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Thundercake

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Posts posted by Thundercake

  1. @StoneMonk loving the discussion as well.  The more I thought about it the more I don't know if I stand by my other comment anymore.

    I was coming from a place of, lets take a Necromancer, its kind of silly if he has a wight king and 2 vampires following him around. Those dudes are more powerful than him lore and statwise, why in the world would they let him be in charge? It also kind of sucks that if your warband becomes more elite/powerful (lets say two varghulfs, 2 vampire lords, and 12 grave guard) and the general is really weak in combat/spell casting.

    HOWEVER

    There are a bunch of narrative ways to make it make sense. Just like you said, his deeds on the battlefield or as a commander give him influence and the others trust/want to follow him. Or the owe a blood debt to him or whatever.

    HOWEVER

    Part of me also thinks the Necromancer would get some better armor or spells or abilities or something as he gains influence through his actions on the battlefield. Maybe its stuff he loots of the dead or his warband gives him. This may be addressed in the relic system you mention.

    You talk about the warband being the RPG character, I totally love that but still feel like as the "character" progresses, the general is gonna gain something beyond just influence. Pretty much just a bunch of rambling here. But what I do know is that I totally agree about not getting super granular. For me, at least, I don't want to be altering stats of every member of the warband. The general? I'm OK with altering there stats or abilities or something. But not for the 4 different handgunners I have in the warband.

    • Like 2
  2. @StoneMonk, interested to see this when it comes out.  I totally get not wanting to get down in the details enough to have each model or character progress or grow. However, I think there may become an issue where a weak hero grows in renown and starts to have a warband that may be a little "much" for that type of hero. This is something I kept thinking about when starting my narrative campaign and decided to work in a way for the players to "level up" their general into a more powerful hero through a narrative choice that happens in a scenario mid way through.  I'm sure there will be enough freedom within the rules for someone to can this to how they want it the general/heros to grow.

  3. On 2/6/2018 at 8:40 AM, Chikout said:

    I think it might be the guys with the human arms alongside the knight of shrouds.igor-sid-35-undex-knight.jpg.ca6a836b88c86d5bd3f231a04c0740db.jpg.f44aef651b0d31051c4f6ca83643f140.jpg

    It is unusual these days to see foreground characters that do not have miniatures, and the skeletal head, flesh arm look is in two pieces of Malign Portents art.

    Sigh, I made about 30 or 40 of these guys back during the End Times, they promptly sold off my army back when I was raging. Sadly, very few pictures of them remain.

     

    IMAG0921.jpg.0080cb116e7d5caf7058c2f90a742e32.jpg

    • Like 1
  4. Finally got one on paper that I'm not embarrassed of. I'll probably try to draw one that looks like a 40k titan and one that looks like @Aginor  's comment. In my totally arbitrary daydream, I see the one below as a giant castle type of deal, one with four legs and a "battleship" shape more of a fort, and then the bipedal one a scout or outpost.

    20180201_092727.jpg.ef81475ba03a1a075faf41cde57db34b.jpg

    @WarbossKurgan, I like the one you posted. I struggle with how it would be efficient at anything though. Those legs are so short compared to what is on top, it couldn't go over anything other than a pancake without tipping over I feel.

    • Like 4
  5.  

     

    Not sure if this is the right location for this, someone move me if i'm in the wrong spot.

    Since the last story came out of Malign Portens, I can't get cogforts out of my  head. It doesn't help that I am on book 3 of the Mortal Engine books and the trailer for the movie came out not too long ago.

    Anyway, I keep doodling up what I think cogforts may look like. So far all my doodles are trash but I think I might finally hit on something close to what my mind sees later tonight. My doodles are below. I'll also add the Mortal Engines trailer and some art of "traction cities" from the books.

    Has anyone else been sketching or drawing some moving forts?

    20180131_155958.jpg.d3cde748ef3e58656a30e218a9f07c86.jpg20180131_160217.jpg.2a2c7a504895fca24c183d5fd4e14833.jpg5a723071b9cfa_20180131_1557411.jpg.5bbd718a919bba3dae0fad025a1e3098.jpg20180131_160222.jpg.8750efc7e52de919607a48776835f377.jpg

     

    Mortal Engines trailer:

    Some art of traction cities

    image.png.d86ff831fa2ac6b45c4794cf54e0eee6.png

    image.png.666769d9204bcccd26122dcf2d589a30.png

    image.png.f19f5a2e5f64307aed041ae37a09b03f.png

    • Like 9
  6. 6 hours ago, MrCharisma said:

    Cheers @Thundercake, and I'll be definitely digging into more tactical content soon. I have Part 2 of the tournament series coming up this Monday, and I'm working on 13 different topics as we speak. If there is anything you'd like me to focus on, I'm all ears

     

    hmmmm, maybe things about how to play towards specific scenarios? Like how to be successful in x battleplan using y type of army, or something like that.

    • Like 1
  7. 2 hours ago, Infernalslayer said:

    Rumour Engine:

    "What does the year ahead hold? The Rumour Engine knows – although it’s being as cryptic as ever…"

     

    RumourEngine-Jan9jw.jpg

    Squiq hot air balloon grots

    Squig powered grot sky pirates using it's farts to move the thing

    Or Scourge Privateer floating jellyfish death platform

     

    • Like 1
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