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Rogue Explorator

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Posts posted by Rogue Explorator

  1. Nice to get a placable clear rumor engine.

    4 minutes ago, Griffounet said:

    It's clearly linked to slaanesh but is it for us or for 40k players ? ^_^

    Why not both? Could be on a deamon unit, (like the KoS) after all. Even if it is 40k, that is a great bit for AoS Slaanesh conversions ^^.

    What I really like about this rumor engine is that it tells us what the entire design direction of Slaanesh weapons will look like, which is something I have been wondering. It is a nice one, to boot, a bit of Aelf/Aeldari/Drukari, but more Chaos.

    5 minutes ago, Kaleb Daark said:

    I am afraid you are a bit late for the party.

  2. 11 minutes ago, Infeston said:

    Wasn't it disproved that they are resurrected Skaven? As far as I know these are not resurrected Skaven but instead the reborn souls of mass murderers or assasins. I don't where I had read this. But maybe I might be wrong. ? 

    Sorry for double posting. But I still always fail at posting two quotes in one post.

    Well, bar Chainrasp, every Nighthaunt so far has been stated to be the Soul of some mass murderer or assassin. These, according to the initial reveal, are specifically those who hunted other people for sport.

    But, seriously, GW can claim these are not skaven at all as much as they want, it seems clear to me that they wheredesigned with skaven in mind, they even wield skaven style polearms!

    My guess is they got cold feet or the lorekeeper at GW pulled the plug on skaven ghosts, but the miniatures where either to far in developement or they just liked the design to much, so they where rebranded.

    The only other explanation is that they only accidentially look totally like skaven and nobody noticed. Which does not seem likely to me.

     

    Pity too. As @BrownDog correctly points out, skaven would normally not go to Nagash, so it could have been an interesting story to explain that Skaven ghosts are a rarity and how they come about (the ghosts of Warlords who threw in with Nagash to continue their existence at any cost or get out of TGHR punishing them for failure, for example)

  3. I really hope at least one of the upcoming Nighthaunt SC kits also builds a generic character (much like the Aekelian King kit). I do not do special characters, even though the Craven King really, really tempts me.

    1 hour ago, Kramer said:

    In the lore live stream this week, Phil Kelly mentioned the Malign Portent story about the Skaven incursion and not very subtly hinted it was a beloved Skaven character which wouldn't be named yet. So it seems more a matter of time than anything else. 

    When I read that story I actually thought that it was hard to imagine it not being Thanquol. I think there is so much confusion about him because every other well known character that has made the direct transition from WHFB to AoS was featured in the early stories and lore, but GW has been very hush-hush on Thanquol.

    I suspect his mystery will be lifted in the new Gotrek story, Thanquol pretty much originaly belonging to Gotrek and Felix.

    • Like 3
  4. 19 minutes ago, Barkanaut said:

    Isn't there like 2-3 codices left? 

    3 (Orks, Space Wolfes and Genestealer Cults) as far as currently supported armies go, with Orks rumored to come with new miniatures. That still leaves Sisters of Battle (2019 earliest), some Imperial odds and ends (Sisters of Silence, Inquisition, Assassines), as well as World Eaters and Emperors Children growing into standalone armies. Add that Kill Team (with bunch ofnew  terrain) and the Rogue Trader boardgame are also announced, there is still quite the wh40k lineup for the foreseeable future.

  5. 4 minutes ago, Xasz said:

    There are several definitions for a Mary Sue or Marty Sue, I should have made clear that I meant the one when a character is so perfect that you get sick of him.

    To bring this to an end, I hate all SCE players regardless. :P

    I thought something like that. But seeing how Mary Sue, commonly a derogative term concerning a work,  is also used as an objectively provable cathegory, I needed to comment.

    Proving a Mary Sue can be done by a number of ways, but an easy way is that they are based on a circular logic: Mary Sues are always good and right, because the author tells us they always do the good and right thing. But how do we know the things they do are always good and right things? Because the author tells us they are done by the always good and right character of course.

    So, for example, applying the above to Stormcast, we know they can make mistakes (every instance in Realmgate Wars of Thostos Bladestorm risking his mission by going Berserk, getting his forces into deep trouble each time). We also know they can do  reprehensible things (Knights Exemplar) and ambigous actions others in their ranks disagree with (Ionus Cryptborn indirectly, but consciously, working with Valkya, to break a nurglite curse).

