he explains why and not just how.

    He also has a Wednesday AOS-focused show called "Warhammer Weekly" with Tom Lyons that is well worth following.

    Hope that helps.

    • Like 1
  8. I don't think Teclis is intending to destroy Nagash;  I'm going to place my bet that He intends to split off an Aspect of Death consumed by Nagash in the Age of Myth.  Teclis will help bring back one of the Old Gods of Death to rival Nagash and sunder his hold on Shyish.  This will open the way for many undead, such as Vampyres, to rebel with a reasonable chance of success.   If successful, perhaps more Old Gods will splinter from Nagash as his hold weakens. The Realm of Death is not working as it should and Teclis intends to return it to balance to help stabilise the Realms.

    • Like 11
    • LOVE IT! 1
  9. I really love the Roo Riders and the new Mounted Lord.  If we're also getting Swordmasters at the same time plus a cloud mage and a fox Spirit, my wallet is going to run dry.  I'm going to have to put the Wind Temple first and put Swordmasters on hold.  I do have 20 of the Spire of Dawn Swordmasters unpainted, so I may use them instead.  Hopefully, they won't look too out of place with the new sculpts once painted in the same scheme.  They're not as detailed and in similar poses, but it seems a shame to let them just sit in their boxes unused.

     

    • Like 3
  10. 25 minutes ago, LuminethMage said:

    movement (move shoot move)

    I'd be happy enough if they brought back the old Reaver rules for the Hurakan.  Using the power of the wind to move again fits the theme.  One would also presume they would use the wind for accuracy and power.  No MW though, as they won't be wizards or Vanari.

    Any of your other suggestions would also be great.  They'll probably be fairly fragile, but that could be offset with a debuff to being hit with missile weapons.  That would help them fulfill the skirmish role which is what mounted archers usually are.

    • Like 1
  11. 58 minutes ago, NotAWzrd said:

    How do you folk feel towards horses in AoS now? I really want to make the Dawnriders weirder somehow.

    I've finished my first 5 Dawnriders and intend at some point to get 5 more.  My plan though is to get some Wild Riders and use their deer as mounts instead of horses.  In the Skulls box, there appear to be some long tusks and the plan is to use them as long horns instead of the Reindeer ones and give them an Antelope feel - I have a bit of an African influence going on with my army scheme.  Not sure if this is what you're thinking of, but if it is I hope this helps.

    It's going to be a while before I've completed the core of Wardens and Sentinels, so this a plan on the back burner. 

    Whatever conversion you end up doing, I'd love to see some pics of the result.

    • Like 2
  12. 24 minutes ago, Aloth_Corfiser said:

    Regarding the Wind Spirit I had the silly Idea of it being not just represented by 1 Model, but by 2 or 3 Models on the Tabletop. As in a metaphorical sense that you can never catch the Wind :D  Maybe the Fox/Wind Spirit has 2 or 3 identical Manifestations. Or the Spirit splits in two as a last defense mechnaism when reaching a certain Wound threshold? Or there could be a rule like the Bad Moon: When a Wind spirit is in your army you roll a dice and determine from which side of the Battlefield the Wind blows --> according to that your enemy gets debuffed or you get bonuses.  Your Fly High Idea sounds very reasonable, @Aelfric. :) 

    I think what we can most reasonably expect is some rule that the Spirit can grant the Fly Ability to a friendly Lumineth Unit.

    All nice ideas.  I like the notion of multiple models, but I also want a large fox-faced model.  Pehaps the compromise is one large model and several little tornadoes that it can send out like predatory endless spells, but they have wounds and can be attacked.

  13. 13 minutes ago, Aloth_Corfiser said:

    Warmachines were mentioned in the Lore excerpt about Archaon attacking Slaaneshs Prison in Wrath of the Everchosen. Do you mean that the Wind Spirit will have the Warmachine Keyword? 😄
    A Spirit launching artillery style Wind-Arrows?

    Well, it can't just be ordinary arrows; it is a mighty Wind spirit!  Given the stats for the Mountain spirit, I'm expecting big things.  There's lots of possibilities when it comes to rules for representing wind on the tabletop.  I would at least hope its ranged attack to be immune to negative modifiers and possibly a battlefield-wide shot option.  Perhaps a bonus against Chaos?  Movement and distance bonuses or negatives are obvious candidates, but they are tricky to get right without being OP, so they may be lesser effects.  I'm hoping we get a fly high equivalent for the Wind spirit itself.

    What are your thoughts? 

    • Like 2
  14. These new archers are called Hurakan (pronounced Hurricane?) Windchargers.  So not Vanari, which presumably means they are definitely part of the Wind Temple, known as Hurakan.  The new mounted Lord is Vanari, but can, it appears from the blurb, lead all Lumineth cavalry into battle whether Vanari or not.  I'm looking forward to seeing the rules for these units and those not yet disclosed.

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