     

    Clearly, you use a subjective definition (every character written as good or capable will be to perfect from somebodies PoV). Which is, as you have said, potentially (not intentionally) misleading. So I am happy we cleared that up.

  6. 58 minutes ago, Xasz said:

    Which is boring and lazy from a narrative standpoint. Would be way more interesting if they'd fight chaos within the limits of Sigmars original aspect and/or fight chaos their own way instead of just excelling at everything. (ergo being the Mary Sues of AoS)

    inb4 lightforged Bloodthirsters, because SCE players want some more monsters, but I guess this is getting off-topic. :D

    A "Mary Sue" describes that can do no wrong and has no meaningful flaws whatsoever in such way, that even if a reader finds them flawed, they are written in such way, that the reader must be wrong then (from the authors/tests biased position).

    This is not true for Stormcast, who can have some pretty heavy personality flaws, defenitely can do wrong and fail in a number of ways and have even a systemic flaw in the reforging.

    What is true, is that Stormcast as a group are very good in pretty much every battlefield role. This, if we consider them as "one entity", qualifies them to be called an ace, which would be a character good at everything that others in the story will often look up to, but than can still exhibit (cathastrophic) personality flaws.

    Even this breaks down if we look at Stormcast individually, as they are a force of specialists.

     

    Stormcast exhibit a number of qualities and themes one can find subjectively bad in a written fiction (for example, I am very ruffled by them following the Knight Templar archetype and yet also containing the settings, so far, most heroic and moral characters), but to call them Mary Sues is to claim they are an example for one of the most cited proofs of objectively bad writing, one whose definition they lack.

    • Like 4
  7. So from the faction focus Nurgle saying it was put up on Nurgles "holy day" we can draw that the reason for the early Slaanesh FF was the same. I think it is all but asured we will get Khorne (eigth) and Tzeentch next(ninth) and maybe even Skaven on the thirteenths day of reveals.

    Not that the FFs tell us all that much, but I think it is sort of cute they use the gods numbers like that.

    2 hours ago, michu said:

    I absolutely love this, most Shadespire warbands are amazing conversion fodder, being available cheaper and without all cards (just feels wasteful when I do not play that game) really helps.

    • Like 2
  8. I am all for the possibility of a possible Slaanesh release taking the opportunity to explore a variety of themes among the mortals. However, considering how monothemed the other gods mortal releases have been (all of Khorne are musclebound berserkers, all of Nurgle bloated mounds of flesh, all of Tzeentch sorcerous), I am not getting my hopes up. Most likely, all will be frail reaver types like the Helstriders.

    We might see a single deviating hero, as Bloodbound got the corpulent Bloodstoker, Rotbringers the Harbinger of Decay (though that one is a old finecast hero) and Arcanites got the Ogroid, who is also a sorcerer, but also a big lumpy beatstick.

  9. Oh well, I was sort of hoping for two Death factions around Malign Portents, but seeing how Nighthaunt are my favorite out of all current Death factions and I really did not expect them, I think I will be satisfied.

    Everything else sounds great for AoS.

    Slaanesh fills out the big four of Chaos being able to stand on their own. If Moonclan and Ironjawz expansion pan out, that would put as both grots and Orruks having a strong showing. I was thinking that Ironjawz, as Destructions Spearhead (closest thing any GA has to a Stormcast equivalent), really need a wider range. Besides, it would be a very encouraging sign to see a second wave for any non-Stormcast faction.

    All in all, this would give AoS a much wider field players can select from and sounds like a good way forward.

     

    This would leave Skaven, Ogors, corporeal undead and mortal humans in the "unloved" bin from the biggest players. I will admit, corporeal undead seem like the lowest priority out of those even to me.

     

    With those adressed, AoS really would have something original to itself for everyone. I think from there on out all bets are of, save that Darkoath can be expected to show up one day.

  10. 21 minutes ago, Sharkbelly said:

    Then pick up one of the current ones. (This is coming from a Dogs of War player.)

    Are there any companies out there that explain well in advance what they plan to do with product lines?

    I know it is likely a rethorical question, but I answer anyway:

    Only those that make very long term plans and more importantly, whose customer must plan long term with their products.

    The car industry tends to make a lot of public talk on their long term plans. Not to get to deep into it (it is a hot button), but this does not exactly make that industry a pillar of transparency. Nor does this necessarily create security in how long any given product will see continued support (like the manufacture of spare parts for repairs).

  11. 20 minutes ago, michu said:

    How can they be more transparent about that? It was obvious from the very beginning that Bretonnia and Tomb Kings will be phased out eventually, because they can't support OOP armies indefinitely. If your army is still produced then you're probably safe for a long time. 

    Bretonnia and Tomb Kings are not what many are concerned about and are not the subject of the post you quoted though.

    There are a lot of factions build from old miniatures currently included in AoS that have a very shaky future. It seems clear that as GW creates more and more new miniatures and factions for AoS, miniatures currently still produced will have to be moved to OOP. This is where GW is completely intransparent, there is no telling what will happen to the likes of Swifthawk Agents or even Greenskins and Gitmob.

    Fans can do nothing but guess as to what will happen to the factions that would loose kits this way, creating a large amount of uncertainty and concern.

    In this context the way legends has been launched and the way it is worded can easily be taken as another indicator that warscrolls and even entire factions will ultimately suffer the same fate that now befell those DE units currently not represented in AoS.

    That non-legacy units currently valid for matched play will ultimately be phased out into legends and completely removed from matched play is a valid concern so long as GW continues sending out mixed signals including some (like the terming of the legends launch) very disencouraging ones.

     

    Add to that concerns like those of Sherif, that there are currently some warscrolls that still offer options that used to be available in miniatures, but for which only parts of the options are still available (grot shaman and chaos sorcerer can take mounts, even though there is no mount option, Beastlords and Gorebulls can take all weapon options they had in WHFB even though there are not official miniatures for all of them). Unless GW where to give a clear statement on these, they will seem destined to the chopping block. It is no fun converting a miniature to represent a valid option if it could be removed at any time.

     

    The problem, as I see it, is that GW likely can not be more transparent on their intentions for these factions and warscrolls, because they likely have no set in stone plans. If they say "There are currently no plans to phase out any Warscrolls and options included in the GHB 2017 Matched Play list" they will be held to it indefinitely. It is a case of damned if they do, damned if they don't case.

    Likely, currently there are no plans to phase out anything included in the four Grand Alliance tomes in the next year or two. Long term, old kits will have to be removed to "make space". They would likely be handled like TK and Brets where, meaning you would still get a few years of them having matched play points removed. So the likeliest case is that even if you pick one of the greatest outlier factions, you will get to play them Matched Play for a few more years. But this is far from guaranteed

     

    9 minutes ago, Infeston said:

    They could simply and directly tell us which armys will be phased out or is planned to be phased out in the future. That would be transparent. Then you as a player would know which things you could still invest in.

    For example I wouldn't buy any more Ogor models if I would know that they plan on removing them from the setting. Or put them into Legends. I want to play an army which will be supported in the future. But I have the feeling that GW doesn't tells us this directly, because they still want to sell their old kits and to maintain the illusion that they might be relevant in the future so the people will buy their stuff.

    Sometimes the lack of transparency often has a special purpose.

    I do not think GW themselves know what will and will not be ultimately removed. The point where more old legacy kits have to be phased out is propably still a fair bit out, likely they will not decide what to take OOP until that time (giving them more time to see what is popular and what is not).

    In the context of that possibility, I think it unfair to assume GW is being intransparent for the sake of tricking people into spending money on soon invalidated models, particularly as bad sellers are the most likely to be cut, making the profits from such a move marginal at very best.

    And as to be a bit unfair myself, nothing happens "sometimes often" ;)

    • Like 3
  12. 30 minutes ago, Skreech Verminking said:

    Well there was somebody ones saying (I think it was Archaon) that the skaven  are also a part of chaos

    But we all know the truth about the skaven having their own corruption.

    afterall Chaos is interested to destroy and kill everything in their way, and the skaven race is more interested in enslaving everbody, doesn’t matter if you are a part of chaos or of a different factions.

    the skaven race would take part of any battle fighting with or against another army  doesn’t matter if the others are from the order or destruction allegiance, as long as their desires can be reached with some help of some other stupid-meatthings, which will be eaten or betrayed by the skaven afterwards.

    so literally said there should be a Grand alligaince skaven, since they are  they are the only factions which has a Highscore when it comes to betrayal 

     

    I think you have got a few things the wrong way around. Chaos has a whole has no unified interest in killing and destroying anything whatsoever. The motivation and methods of the followers of Chaos are as manyfold as their ranks, but also inconsequential to Chaos itself, as in the end they all contribute to the victory of Chaos itself.

    As a greater force, Chaos is all about absorbtion. The gods of want to claim and corrupt the mortals and pull the Mortal Realms into the Realm of Chaos. Specifically each Chaos god wants to absorb them into his own Realm and gain Champions in order to get ahead in their great game. Sometimes they go about this by killing and destroying all in their way, but remember that even the forces of Khorne build fortresses and enslaved populations during the Age of Chaos when Chaos ruled supreme. And they actually kept their Slave populations going. Remember that all descriptions of Skaven enslavement has been the genocidal death camp kind. Arguably, Skaven are actually more about killing everybody else than the servants of the four, who also seek converts.

    The Horned Rat goes about this a bit differently from the other power, noticably eshewing the claiming of Mortal Champions or employing the many children of Chaos Undivided (Beastmen, Thunderscorn, etc.) in favor of its own Spawn. Essentially, the Great Horned Rat is cheating in the Great Game, employing only Children of Chaos that already belong to it body and soul from birth actually should not work in the great game. This might change though, in Malign Portents, it, like the other four, sends out visions into the mortal Realms. And it does not do so to its own children, but to the Warqueens and mortal (i.e. mostly human) tyrants. Might be we see mortal Champions of The Great Horned Rat one day.

    But the superficial differences aside, Skaven are children of Chaos and the Great Horned Rat is a power of Chaos. The corruption of Skaven is a mere variation of the corruption of Chaos. The Realm of Blight City is a Realm of Chaos, just as the Garden of Nurgle is. And while Warpstone is these days appropiated by Skaven and called a product of Blight City, it predates either both in and out of lore (in fact, the oldest mention of Warpstone I could find, in the lost and the damned, connects it with Minotaurs).

    As for Skaven openly fighting alongside members of any force not of Chaos, there is no precedent of that in AoS I can think of. Even in WHFB, I do not think there where many cases of that. Contrast that with Fyreslayers and Beastclaw Raiders, who are called out as potentially fighting for anyone, and yet get held to Order and Destruction allegiance.

    Now, shadowy dealings, intrigues and plots, particularly in the settlements of Order, there are many, but the members of other Chaos forces and the Undead do those aplenty as well. But so far, in AoS, the other forces of Chaos seem to be the only ones willing to tolerate Skaven as part of the same fighting force. Skaven chronically backstabbing these same forces of Chaos is no argument either. Skaven chronically backstab Skaven as well, it is what they do. But even in doing so, they still work to grow the Realm of Chaos, just as the brayherd or rotbringers do in their own way.

    51 minutes ago, Bloodmaster said:

    Na, man, skaven will never be chaos, no matter what gw writes. These rats are vermin, unworthy to follow the dark gods and unable to bring glory to the holy pantheon of the glorious four. No matter how hard that uprise of a horned rat tries, it is nothing more than a laughable pawn, granted entrance to the eternal halls of chaos only for the amusement he brings to the older gods. 

     

    In other words: yes they are part of chaos now, but will never be accepted as true followers outside of the Fluff 

    They are not accepted as true followers of the (real original) four in the current lore either. But the four are only the top dogs of Chaos, ultimately they are only the biggest expression of the of Chaos Undivided. Dominant, yes, though that dominance is called into question with the GHR ascendant, but Chaos has always been bigger than the four and their chosen servants, and it always will be.

    So, yeah, the four and their servants will never accept the skaven and GHR, but that is, as I have said, inconsequential. They are all a part of the true glory of Chaos. Always have been. Always will be.

    • Like 5
    • Thanks 1
  13. 27 minutes ago, Skabnoze said:

    I wonder if whenever they get around to Moonclan they will expand upon squigs.  They have always been a popular unit and the most iconic thing for Moonclan and probably all of the Orcs & Goblins range.  In Warhammer Online the Squig Herder class had a number of different types of squig pets.  I always thought it would be neat if they brought some of those ideas onto the table-top with different types of Squigs.  We already have different sizes of squig, and a ranged squig does exist with the Forgeworld Squig gobba, so it is not without precedent.  There was a giant squig that you could ride (from inside) which is roughly equivalent to the great cave squig that the Warboss can ride.  There was the standard squig - which seemed like the normal cave squig.  There was a horned squig with a big rhino-horn that was a more offensive-natured melee squig.  Then there were 2 ranged oriented squigs.  One of them was spiky and could fire it's spines at the enemy.  The other had weird fleshy spouts on it's back and it could fire big arcing blasts of slime.  It would be pretty cool to see some more variety come into the squig units in the game.

    With the Cave Shaman accompanied by a special spore squig already and GWs current policy of focusing of armies unique features and giving everyone pets, I think it it is almost a given various kinds of squigs in large numbers will be a central part of a potential Moonclan release.

  14. 22 minutes ago, HorticulusTGA said:

    The two factions rumored to get new models and rule between now and June / July are Stormcast Eternals and Nighthaunts. 

    Nighthaunts : 

    They should get a new Battletome with at least a new "infantry" unit (the Hangmen ghosts) and a new Black Coach.

    Maybe more units if it a proper army release (see below).

    Source : https://www.warhammer-community.com/2018/03/22/breaking-news-major-revealsgw-homepage-post-1/

    The Black Coach is in the video. It also was rumored here or on Dakka Dakka a few months back. 

    The Hangmen is on the Shadespire card. Shadespire models usually comes from Battleline or equivalent infantry units. 

    Stormcast Eternals : 

    The "Wizcasts" also comes from the Shadespire card, whose artwork seems to match this much better artwork (cover of Soul Wars, out July IIRC : which happens to be unreleased Wizards-looking Stormcast fighting against Nighthaunts) : 

    rjeqt7nkwaq01.jpg

    They were rumored here before Adepticon from, notably, Moonstone and LLV. 

    This short story : https://malignportents.com/story/the-price-of-apotheosis/ also gives a description of a magic-wielding Stormcast with a stave, guarding an anvil and using lighting (see the Shadespire card SCE logo - also the top of the staff and that rumor engine with a Stormcast pauldron with an anvil, and the novel description. The Nighthaunts logo also fits the Knight of Shrouds model base) : 

    Indeed, but all Shadespire models are from baseline units from AOS, so we can reasonably assume that will still be the case here.

    And of course, I mixed the gheist-caller, who obviously is just necromancer with a magical objet, with the "Chest-ghost", who's able to capture Stormcast souls, from this story : https://malignportents.com/story/lightning-in-a-bottle/ 

    I think it may be a new unit (monster or heroes) for Nighthaunt. 

    My advice regarding your purchase, @Spiny Norman, is to wait June / July, or Warhammer fest in 2 weeks if we are lucky, to see where those new Death releases will lead us.

    I agree that the chained wraith might be the hottest contestant for an upcoming unit, since he does something with serious repercussions for the setting and he follows the theme of Nighthaunt featuring popular and common ghost archetypes.

    So far Nighthaunt feature the almost enitirely discorperated cartoonish ghost (spirit host), Banshees, a ringwraith, as the Knight of Shrouds not only has a strong visual resemblance, but even fullfills a similar role in the hosts of Nagash (I think the ringwraiths where also compelled traitors?), haunted carriages and the Grim Reaper archetypes. If we where to count the Mortis Engine, Ferrymen of the Dead would also be on that list. And Forgeworlds Mournghoul seems to draw heavily on the Wendigo.

    Hanged men, as shown in the Shadespire teaser, are also not exactly rare in ghost stories. The manacled and shackled Wraith I think is best known from the ghost of Marley (at least in many adaptions, I do not recall if it is like that in the original) from Dickens Christmas Carrol of all things, though he shows up in many other places.

    This makes me think there are other classic contenders. I would put my bets on the Duhallan/Headless Horsemen and ghost dog/black shugg archetypes. More out there contenders I can think of are Haunted Scarecrows, posessed suits of Knight Armor, child ghosts and spirits of the drowned. The full reservoir of ghost tales offers of course nearly limitless possibilities.

    Add that most archetypes have many variations and GW has already been doing multiple variations of the Grim Reaper, with a foot unit version of the Wraith/Grim Reaper type already featured in the art, we might be looking at a pretty extensive release with lots of room for further expansion.

     

    I think what I like best about Nighthaunt is that they draw on such strong and established archetypes and yet represent something not actually done very often in traditional fantasy. While almost all fantasy I know uses these archetypes in one way or another, they either appear alone, are part of a non-ghost force or just show up as rather passive obstacles. Hosts of the incorporeal Undead as a proactive army of their own that actually meet other forces in battle are actually something of a rarity.

    This should allow GW to make the faction their own and unique to AoS as a fantasy setting while also providing an army that tells anyone who looks at it at a glance what it does and is all about.

    • Like 1
  15. 2 hours ago, Spiny Norman said:

     

     

     

    The WIzcast, Hangman ghost and ghast-caller belong to which faction?

    Would you be so kind and link me to the information you have just given?

    Would pretty hard for horticulus to link his source for all  the rumors he included in a synopsis since they where originally posted all over the place.

    WIzcast stands for Stormcast Mages. We know these are coming (edit: along with hangedman ghosts) from the adepticon reveal:

    https://www.warhammer-community.com/2018/03/22/breaking-news-major-revealsgw-homepage-post-1/

    However, so far they are only confirmed to be coming for Shadespire at some point.

     

    Why Horticulus included the geist caller in the rumor is beyond me. It is a necromancer specialist title featured in one of the Malign Portents short story. So he might be coming, but the MP shorts have also featured other Nighthaunt, Deathrattle, Mortal/mixed units and some skaven that do not exist in the current model ranges. I doubt all of that is coming.

     

    We only really have confirmed what is announced in the above linked adepticon studio preview, everything else is guesswork and rumors, much of it from so far unproven sources.

     

    So we do know new Death is coming. We do not know for certain what faction is coming. Ghosts/Malignants are the hottest contender, but yet not fully confirmed, and that does not necessarily mean Nighthaunt allegiance.

     

    2 hours ago, Spiny Norman said:

    I was planning to dive into the Death-Range recently. While I always loved the Death theme,  I realized after unpacking my Death Rattle SC! that they have a pretty outdated feel to them (especially skeletons).

     

    I'm not sure if I wanna go all-in with hundreds of €'s or rather wait for a new release. My local GW-Clerk told me there is supposingly more AOS stuff coming this year than 40k stuff. But the skeleton models will probably remain a few years longer .

    I already own a bit more of Death, but otherwhise I am in the same boat you. I honestly can not say if it is better to already build a force and have it ready when new Death models ultimately arrive or if it is better to hold my horses, since there is no quarantee anything (but the Knight of Shrouds) already out would have any compatibility beyond most basic GA aarmies with the upcoming.

     

    I chose the wait and see, currently busying myself with Chaos conversions. But given the info we have, I really could not advice you either way.

    Warhammer Fest in 2 weeks will likely tell us more.

  16. 35 minutes ago, stato said:

    LOL.    AoS has it sooo bad xD

    Read again, I mean the slump in new 40k stuff.

    AoS clearly had it very good in 2018 so far (though new as it still is, there are still spaces and factions badly in need of attention), but this has come at a cost for 40k, which got plenty of codices, but hardly any major releases. With the codices nearly through, I would expect 40k to get its share of new releases in the second half of 2018.

  17. I am well aware of the matters you wrote @HorticulusTGA

    Just giving my own estimate how it could play out.

     

    I still think a new edition is the least likely case.

    Two more weeks to hopefully get some more solid info, though I expect 40k to get its fair share of the reveals and announcements as well, the slump can not last forever.

  18. 1 hour ago, HorticulusTGA said:

    It's Nighthaunt and then Stormcast / Magic supplement / new Rulebook first....

    Do we have a source on the release order yet?

     

    GW gave a full model teaser for the supplement, but only glimpses for upcoming Death and tend to put up their previews and reveals according to release order. So I always asumed we would get the magic supplement first.

     

    Putting together what seems to be sure, I think the most likely scenario is:

    -Boxed set and magic supplement rather close together. Likely spread across two months (/two paychecks), likely boxed set first (see below).

    -Boxed set: Upcoming Death and Pottercast, something like Blight War, Forgebane or the Deathwatch/Harlequin one (Deathmasques was it?), biggest possible deviance, maybe the models are easy to build.

    -Boxed set could also contain a preview of the magic supplement, like a part of its rules and two aetheric Vortices. Then makes sense to release of boxed set a bit before magic supplement. Additional preview character-another incentitive to buy boxed set.

    -Magic supplement: released alongside more aetheric vortices. Includes updated warscrolls for older pieces likely to be classed aetheric vortice (feculent gnawmaw, balewind vortex, magewrath throne?)

    -If the boxed set is like the others, that implies previewed faction full release is still a few months out, so no new Death battletome before late summer/fall (just in time for Halloween?)

    -Pottercast might just be a standalone addition to SCE, at least for the time being

     

    Further, I think the new rules rumors we have gotten so far are likely from playtesting. In that case I think GW could be testing out a lot of changes unlikely to make it into the game.

  19. I say grots.

    That fraying rope is about to snap and then something very unfortunate and hillarious will happen. Exactly the sort of visual humor found almost exclusively on grot miniatures.

     

    Edit: "Deepest darkest tunnels" can also be read as a hint for Moonclan.

    • Like 7
  20. 3 hours ago, HorticulusTGA said:

    Of course.

    But not Idoneth Deepkin related. 

    There will cleverly be more generic Etheric Vortex sceneries, most probably attached to the new Magic supplement.

    Also allowing them to release new such kits at any point down the line without always having to include it as allegiance part.

    I wonder if Feculent Gnawmaws, Herdstones or even Slyvaneth Wildwoods could be placed as Etheric Vortices as well?

     

    I still hope we get some "proper" terrain as well though. Sector Mechanicum and Imperialis do raise my envy.

    • Like 4
  21. I was just wondering when the BB team would show up. The pants on the Gor and only 4 poses are a bit of a bummer, I did not notice that in the video. But I can work with that.

     

    At the current pace, I do not think they drop all three Akhelian kits on the same date. So we should have another two weeks of Idoneth. Knights will be 1-2 weeks, so they propably will have some sort of teaser for the next big thing out around the time those drop.

  22. 54 minutes ago, Thomas Lyons said:

    It is and this is exactly what I have been warning folks about for the last couple years.  If they are going to have rolling discontinuation with older factions, we can expect them to roll some "current" factions into compendium/discontinued status in the coming years, which severely limits my interest in building a majority of the armies in the game :-/

    I share that fear as well. It will take quite a few more strong shows of continued support for released factions (like giving Fyreslayers or Ironjaws a second wave) before I have any trust that AoS factions outside Stormcast can expect future support beyond basic rules updates.

    55 minutes ago, Thomas Lyons said:

    Not true.

    5adb4aa299103_TombKingsAOS.jpeg.dc87fa33b358c709d06a361e92bb0399.jpeg

    That could just as well be Deathrattle. Them not having chariots on their army list does not preclude some having them in the lore. But then again, at the moment, Wight Kings pretty much less interesting Tomb Kings with much more boring armies.

  23. 2 hours ago, Barkanaut said:

    ... Others like beastmen though I dunno they never seemed all that popular to be honest...

    Well, I think Beastmen as a part of Warhammer have quite the following.

    However Beastmen as an army for themself where never all that popular. I believe that is because they never really got to develope a good take on actually executing what Beastmen are in the miniatures and army lists.

    Looking at my old Beastmen stuff, they had some amazing artwork and lore. They where truly dark, crude and strange in ways no other faction was, the true children of Chaos. But the army never remotely resembled any of that. I have seen quite a few people say that Beastmen belong in Destruction or are no different from Orcs. And looking at the miniatures and how they are presented, I can not fault them, those really do look like rather uninspired generic evil humanoids. It does not help that bar maybe the Cygor and Ghorgon they never really got any truly unique units.

     

    So if GW wants to scratch the entire Brayherd and Warherd factions for a new take on Beastmen, I am all for it and (provided we see new ones are coming before the old get scatched) I do not think many would protest.

     

    However, I think entirely scratching undivided Beastmen would be a poor decision. I think the Gor are just to iconic to Chaos to be represented solely by the monogod variants.

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